Player Matchup

King Arthur
King Arthur
MachetteMayhem
King Arthur
Level 87
God Stats
10W - 1L
1,508 SR
Queue Stats
413W - 357L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MojojoRising
Morgan Le Fay
Level 147
God Stats
2W - 2L
1,489 SR
Queue Stats
251W - 273L
1,359 Elo+
Solo
Poseidon
Poseidon
Thegoodbean1
Poseidon
Level 38
God Stats
3W - 0L
1,830 SR
Queue Stats
48W - 56L
1,346 Elo+
Party 2
Chiron
Chiron
draamatic
Chiron
Level 107
God Stats
7W - 7L
1,505 SR
Queue Stats
556W - 578L
1,414 Elo+
Solo
Hachiman
Hachiman
omgzn00bdtf
Hachiman
Level 29
God Stats
2W - 2L
1,562 SR
Queue Stats
123W - 148L
1,430 Elo+
Solo
Team Averages
Level 82
1,579 SR
1,399 Elo+

VS

Team Averages
Level 94
1,429 SR
1,356 Elo+
Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JuniorKINGZ
Hachiman
Level 143
God Stats
3W - 3L
1,491 SR
Queue Stats
82W - 83L
1,507 Elo+
Party 3
Thanatos
Thanatos
MisterBeach
Thanatos
Level 39
God Stats
0W - 1L
1,216 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 1
Merlin
Merlin
mklovin1
Merlin
Level 69
God Stats
0W - 2L
1,372 SR
Queue Stats
4W - 18L
1,087 Elo+
Party 1
Jormungandr
Jormungandr
tha_goat727
Jormungandr
Level 119
God Stats
4W - 3L
1,566 SR
Queue Stats
712W - 697L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MachetteMayhem
King Arthur
17
5 / 5 / 15
10,712
765
8,116
18,210
17,861
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MojojoRising
Morgan Le Fay
20
8 / 2 / 15
12,028
859
19,856
13,174
6,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Thegoodbean1
Poseidon
17
6 / 5 / 12
10,847
775
6,439
9,604
3,472
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
draamatic
Chiron
20
14 / 2 / 11
12,817
916
16,773
14,885
6,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
omgzn00bdtf
Hachiman
16
1 / 6 / 12
9,806
700
11,036
13,148
4,548
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 6 / 9
10,643
760
11,532
14,763
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
JuniorKINGZ
Hachiman
16
6 / 7 / 5
10,003
715
14,684
14,078
5,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
MisterBeach
Thanatos
16
7 / 8 / 4
10,018
716
10,370
13,303
5,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
mklovin1
Merlin
18
1 / 6 / 7
10,475
748
8,608
9,652
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
tha_goat727
Jormungandr
16
2 / 7 / 9
9,648
689
5,432
16,817
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
34
Kills
20
20
Deaths
34
65
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
6
9
1.42
L
Hachiman
JuniorKINGZ
Hachiman
6
7
5
1.21
W
King Arthur
MachetteMayhem
King Arthur
5
5
15
2.5
L
Thanatos
MisterBeach
Thanatos
7
8
4
1.13
W
Morgan Le Fay
MojojoRising
Morgan Le Fay
8
2
15
7.75
W
Poseidon
Thegoodbean1
Poseidon
6
5
12
2.4
W
Chiron
draamatic
Chiron
14
2
11
9.75
L
Merlin
mklovin1
Merlin
1
6
7
0.75
W
Hachiman
omgzn00bdtf
Hachiman
1
6
12
1.17
L
Jormungandr
tha_goat727
Jormungandr
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,220
Damage
50,626
69,021
Taken
68,613
38,289
Mitigated
36,241
26,931
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,532
840
2,205
5,553
14,763
6,047
432
5,597
9,166
23,392
0
L
Hachiman
JuniorKINGZ
Hachiman
14,684
6,403
832
1,845
14,078
5,593
282
6,495
7,583
0
29,793
W
King Arthur
MachetteMayhem
King Arthur
8,116
930
1,479
2,488
18,210
17,861
119
5,383
12,827
5,246
12,680
L
Thanatos
MisterBeach
Thanatos
10,370
832
0
5,266
13,303
5,516
0
5,389
7,914
0
12,964
W
Morgan Le Fay
MojojoRising
Morgan Le Fay
19,856
2,529
2,248
4,209
13,174
6,185
1,269
5,300
7,874
46,046
0
W
Poseidon
Thegoodbean1
Poseidon
6,439
1,506
974
808
9,604
3,472
1,510
3,525
6,079
13,292
715
W
Chiron
draamatic
Chiron
16,773
6,144
5,156
6,854
14,885
6,223
1,442
6,190
8,695
0
34,960
L
Merlin
mklovin1
Merlin
8,608
437
13
284
9,652
3,896
0
4,885
4,767
31,016
0
W
Hachiman
omgzn00bdtf
Hachiman
11,036
7,317
1,841
874
13,148
4,548
1,231
5,174
7,974
0
18,397
L
Jormungandr
tha_goat727
Jormungandr
5,432
405
298
1,573
16,817
15,189
12
4,611
12,206
11,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,210
Gold Earned
50,787
134
Minions Killed
131
0
Camps Cleared
0
1,345,185
Distance Traveled
1,082,141
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,643
760
26
2
0
197,756
0
L
Hachiman
10,003
715
38
3
0
182,959
0
W
King Arthur
10,712
765
9
1
0
264,427
2
L
Thanatos
10,018
716
0
0
0
234,803
0
W
Morgan Le Fay
12,028
859
48
3
0
280,776
1
W
Poseidon
10,847
775
26
2
0
276,827
0
W
Chiron
12,817
916
38
3
0
258,472
0
L
Merlin
10,475
748
55
4
0
229,052
1
W
Hachiman
9,806
700
13
1
0
264,683
2
L
Jormungandr
9,648
689
12
1
0
237,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role