Player Matchup

Achilles
Achilles
BonnyJon
Achilles
Level 45
God Stats
3W - 3L
1,165 SR
Queue Stats
68W - 66L
1,457 Elo+
Party 2
Ganesha
Ganesha
DEVASTATOR 6666
Ganesha
Level 112
God Stats
1W - 2L
1,415 SR
Queue Stats
131W - 127L
1,400 Elo+
Solo
Neith
Neith
Deagle1005
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Horus
Horus
Jerdee
Horus
Level 139
God Stats
2W - 2L
1,718 SR
Queue Stats
244W - 247L
1,465 Elo+
Party 2
Thoth
Thoth
TheCheetoHead
Thoth
Level 87
God Stats
3W - 2L
1,745 SR
Queue Stats
140W - 118L
1,475 Elo+
Party 2
Team Averages
Level 82
1,509 SR
1,460 Elo+

VS

Team Averages
Level 117
1,550 SR
1,531 Elo+
Xbalanque
Xbalanque
Blackcat1427
Xbalanque
Level 124
God Stats
3W - 3L
1,448 SR
Queue Stats
325W - 256L
1,562 Elo+
Party 1
Chang'e
Chang'e
CURR3NTS
Chang'e
Level 160
God Stats
7W - 4L
1,562 SR
Queue Stats
396W - 344L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
NSG Buckshot
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,520 Elo+
Party 1
Merlin
Merlin
Saphrin3
Merlin
Level 137
God Stats
5W - 1L
1,523 SR
Queue Stats
234W - 264L
1,457 Elo+
Solo
Cerberus
Cerberus
x40COINSx
Cerberus
Level 140
God Stats
10W - 1L
1,717 SR
Queue Stats
387W - 311L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BonnyJon
Achilles
17
5 / 4 / 16
11,318
666
8,923
20,918
35,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 5 / 22
10,902
641
11,696
25,648
31,746
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
9 / 5 / 10
12,664
745
16,860
12,096
4,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Jerdee
Horus
20
6 / 5 / 17
12,315
724
11,511
24,025
32,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

20
10 / 4 / 13
13,002
765
25,492
17,052
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blackcat1427
Xbalanque
20
8 / 8 / 11
13,975
822
27,007
21,394
8,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
CURR3NTS
Chang'e
20
7 / 3 / 16
13,156
774
22,780
16,853
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
NSG Buckshot
The Morrigan
16
1 / 9 / 14
10,684
628
7,792
12,458
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Saphrin3
Merlin
19
4 / 6 / 6
12,095
711
11,994
11,617
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
x40COINSx
Cerberus
20
3 / 4 / 18
12,868
757
14,801
26,286
35,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
88
30
Kills
23
23
Deaths
30
78
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Blackcat1427
Xbalanque
8
8
11
1.69
L
Achilles
BonnyJon
Achilles
5
4
16
3.25
W
Chang'e
CURR3NTS
Chang'e
7
3
16
5
L
0
5
22
2.2
L
Neith
9
5
10
2.8
L
Horus
Jerdee
Horus
6
5
17
2.9
W
The Morrigan
NSG Buckshot
The Morrigan
1
9
14
0.89
W
Merlin
Saphrin3
Merlin
4
6
6
1.17
L
10
4
13
4.13
W
Cerberus
x40COINSx
Cerberus
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,482
Damage
84,374
99,739
Taken
88,608
111,731
Mitigated
60,321
43,268
Healing
34,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Blackcat1427
Xbalanque
27,007
13,652
1,553
4,594
21,394
8,356
3,999
12,987
8,135
0
61,173
L
Achilles
BonnyJon
Achilles
8,923
1,195
2,459
4,325
20,918
35,117
260
11,613
9,305
0
12,455
W
Chang'e
CURR3NTS
Chang'e
22,780
1,906
10,986
8,782
16,853
7,513
605
6,881
9,792
39,464
0
L
11,696
585
3,612
4,596
25,648
31,746
437
10,868
14,780
32,467
0
L
Neith
16,860
4,151
736
1,393
12,096
4,996
1,400
8,979
3,117
0
36,317
L
Horus
Jerdee
Horus
11,511
4,505
7,883
10,565
24,025
32,315
218
11,396
12,629
0
25,368
W
The Morrigan
NSG Buckshot
The Morrigan
7,792
3,386
0
505
12,458
4,415
313
5,151
6,643
11,704
4,347
W
Merlin
Saphrin3
Merlin
11,994
69
819
813
11,617
4,238
385
4,074
7,501
27,330
0
L
25,492
1,142
3,155
4,544
17,052
7,557
1,695
11,606
5,446
51,518
0
W
Cerberus
x40COINSx
Cerberus
14,801
337
1,663
5,191
26,286
35,799
297
8,095
17,542
27,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,201
Gold Earned
62,778
172
Minions Killed
178
0
Camps Cleared
0
1,550,954
Distance Traveled
1,393,280
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,975
822
64
4
0
253,950
2
L
Achilles
11,318
666
21
1
0
342,699
0
W
Chang'e
13,156
774
42
2
0
312,383
0
L
Ganesha
10,902
641
0
0
0
303,373
0
L
Neith
12,664
745
46
3
0
295,034
0
L
Horus
12,315
724
19
1
0
320,067
2
W
The Morrigan
10,684
628
20
1
0
252,794
0
W
Merlin
12,095
711
36
2
0
234,151
1
L
Thoth
13,002
765
86
5
0
289,781
1
W
Cerberus
12,868
757
16
1
0
340,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role