Player Matchup

Horus
Horus
Mykao2000
Horus
Level 152
God Stats
1W - 0L
1,745 SR
Queue Stats
28W - 42L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
NajarinBr
Sylvanus
Level 149
God Stats
1W - 1L
1,465 SR
Queue Stats
47W - 61L
1,464 Elo+
Party 1
Merlin
Merlin
kinodrack
Merlin
Level 59
God Stats
1W - 3L
1,454 SR
Queue Stats
11W - 20L
1,383 Elo+
Solo
Team Averages
Level 120
1,554 SR
1,452 Elo+

VS

Team Averages
Level 105
1,473 SR
1,396 Elo+
Thanatos
Thanatos
Darkness_Galaxy1
Thanatos
Level 100
God Stats
2W - 5L
1,220 SR
Queue Stats
8W - 22L
1,306 Elo+
Party 2
Nox
Nox
MirajaneStraus
Nox
Level 151
God Stats
83W - 36L
1,697 SR
Queue Stats
461W - 264L
1,646 Elo+
Solo
Cerberus
Cerberus
arthurcloc
Cerberus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mykao2000
Horus
15
3 / 0 / 10
10,448
697
9,760
10,501
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
NajarinBr
Sylvanus
16
8 / 3 / 5
10,986
732
17,658
15,499
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
kinodrack
Merlin
15
4 / 4 / 7
10,113
674
12,996
9,819
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,720
581
2,087
12,537
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 2 / 2
10,088
673
10,019
16,236
10,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
arthurcloc
Cerberus
11
1 / 6 / 4
8,319
555
5,919
18,915
7,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
5
2
2
3
W
Horus
Mykao2000
Horus
3
0
10
8
W
Sylvanus
NajarinBr
Sylvanus
8
3
5
3.5
L
Cerberus
arthurcloc
Cerberus
1
6
4
0.5
W
Merlin
kinodrack
Merlin
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,414
Damage
18,025
35,819
Taken
47,688
25,377
Mitigated
21,627
13,373
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
0
0
4,774
12,537
3,990
0
6,398
5,546
0
16,469
L
10,019
975
0
2,053
16,236
10,027
0
10,399
5,278
37,338
0
W
Horus
Mykao2000
Horus
9,760
2,617
1,112
3,511
10,501
14,248
366
3,901
6,415
0
19,700
W
Sylvanus
NajarinBr
Sylvanus
17,658
5,270
2,984
4,839
15,499
7,778
1,169
6,415
9,005
42,763
6,112
L
Cerberus
arthurcloc
Cerberus
5,919
236
0
4,834
18,915
7,610
0
12,465
5,957
17,603
0
W
Merlin
kinodrack
Merlin
12,996
821
0
927
9,819
3,351
289
6,045
3,774
54,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
27,127
175
Minions Killed
138
8
Camps Cleared
5
806,209
Distance Traveled
741,736
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,720
581
35
2
3
238,058
0
L
Nox
10,088
673
66
4
1
275,798
7
W
Horus
10,448
697
17
1
0
288,365
1
W
Sylvanus
10,986
732
71
5
4
262,124
5
L
Cerberus
8,319
555
37
2
1
227,880
1
W
Merlin
10,113
674
87
6
4
255,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role