Player Matchup

Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BrynDeez
Zeus
Level 47
God Stats
0W - 1L
1,710 SR
Queue Stats
100W - 95L
1,470 Elo+
Party 2
King Arthur
King Arthur
DeadNanJM
King Arthur
Level 69
God Stats
2W - 9L
1,209 SR
Queue Stats
326W - 317L
1,585 Elo+
Party 2
Apollo
Apollo
PyschoGod
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Serqet
Serqet
memoriana
Serqet
Level 42
God Stats
3W - 3L
1,330 SR
Queue Stats
160W - 173L
1,366 Elo+
Party 3
Team Averages
Level 70
1,450 SR
1,517 Elo+

VS

Team Averages
Level 78
1,601 SR
1,631 Elo+
Osiris
Osiris
Atherion1409
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 119L
1,687 Elo+
Party 1
Anhur
Anhur
CallMeMr69
Anhur
Level 11
God Stats
9W - 1L
1,500 SR
Queue Stats
135W - 37L
1,775 Elo+
Party 1
Loki
Loki
Raydiant
Loki
Level 149
God Stats
19W - 2L
2,007 SR
Queue Stats
220W - 81L
1,736 Elo+
Party 1
Danzaburou
Danzaburou
Spacemana
Danzaburou
Level 124
God Stats
2W - 0L
1,498 SR
Queue Stats
145W - 118L
1,647 Elo+
Party 1
Ra
Ra
sasillo
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 6 / 1
4,365
437
3,661
10,887
6,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
9
1 / 2 / 0
5,533
553
2,208
4,038
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DeadNanJM
King Arthur
11
2 / 1 / 0
6,049
605
4,371
7,396
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
PyschoGod
Apollo
6
0 / 9 / 0
4,087
409
1,948
7,314
604
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
memoriana
Serqet
9
0 / 6 / 0
5,114
511
1,536
8,944
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 2 / 1
5,738
574
4,238
7,010
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
12
18 / 0 / 1
7,781
778
11,940
5,315
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
10
3 / 0 / 6
6,268
627
3,315
4,685
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Spacemana
Danzaburou
13
3 / 1 / 3
7,397
740
5,039
7,090
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 12
5,664
566
3,454
2,322
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
24
24
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
1
0.08
W
Osiris
0
2
1
0.25
L
Zeus
1
2
0
0.5
W
Anhur
18
0
1
18.5
L
King Arthur
DeadNanJM
King Arthur
2
1
0
2
L
Apollo
PyschoGod
Apollo
0
9
0
0
W
Loki
3
0
6
6
W
Danzaburou
Spacemana
Danzaburou
3
1
3
4.5
L
Serqet
memoriana
Serqet
0
6
0
0
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
27,986
38,579
Taken
26,422
12,883
Mitigated
10,732
8,564
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,661
800
0
1,296
10,887
6,291
0
2,327
8,560
15,519
0
W
Osiris
4,238
881
0
2,148
7,010
5,046
13
0
6,535
0
26,038
L
Zeus
2,208
133
0
909
4,038
610
0
0
4,038
24,566
0
W
Anhur
11,940
7,098
0
2,644
5,315
1,634
141
1,702
3,613
0
37,359
L
King Arthur
DeadNanJM
King Arthur
4,371
950
0
3,146
7,396
3,823
0
0
6,827
0
28,895
L
Apollo
PyschoGod
Apollo
1,948
1,083
0
366
7,314
604
0
808
6,506
0
12,362
W
Loki
3,315
1,107
0
2,468
4,685
1,178
51
516
3,901
0
25,103
W
Danzaburou
Spacemana
Danzaburou
5,039
1,822
0
2,721
7,090
2,214
606
2,554
4,162
0
57,656
L
Serqet
memoriana
Serqet
1,536
280
0
2,847
8,944
1,555
0
319
8,625
0
22,339
W
3,454
641
896
978
2,322
660
430
805
1,283
21,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,148
Gold Earned
32,848
228
Minions Killed
324
0
Camps Cleared
0
1,005,413
Distance Traveled
1,065,125
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,365
437
15
2
0
194,166
4
W
Osiris
5,738
574
61
6
0
225,568
2
L
Zeus
5,533
553
67
7
0
195,164
4
W
Anhur
7,781
778
64
6
0
203,488
0
L
King Arthur
6,049
605
66
7
0
201,725
3
L
Apollo
4,087
409
17
2
0
189,661
1
W
Loki
6,268
627
54
5
0
243,229
1
W
Danzaburou
7,397
740
107
11
0
198,741
1
L
Serqet
5,114
511
63
6
0
224,697
2
W
Ra
5,664
566
38
4
0
194,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role