Player Matchup

Ao Kuang
Ao Kuang
Idonutcereal
Ao Kuang
Level 101
God Stats
1W - 2L
1,483 SR
Queue Stats
465W - 364L
1,514 Elo+
Party 1
Loki
Loki
Markizstupid
Loki
Level 119
God Stats
4W - 3L
1,671 SR
Queue Stats
572W - 465L
1,540 Elo+
Party 1
Janus
Janus
MiniPine69
Janus
Level 148
God Stats
15W - 12L
1,582 SR
Queue Stats
271W - 222L
1,544 Elo+
Party 1
Bakasura
Bakasura
SBBChi3f
Bakasura
Level 115
God Stats
9W - 10L
1,756 SR
Queue Stats
65W - 66L
1,518 Elo+
Party 1
Izanami
Izanami
Zuimex
Izanami
Level 16
God Stats
21W - 16L
1,384 SR
Queue Stats
34W - 32L
1,355 Elo+
Party 1
Team Averages
Level 100
1,575 SR
1,494 Elo+

VS

Team Averages
Level 92
1,449 SR
1,498 Elo+
Achilles
Achilles
Elijah__XL
Achilles
Level 107
God Stats
24W - 27L
1,505 SR
Queue Stats
393W - 443L
1,504 Elo+
Party 2
Tyr
Tyr
RealestBaguette
Tyr
Level 109
God Stats
13W - 16L
1,504 SR
Queue Stats
411W - 425L
1,518 Elo+
Party 2
Agni
Agni
eekycai
Agni
Level 119
God Stats
5W - 8L
1,478 SR
Queue Stats
314W - 382L
1,490 Elo+
Party 2
Sol
Sol
sobakill69
Sol
Level 41
God Stats
3W - 5L
1,306 SR
Queue Stats
154W - 144L
1,504 Elo+
Party 2
Chaac
Chaac
xIlIl-IlIlIlIlx
Chaac
Level 85
God Stats
3W - 4L
1,454 SR
Queue Stats
92W - 109L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Idonutcereal
Ao Kuang
9
1 / 7 / 1
6,258
391
3,428
11,574
3,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 4
8,675
542
6,843
8,773
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
15
6 / 3 / 5
9,297
581
10,489
11,592
3,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
SBBChi3f
Bakasura
16
0 / 3 / 0
8,779
549
1,909
9,222
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Zuimex
Izanami
13
0 / 2 / 1
7,423
464
631
7,996
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elijah__XL
Achilles
15
3 / 4 / 5
8,835
552
7,956
11,932
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 0 / 6
9,671
604
5,961
8,805
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
eekycai
Agni
15
5 / 4 / 1
8,992
562
6,585
8,869
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 0 / 5
9,328
583
7,516
6,427
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 4 / 6
6,979
436
3,551
8,470
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
17
17
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Elijah__XL
Achilles
3
4
5
1.38
L
Ao Kuang
Idonutcereal
Ao Kuang
1
7
1
0.21
L
5
2
4
3.5
L
Janus
6
3
5
2.83
W
3
0
6
6
L
Bakasura
SBBChi3f
Bakasura
0
3
0
0
L
Izanami
Zuimex
Izanami
0
2
1
0.25
W
Agni
eekycai
Agni
5
4
1
1.38
W
4
0
5
6.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
31,569
49,157
Taken
44,503
16,927
Mitigated
24,049
17,209
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Elijah__XL
Achilles
7,956
2,780
0
4,843
11,932
4,606
262
2,260
9,607
0
65,059
L
Ao Kuang
Idonutcereal
Ao Kuang
3,428
473
0
2,916
11,574
3,665
0
4,644
6,443
19,954
0
L
6,843
1,861
0
4,050
8,773
2,937
0
2,564
5,960
0
58,068
L
Janus
10,489
1,501
0
3,350
11,592
3,651
224
4,520
6,492
66,976
0
W
5,961
981
0
3,286
8,805
7,395
44
1,837
6,878
5,533
55,605
L
Bakasura
SBBChi3f
Bakasura
1,909
1,619
0
3,574
9,222
4,322
0
198
8,600
0
44,987
L
Izanami
Zuimex
Izanami
631
624
0
3,319
7,996
2,352
0
2,119
5,794
0
50,946
W
Agni
eekycai
Agni
6,585
326
0
2,371
8,869
2,729
0
4,400
4,469
48,884
0
W
7,516
2,624
0
4,088
6,427
2,276
1,061
1,261
5,166
66,333
0
W
3,551
537
0
2,479
8,470
7,043
0
4,159
4,311
0
25,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
43,805
496
Minions Killed
520
0
Camps Cleared
0
1,576,108
Distance Traveled
1,719,040
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,835
552
102
6
0
374,234
1
L
Ao Kuang
6,258
391
34
2
0
269,212
0
L
Loki
8,675
542
108
7
0
331,982
5
L
Janus
9,297
581
134
8
0
318,539
1
W
Tyr
9,671
604
153
10
0
361,044
3
L
Bakasura
8,779
549
120
8
0
347,208
2
L
Izanami
7,423
464
100
6
0
309,167
0
W
Agni
8,992
562
94
6
0
313,105
2
W
Sol
9,328
583
120
8
0
323,490
5
W
Chaac
6,979
436
51
3
0
347,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role