Player Matchup

Danzaburou
Danzaburou
BanMan_14
Danzaburou
Level 78
God Stats
11W - 12L
1,546 SR
Queue Stats
157W - 158L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CTS Venom
Tsukuyomi
Level 63
God Stats
7W - 2L
1,634 SR
Queue Stats
44W - 46L
1,473 Elo+
Solo
Ra
Ra
jvw_45
Ra
Level 54
God Stats
3W - 3L
1,427 SR
Queue Stats
125W - 116L
1,377 Elo+
Party 2
Team Averages
Level 65
1,536 SR
1,418 Elo+

VS

Team Averages
Level 137
1,387 SR
1,456 Elo+
Heimdallr
Heimdallr
Shortyboy99
Heimdallr
Level 148
God Stats
2W - 1L
1,307 SR
Queue Stats
66W - 71L
1,472 Elo+
Party 1
Ares
Ares
kingwolf9qq
Ares
Level 149
God Stats
1W - 1L
1,200 SR
Queue Stats
194W - 192L
1,496 Elo+
Party 1
Zeus
Zeus
nicewigg20
Zeus
Level 113
God Stats
1W - 0L
1,654 SR
Queue Stats
28W - 28L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BanMan_14
Danzaburou
10
2 / 4 / 0
6,824
682
5,930
8,734
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Tsukuyomi
CTS Venom
Tsukuyomi
9
0 / 5 / 0
5,773
577
7,067
7,996
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
10
0 / 4 / 1
6,073
607
3,096
7,718
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shortyboy99
Heimdallr
12
4 / 0 / 9
7,521
752
6,891
6,586
3,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 12
7,754
775
6,165
8,804
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
8 / 2 / 4
8,117
812
9,014
6,142
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
13
13
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BanMan_14
Danzaburou
2
4
0
0.5
L
Tsukuyomi
CTS Venom
Tsukuyomi
0
5
0
0
W
Heimdallr
Shortyboy99
Heimdallr
4
0
9
8.5
L
Ra
0
4
1
0.13
W
1
0
12
7
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
22,070
24,448
Taken
21,532
10,105
Mitigated
15,256
3,421
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BanMan_14
Danzaburou
5,930
2,401
0
949
8,734
3,287
0
6,335
2,399
0
16,823
L
Tsukuyomi
CTS Venom
Tsukuyomi
7,067
1,331
0
573
7,996
2,515
0
4,546
3,450
0
16,382
W
Heimdallr
Shortyboy99
Heimdallr
6,891
1,754
397
1,312
6,586
3,765
641
912
5,674
0
24,062
L
Ra
3,096
259
873
1,026
7,718
4,303
0
4,646
3,072
19,285
0
W
6,165
325
206
1,246
8,804
9,395
286
1,824
6,980
10,449
0
W
9,014
910
648
707
6,142
2,096
327
639
5,503
30,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,670
Gold Earned
23,392
96
Minions Killed
112
3
Camps Cleared
4
529,828
Distance Traveled
514,215
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,824
682
32
3
0
152,327
1
L
Tsukuyomi
5,773
577
25
3
1
205,776
0
W
Heimdallr
7,521
752
51
5
2
164,121
4
L
Ra
6,073
607
39
4
2
171,725
3
W
Ares
7,754
775
6
1
1
177,373
3
W
Zeus
8,117
812
55
6
1
172,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role