Player Matchup

Sol
Sol
AlphaSimp1994
Sol
Level 138
God Stats
3W - 3L
1,656 SR
Queue Stats
650W - 715L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
CCharon
Gilgamesh
Level 154
God Stats
12W - 6L
1,867 SR
Queue Stats
323W - 265L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
Drip Vinci
Jormungandr
Level 147
God Stats
8W - 8L
1,620 SR
Queue Stats
344W - 306L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KozukiOden17
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
atunocks
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,376 Elo+
Solo
Team Averages
Level 108
1,670 SR
1,463 Elo+

VS

Team Averages
Level 112
1,795 SR
1,672 Elo+
Discordia
Discordia
StewPac1
Discordia
Level 98
God Stats
4W - 2L
1,778 SR
Queue Stats
71W - 95L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Th3 Indianb3ast
Kukulkan
Level 126
God Stats
91W - 62L
1,730 SR
Queue Stats
254W - 176L
1,691 Elo+
Party 2
Da Ji
Da Ji
TheStoneHashira
Da Ji
Level 152
God Stats
22W - 16L
1,660 SR
Queue Stats
368W - 274L
1,781 Elo+
Party 2
Charybdis
Charybdis
istaticcc
Charybdis
Level 28
God Stats
45W - 8L
1,941 SR
Queue Stats
150W - 42L
1,789 Elo+
Party 2
Ganesha
Ganesha
l GwAFoO l
Ganesha
Level 158
God Stats
24W - 6L
1,864 SR
Queue Stats
353W - 220L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
10,261
684
4,948
12,235
6,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
CCharon
Gilgamesh
18
12 / 9 / 4
13,402
893
18,270
23,375
22,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Drip Vinci
Jormungandr
17
4 / 4 / 10
11,395
760
17,328
25,510
35,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
KozukiOden17
Ah Muzen Cab
15
2 / 10 / 4
9,396
626
7,348
15,227
5,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
atunocks
Medusa
17
2 / 7 / 3
10,413
694
4,640
12,370
5,302
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
StewPac1
Discordia
16
2 / 6 / 12
10,874
725
6,148
10,438
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
18
3 / 4 / 13
11,821
788
10,546
10,681
4,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
15 / 2 / 10
14,465
964
16,937
11,318
5,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
istaticcc
Charybdis
20
15 / 3 / 10
14,767
984
36,147
14,384
6,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
l GwAFoO l
Ganesha
18
0 / 6 / 23
11,238
749
8,292
18,877
19,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
21
Kills
35
35
Deaths
21
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Gilgamesh
CCharon
Gilgamesh
12
9
4
1.56
L
Jormungandr
Drip Vinci
Jormungandr
4
4
10
2.25
L
Ah Muzen Cab
KozukiOden17
Ah Muzen Cab
2
10
4
0.4
W
Discordia
StewPac1
Discordia
2
6
12
1.33
W
Kukulkan
3
4
13
2.38
W
15
2
10
10
L
Medusa
atunocks
Medusa
2
7
3
0.5
W
Charybdis
istaticcc
Charybdis
15
3
10
6.67
W
Ganesha
l GwAFoO l
Ganesha
0
6
23
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,534
Damage
78,070
88,717
Taken
65,698
75,504
Mitigated
39,803
4,247
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,948
747
0
1,142
12,235
6,504
1,125
3,263
8,972
24,649
0
L
Gilgamesh
CCharon
Gilgamesh
18,270
6,450
0
1,169
23,375
22,239
0
8,024
15,351
168
41,079
L
Jormungandr
Drip Vinci
Jormungandr
17,328
3,318
0
1,294
25,510
35,922
18
9,998
15,512
43,409
0
L
Ah Muzen Cab
KozukiOden17
Ah Muzen Cab
7,348
1,734
0
236
15,227
5,537
165
2,978
12,249
0
21,986
W
Discordia
StewPac1
Discordia
6,148
421
436
1,217
10,438
3,452
500
3,776
6,662
19,216
0
W
Kukulkan
10,546
1,559
0
455
10,681
4,579
1,116
5,128
5,553
45,869
0
W
16,937
5,356
0
352
11,318
5,387
415
3,525
7,793
0
29,011
L
Medusa
atunocks
Medusa
4,640
1,916
0
406
12,370
5,302
1,028
1,124
11,246
0
27,651
W
Charybdis
istaticcc
Charybdis
36,147
27,679
0
3,846
14,384
6,595
1,879
4,919
9,465
0
78,037
W
Ganesha
l GwAFoO l
Ganesha
8,292
1,220
529
3,471
18,877
19,790
233
5,358
13,519
22,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,867
Gold Earned
63,165
276
Minions Killed
293
10
Camps Cleared
8
1,120,833
Distance Traveled
1,358,629
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,261
684
54
4
1
219,528
1
L
Gilgamesh
13,402
893
52
3
5
244,048
2
L
Jormungandr
11,395
760
51
3
1
275,540
3
L
Ah Muzen Cab
9,396
626
44
3
0
185,926
0
W
Discordia
10,874
725
32
2
0
192,724
0
W
Kukulkan
11,821
788
91
6
3
303,921
3
W
Da Ji
14,465
964
29
2
3
310,514
1
L
Medusa
10,413
694
75
5
3
195,791
0
W
Charybdis
14,767
984
137
9
2
275,833
4
W
Ganesha
11,238
749
4
0
0
275,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role