Player Matchup

Bellona
Bellona
Acid x Birdy
Bellona
Level 72
God Stats
19W - 15L
1,593 SR
Queue Stats
158W - 115L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
Dαριυѕ
Sylvanus
Level 157
God Stats
1W - 2L
1,566 SR
Queue Stats
129W - 135L
1,596 Elo+
Solo
Tiamat
Tiamat
Schmied
Tiamat
Level 54
God Stats
28W - 12L
1,695 SR
Queue Stats
145W - 90L
1,639 Elo+
Party 2
Team Averages
Level 94
1,618 SR
1,623 Elo+

VS

Team Averages
Level 75
1,682 SR
1,645 Elo+
Cthulhu
Cthulhu
LowxKey
Cthulhu
Level 68
God Stats
2W - 1L
1,503 SR
Queue Stats
25W - 34L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Oddnodd
Ah Puch
Level 129
God Stats
64W - 32L
1,726 SR
Queue Stats
157W - 104L
1,723 Elo+
Party 1
Susano
Susano
Whats-Crouchspam
Susano
Level 28
God Stats
6W - 0L
1,817 SR
Queue Stats
89W - 26L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acid x Birdy
Bellona
15
4 / 3 / 3
10,965
609
14,832
23,954
21,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Dαριυѕ
Sylvanus
12
0 / 7 / 6
9,694
539
7,815
21,063
24,995
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Schmied
Tiamat
14
3 / 6 / 2
10,817
601
17,948
19,475
13,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LowxKey
Cthulhu
15
3 / 5 / 10
12,007
667
11,954
26,077
31,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Oddnodd
Ah Puch
17
7 / 0 / 6
12,117
673
23,413
12,554
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 9
12,134
674
22,456
22,510
16,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
16
16
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acid x Birdy
Bellona
4
3
3
1.83
L
Sylvanus
Dαριυѕ
Sylvanus
0
7
6
0.43
W
Cthulhu
LowxKey
Cthulhu
3
5
10
1.6
W
Ah Puch
Oddnodd
Ah Puch
7
0
6
10
L
Tiamat
Schmied
Tiamat
3
6
2
0.67
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,595
Damage
57,823
64,492
Taken
61,141
59,596
Mitigated
54,485
15,903
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acid x Birdy
Bellona
14,832
4,701
812
3,376
23,954
21,520
0
13,238
10,240
0
39,315
L
Sylvanus
Dαριυѕ
Sylvanus
7,815
1,262
2,128
5,899
21,063
24,995
0
11,627
8,833
17,672
0
W
Cthulhu
LowxKey
Cthulhu
11,954
1,848
1,848
4,348
26,077
31,858
387
8,494
17,068
30,721
0
W
Ah Puch
Oddnodd
Ah Puch
23,413
1,442
0
7,634
12,554
5,879
1,078
6,324
5,920
82,251
0
L
Tiamat
Schmied
Tiamat
17,948
2,782
0
3,688
19,475
13,081
0
10,595
8,450
49,423
0
W
22,456
5,506
0
7,149
22,510
16,748
706
10,745
10,893
0
44,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
36,258
197
Minions Killed
227
4
Camps Cleared
9
922,456
Distance Traveled
999,412
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,965
609
61
3
1
340,884
2
L
Sylvanus
9,694
539
26
1
0
279,476
5
W
Cthulhu
12,007
667
46
3
2
310,961
5
W
Ah Puch
12,117
673
121
7
5
347,828
5
L
Tiamat
10,817
601
110
6
3
302,096
6
W
Susano
12,134
674
60
3
2
340,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role