Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Chirp-san
Atlas
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,376 Elo+
Party 3
Bastet
Bastet
ChristmasAuri
Bastet
Level 107
God Stats
36W - 32L
1,594 SR
Queue Stats
196W - 203L
1,469 Elo+
Party 2
Chaac
Chaac
MarkisPrime
Chaac
Level 77
God Stats
7W - 6L
1,634 SR
Queue Stats
33W - 36L
1,461 Elo+
Party 2
Discordia
Discordia
ShatterHeaven
Discordia
Level 106
God Stats
2W - 4L
1,348 SR
Queue Stats
448W - 463L
1,482 Elo+
Party 3
Team Averages
Level 101
1,515 SR
1,458 Elo+

VS

Team Averages
Level 82
1,498 SR
1,381 Elo+
Danzaburou
Danzaburou
Ravens_Pride05
Danzaburou
Level 78
God Stats
7W - 4L
1,697 SR
Queue Stats
103W - 99L
1,455 Elo+
Party 1
Yemoja
Yemoja
Rhonda_Rowdy93
Yemoja
Level 144
God Stats
6W - 8L
1,353 SR
Queue Stats
133W - 141L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
Serrated_Blade11
Cliodhna
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 32L
1,268 Elo+
Party 1
Olorun
Olorun
WrigglyCornet29
Olorun
Level 68
God Stats
0W - 2L
1,421 SR
Queue Stats
114W - 148L
1,383 Elo+
Solo
King Arthur
King Arthur
oDALLYo
King Arthur
Level 56
God Stats
4W - 2L
1,519 SR
Queue Stats
9W - 9L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 3 / 2
5,716
572
6,892
5,852
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
Chirp-san
Atlas
9
0 / 2 / 5
5,471
547
3,071
7,024
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
8 / 0 / 4
6,853
685
8,184
4,668
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
5,852
585
4,529
8,122
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ShatterHeaven
Discordia
12
6 / 0 / 3
7,064
706
4,523
3,448
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ravens_Pride05
Danzaburou
9
3 / 5 / 2
5,391
539
4,707
8,280
2,277
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 4
5,373
537
2,824
7,206
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 2
5,142
514
3,945
7,305
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 0
5,041
504
1,458
6,671
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
oDALLYo
King Arthur
9
1 / 3 / 0
4,948
495
2,857
6,794
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
20
Kills
6
6
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
2
1.67
W
Atlas
Chirp-san
Atlas
0
2
5
1.25
W
8
0
4
10
W
2
1
0
2
L
Danzaburou
Ravens_Pride05
Danzaburou
3
5
2
0.8
L
1
3
4
1
L
1
4
2
0.5
W
Discordia
ShatterHeaven
Discordia
6
0
3
7.5
L
0
5
0
0
L
King Arthur
oDALLYo
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
15,791
29,114
Taken
36,256
12,184
Mitigated
13,275
9,435
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,892
2,460
255
1,410
5,852
1,948
530
985
4,867
0
30,131
W
Atlas
Chirp-san
Atlas
3,071
1,086
0
1,303
7,024
3,565
0
1,297
5,727
16,078
0
W
8,184
2,783
0
2,630
4,668
1,251
432
1,020
3,570
0
26,256
W
4,529
1,099
0
2,539
8,122
4,544
540
37
7,740
0
23,114
L
Danzaburou
Ravens_Pride05
Danzaburou
4,707
1,734
0
1,789
8,280
2,277
351
1,514
6,766
0
24,301
L
2,824
496
417
1,034
7,206
3,890
192
1,939
5,235
11,345
0
L
3,945
416
0
1,901
7,305
1,956
0
1,591
5,612
0
25,452
W
Discordia
ShatterHeaven
Discordia
4,523
790
0
1,298
3,448
876
412
844
2,478
35,172
0
L
1,458
482
218
1,835
6,671
1,981
0
2,140
4,283
24,539
0
L
King Arthur
oDALLYo
King Arthur
2,857
661
0
954
6,794
3,171
0
58
6,244
84
16,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
25,895
272
Minions Killed
208
0
Camps Cleared
0
1,006,062
Distance Traveled
955,922
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,716
572
58
6
0
192,831
3
W
Atlas
5,471
547
27
3
0
182,586
1
W
Bastet
6,853
685
56
6
0
247,061
0
W
Chaac
5,852
585
51
5
0
186,573
1
L
Danzaburou
5,391
539
49
5
0
179,885
3
L
Yemoja
5,373
537
21
2
0
181,014
1
L
Cliodhna
5,142
514
57
6
0
225,136
0
W
Discordia
7,064
706
80
8
0
197,011
2
L
Olorun
5,041
504
53
5
0
177,116
1
L
King Arthur
4,948
495
28
3
0
192,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role