Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Big E MF Cool
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 78L
1,528 Elo+
Party 2
Chang'e
Chang'e
Crummy v3
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,453 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,494 Elo+

VS

Team Averages
Level 145
1,608 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
Dragon_Elite9
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,649 SR
Queue Stats
40W - 34L
1,546 Elo+
Solo
Ullr
Ullr
JordanOwans
Ullr
Level 117
God Stats
0W - 1L
1,735 SR
Queue Stats
174W - 151L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
Willedakid1
Kuzenbo
Level 159
God Stats
0W - 2L
1,442 SR
Queue Stats
245W - 161L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 2 / 6
10,431
695
11,394
8,603
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 9
10,339
689
9,518
13,747
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Crummy v3
Chang'e
14
3 / 1 / 11
10,106
674
9,216
8,765
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dragon_Elite9
Morgan Le Fay
14
3 / 4 / 2
9,818
655
13,055
10,448
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 3
8,722
581
3,768
11,634
4,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Willedakid1
Kuzenbo
13
2 / 5 / 2
9,254
617
8,186
14,693
19,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
6
4.5
W
5
2
9
4.75
W
Chang'e
Crummy v3
Chang'e
3
1
11
8.5
L
Morgan Le Fay
Dragon_Elite9
Morgan Le Fay
3
4
2
1
L
0
5
3
0.3
L
Kuzenbo
Willedakid1
Kuzenbo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
25,009
31,115
Taken
36,775
20,577
Mitigated
27,631
11,467
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,394
4,734
0
730
8,603
3,053
2,085
6,669
1,738
0
51,671
W
9,518
2,715
0
1,460
13,747
14,129
342
7,278
5,837
18,005
0
W
Chang'e
Crummy v3
Chang'e
9,216
513
5,032
4,245
8,765
3,395
529
6,606
1,984
32,621
0
L
Morgan Le Fay
Dragon_Elite9
Morgan Le Fay
13,055
2,420
0
1,015
10,448
4,035
343
4,711
5,528
49,712
0
L
3,768
1,148
0
2,379
11,634
4,021
1,020
6,123
5,111
0
34,256
L
Kuzenbo
Willedakid1
Kuzenbo
8,186
1,922
802
3,043
14,693
19,575
247
7,513
6,750
12,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
27,794
182
Minions Killed
154
5
Camps Cleared
6
817,970
Distance Traveled
735,318
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,431
695
97
6
2
266,639
5
W
Atlas
10,339
689
16
1
1
273,126
4
W
Chang'e
10,106
674
69
5
2
278,205
1
L
Morgan Le Fay
9,818
655
74
5
4
242,980
2
L
Ullr
8,722
581
65
4
1
243,657
5
L
Kuzenbo
9,254
617
15
1
1
248,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role