Player Matchup

Zeus
Zeus
Dispirxxted
Zeus
Level 67
God Stats
3W - 5L
1,464 SR
Queue Stats
173W - 168L
1,435 Elo+
Solo
Skadi
Skadi
ILL-MKE-YaFAMOUS
Skadi
Level 47
God Stats
31W - 34L
1,479 SR
Queue Stats
93W - 102L
1,374 Elo+
Solo
Chaac
Chaac
Logan_Hardacre
Chaac
Level 61
God Stats
1W - 4L
1,744 SR
Queue Stats
61W - 98L
1,369 Elo+
Party 1
Ymir
Ymir
metoo7orange
Ymir
Level 63
God Stats
4W - 3L
1,625 SR
Queue Stats
93W - 127L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
yagrb0mb3r
Cliodhna
Level 87
God Stats
50W - 53L
1,543 SR
Queue Stats
227W - 235L
1,454 Elo+
Solo
Team Averages
Level 65
1,571 SR
1,407 Elo+

VS

Team Averages
Level 78
1,439 SR
1,412 Elo+
Ra
Ra
ASuperJohn
Ra
Level 157
God Stats
16W - 10L
1,470 SR
Queue Stats
428W - 411L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Good-_-Vibezx
Cthulhu
Level 18
God Stats
1W - 1L
1,207 SR
Queue Stats
10W - 7L
1,422 Elo+
Party 2
Anhur
Anhur
Rymz_666
Anhur
Level 87
God Stats
26W - 26L
1,524 SR
Queue Stats
305W - 326L
1,446 Elo+
Solo
Sylvanus
Sylvanus
benjasman
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 273L
1,414 Elo+
Solo
Bakasura
Bakasura
secrect777
Bakasura
Level 46
God Stats
4W - 2L
1,492 SR
Queue Stats
15W - 15L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
10,787
469
22,445
14,937
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 7 / 6
10,391
452
11,201
14,919
3,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 5
11,247
489
18,856
23,894
16,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 6 / 10
9,269
403
7,983
21,309
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
yagrb0mb3r
Cliodhna
17
9 / 5 / 9
11,352
494
20,254
23,960
7,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
12,541
545
14,462
15,608
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
4 / 5 / 9
11,280
490
16,083
22,570
18,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Rymz_666
Anhur
18
13 / 2 / 5
12,586
547
21,463
20,161
8,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
benjasman
Sylvanus
15
1 / 6 / 14
11,607
505
15,839
37,836
37,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
secrect777
Bakasura
16
2 / 6 / 4
10,493
456
6,075
18,442
7,697
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
22
Kills
27
29
Deaths
22
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
4
8
7
0.94
W
Cthulhu
4
5
9
1.7
L
2
7
6
0.71
L
5
3
5
2.5
W
Anhur
Rymz_666
Anhur
13
2
5
7.75
W
Sylvanus
benjasman
Sylvanus
1
6
14
1.33
L
2
6
10
1.17
W
Bakasura
secrect777
Bakasura
2
6
4
0.67
L
Cliodhna
yagrb0mb3r
Cliodhna
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,739
Damage
73,922
99,019
Taken
114,617
53,482
Mitigated
78,664
26,018
Healing
48,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,462
868
5,756
5,352
15,608
6,551
220
4,624
10,625
93,129
0
L
22,445
2,585
0
2,219
14,937
4,945
0
8,413
6,406
81,171
0
W
Cthulhu
16,083
1,121
3,238
4,352
22,570
18,413
141
5,026
17,227
56,115
0
L
11,201
5,863
0
2,031
14,919
3,925
2,208
6,447
8,427
0
66,622
L
18,856
3,012
220
10,648
23,894
16,201
900
12,501
10,787
0
66,183
W
Anhur
Rymz_666
Anhur
21,463
15,195
0
6,906
20,161
8,169
325
5,305
14,394
0
88,268
W
Sylvanus
benjasman
Sylvanus
15,839
2,506
7,102
12,161
37,836
37,834
418
14,031
23,084
47,682
0
L
7,983
850
0
928
21,309
20,748
222
10,990
9,240
22,179
0
W
Bakasura
secrect777
Bakasura
6,075
4,018
0
3,446
18,442
7,697
1,048
2,760
15,088
0
41,648
L
Cliodhna
yagrb0mb3r
Cliodhna
20,254
1,671
0
9,972
23,960
7,663
169
7,054
16,405
0
82,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,046
Gold Earned
58,507
495
Minions Killed
473
0
Camps Cleared
0
2,115,858
Distance Traveled
2,096,101
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,541
545
149
6
0
461,531
5
L
Zeus
10,787
469
132
6
0
374,025
6
W
Cthulhu
11,280
490
73
3
0
407,765
1
L
Skadi
10,391
452
130
6
0
434,267
4
L
Chaac
11,247
489
118
5
0
457,763
8
W
Anhur
12,586
547
104
5
0
402,046
11
W
Sylvanus
11,607
505
55
2
0
368,404
1
L
Ymir
9,269
403
23
1
0
390,821
0
W
Bakasura
10,493
456
92
4
0
456,355
0
L
Cliodhna
11,352
494
92
4
0
458,982
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role