Player Matchup

Amaterasu
Amaterasu
Akemi1462
Amaterasu
Level 20
God Stats
1W - 1L
1,664 SR
Queue Stats
5W - 2L
1,653 Elo+
Party 1
Sol
Sol
Soehy
Sol
Level 5
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 1
Persephone
Persephone
Suyxa
Persephone
Level 94
God Stats
19W - 23L
1,509 SR
Queue Stats
69W - 132L
1,315 Elo+
Party 1
Team Averages
Level 40
1,570 SR
1,464 Elo+

VS

Team Averages
Level 65
1,545 SR
1,542 Elo+
Charybdis
Charybdis
AegisIkaros
Charybdis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 13L
1,638 Elo+
Party 2
Discordia
Discordia
Jengibre5528
Discordia
Level 44
God Stats
2W - 2L
1,575 SR
Queue Stats
41W - 33L
1,576 Elo+
Party 2
Hercules
Hercules
fachasys23
Hercules
Level 123
God Stats
5W - 5L
1,560 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akemi1462
Amaterasu
11
3 / 5 / 0
8,557
658
3,226
12,473
8,588
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Soehy
Sol
10
0 / 9 / 3
7,669
590
2,984
10,771
4,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Suyxa
Persephone
12
3 / 7 / 2
8,888
684
14,143
10,667
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AegisIkaros
Charybdis
13
3 / 3 / 11
9,136
703
8,069
8,633
2,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Jengibre5528
Discordia
14
9 / 2 / 9
10,491
807
9,851
5,757
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
fachasys23
Hercules
15
9 / 1 / 10
10,588
814
12,042
14,825
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
21
21
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AegisIkaros
Charybdis
3
3
11
2.83
L
Amaterasu
Akemi1462
Amaterasu
3
5
0
0.6
W
Discordia
Jengibre5528
Discordia
9
2
9
6.75
L
Sol
Soehy
Sol
0
9
3
0.17
L
Persephone
Suyxa
Persephone
3
7
2
0.57
W
Hercules
fachasys23
Hercules
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
29,962
33,911
Taken
29,215
16,165
Mitigated
21,959
1,808
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AegisIkaros
Charybdis
8,069
3,299
0
1,683
8,633
2,655
867
5,108
3,243
0
44,543
L
Amaterasu
Akemi1462
Amaterasu
3,226
1,186
0
382
12,473
8,588
0
3,439
8,730
0
8,599
W
Discordia
Jengibre5528
Discordia
9,851
338
0
1,417
5,757
1,635
899
4,853
511
37,527
0
L
Sol
Soehy
Sol
2,984
849
0
784
10,771
4,149
0
4,832
5,705
14,282
1,996
L
Persephone
Suyxa
Persephone
14,143
561
0
642
10,667
3,428
0
1,755
8,617
39,067
0
W
Hercules
fachasys23
Hercules
12,042
4,149
0
5,917
14,825
17,669
678
6,476
8,152
0
24,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
30,215
115
Minions Killed
154
2
Camps Cleared
8
604,942
Distance Traveled
695,736
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,136
703
61
5
5
213,616
4
L
Amaterasu
8,557
658
15
1
0
234,225
0
W
Discordia
10,491
807
65
5
2
231,780
1
L
Sol
7,669
590
30
2
2
165,660
0
L
Persephone
8,888
684
70
5
0
205,057
0
W
Hercules
10,588
814
28
2
1
250,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role