Player Matchup

Atlas
Atlas
BBbabybasher
Atlas
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,200 Elo+
Party 1
Agni
Agni
MrPres1dent23
Agni
Level 27
God Stats
2W - 2L
1,607 SR
Queue Stats
7W - 16L
1,250 Elo+
Party 1
Medusa
Medusa
WillyMill
Medusa
Level 35
God Stats
3W - 4L
1,524 SR
Queue Stats
7W - 14L
1,271 Elo+
Party 1
Team Averages
Level 27
1,544 SR
1,240 Elo+

VS

Team Averages
Level 70
1,388 SR
1,380 Elo+
Chiron
Chiron
Thriller637
Chiron
Level 62
God Stats
1W - 1L
1,252 SR
Queue Stats
7W - 20L
1,193 Elo+
Solo
Atlas
Atlas
Vitalitiness
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
aThousandQuokkas
Gilgamesh
Level 40
God Stats
15W - 22L
1,413 SR
Queue Stats
38W - 55L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,882
525
4,313
7,635
4,164
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 4 / 1
7,973
532
7,543
7,833
2,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
WillyMill
Medusa
10
1 / 6 / 0
8,032
535
4,180
10,939
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
0 / 0 / 9
9,220
615
3,221
5,591
2,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 0 / 7
8,927
595
8,247
5,322
3,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
15
9 / 1 / 2
11,707
780
11,587
12,927
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
4
1
0.13
W
Chiron
0
0
9
4.5
W
2
0
7
5.5
L
Medusa
WillyMill
Medusa
1
6
0
0.17
W
Gilgamesh
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,036
Damage
23,055
26,407
Taken
23,840
10,297
Mitigated
12,128
2,106
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,313
1,418
0
1,915
7,635
4,164
0
4,204
3,431
13,257
0
L
7,543
440
0
0
7,833
2,842
0
2,478
5,355
28,304
0
W
Chiron
3,221
538
364
3,691
5,591
2,024
1,226
2,893
2,698
0
48,245
W
8,247
2,324
0
527
5,322
3,801
51
2,377
2,945
23,932
0
L
Medusa
WillyMill
Medusa
4,180
2,001
0
191
10,939
3,291
0
1,976
8,963
0
25,484
W
Gilgamesh
11,587
3,764
0
2,124
12,927
6,303
56
7,668
5,259
0
20,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
29,854
136
Minions Killed
165
2
Camps Cleared
10
740,207
Distance Traveled
745,412
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,882
525
26
2
1
252,254
1
L
Agni
7,973
532
62
4
1
237,998
2
W
Chiron
9,220
615
100
7
5
266,584
2
W
Atlas
8,927
595
36
2
2
222,910
0
L
Medusa
8,032
535
48
3
0
249,955
1
W
Gilgamesh
11,707
780
29
2
3
255,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role