Player Matchup

Artemis
Artemis
EvoDaniel
Artemis
Level 36
God Stats
1W - 0L
1,454 SR
Queue Stats
76W - 22L
1,733 Elo+
Party 1
Kukulkan
Kukulkan
Mighty_Prodigy
Kukulkan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 27L
1,710 Elo+
Party 1
Geb
Geb
RavingTurtle
Geb
Level 80
God Stats
2W - 0L
1,850 SR
Queue Stats
75W - 25L
1,752 Elo+
Party 1
Team Averages
Level 87
1,601 SR
1,732 Elo+

VS

Team Averages
Level 114
1,398 SR
1,399 Elo+
Pele
Pele
R3dDragon227
Pele
Level 156
God Stats
0W - 2L
1,350 SR
Queue Stats
213W - 254L
1,482 Elo+
Solo
Thanatos
Thanatos
pr0fess0r_G_sp0t
Thanatos
Level 87
God Stats
95W - 134L
1,416 SR
Queue Stats
103W - 146L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
xXkingofdastreet
Baron Samedi
Level 100
God Stats
95W - 129L
1,427 SR
Queue Stats
100W - 137L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EvoDaniel
Artemis
14
12 / 4 / 7
10,577
881
14,674
10,233
3,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
8 / 0 / 11
10,341
862
11,825
7,679
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 16
10,164
847
6,780
11,577
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
7,316
610
9,011
14,921
5,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 9 / 2
7,946
662
6,203
11,376
3,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xXkingofdastreet
Baron Samedi
12
2 / 6 / 2
7,963
664
7,851
11,508
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
5
5
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
EvoDaniel
Artemis
12
4
7
3.88
W
Kukulkan
8
0
11
13.5
L
0
8
4
0.25
W
3
1
16
11
L
3
9
2
0.44
L
Baron Samedi
xXkingofdastreet
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
23,065
29,489
Taken
37,805
20,337
Mitigated
13,744
6,051
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EvoDaniel
Artemis
14,674
8,779
0
2,373
10,233
3,924
956
2,972
7,112
0
31,701
W
Kukulkan
11,825
1,518
150
2,072
7,679
3,238
759
1,446
6,044
48,951
0
L
9,011
957
0
2,611
14,921
5,740
0
6,454
8,467
0
22,091
W
6,780
1,082
0
1,456
11,577
13,175
208
3,664
7,678
20,452
0
L
6,203
1,346
0
3,678
11,376
3,792
0
6,177
5,199
0
17,574
L
Baron Samedi
xXkingofdastreet
Baron Samedi
7,851
1,410
251
1,095
11,508
4,212
0
6,548
4,960
28,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
23,225
155
Minions Killed
111
6
Camps Cleared
6
653,030
Distance Traveled
553,710
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,577
881
29
2
2
198,283
4
W
Kukulkan
10,341
862
106
9
3
215,261
2
L
Pele
7,316
610
31
3
2
183,493
2
W
Geb
10,164
847
20
2
1
239,486
4
L
Thanatos
7,946
662
22
2
0
184,419
0
L
Baron Samedi
7,963
664
58
5
4
185,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role