Player Matchup

Chang'e
Chang'e
ICE x Null
Chang'e
Level 84
God Stats
48W - 38L
1,570 SR
Queue Stats
252W - 303L
1,378 Elo+
Party 2
Hou Yi
Hou Yi
ICE x Sinbad
Hou Yi
Level 63
God Stats
5W - 5L
1,512 SR
Queue Stats
152W - 197L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
Strider1217
Guan Yu
Level 91
God Stats
14W - 10L
1,582 SR
Queue Stats
148W - 152L
1,440 Elo+
Party 3
Arachne
Arachne
mclaclvll1997
Arachne
Level 68
God Stats
2W - 2L
1,618 SR
Queue Stats
59W - 58L
1,370 Elo+
Party 3
Ra
Ra
nigthmare235
Ra
Level 66
God Stats
1W - 4L
1,564 SR
Queue Stats
95W - 113L
1,365 Elo+
Solo
Team Averages
Level 74
1,569 SR
1,390 Elo+

VS

Team Averages
Level 114
1,494 SR
1,402 Elo+
Athena
Athena
Col Chicken
Athena
Level 132
God Stats
5W - 9L
1,275 SR
Queue Stats
665W - 699L
1,356 Elo+
Party 1
Medusa
Medusa
Killer_Monkeyd1c
Medusa
Level 102
God Stats
3W - 2L
1,326 SR
Queue Stats
229W - 223L
1,425 Elo+
Party 1
Camazotz
Camazotz
Selvex93
Camazotz
Level 106
God Stats
4W - 3L
1,712 SR
Queue Stats
254W - 271L
1,393 Elo+
Solo
Ra
Ra
prjctcalisto
Ra
Level 109
God Stats
67W - 67L
1,445 SR
Queue Stats
473W - 543L
1,421 Elo+
Solo
Mulan
Mulan
tatox1609
Mulan
Level 123
God Stats
4W - 4L
1,714 SR
Queue Stats
147W - 166L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ICE x Null
Chang'e
14
4 / 6 / 7
8,789
488
11,628
12,562
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
5 / 3 / 2
9,751
542
10,625
10,951
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Strider1217
Guan Yu
14
1 / 7 / 5
8,142
452
9,734
19,358
15,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
13
4 / 6 / 3
8,893
494
7,042
19,276
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 11 / 11
8,622
479
7,426
14,703
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 6 / 11
9,048
503
4,056
18,799
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 3 / 10
11,888
660
13,478
12,107
4,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Selvex93
Camazotz
17
11 / 2 / 7
11,064
615
11,323
17,817
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 3 / 6
10,217
568
11,348
11,759
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
tatox1609
Mulan
16
5 / 2 / 6
10,580
588
14,038
13,871
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
16
Kills
33
33
Deaths
16
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Athena
1
6
11
1.08
L
Chang'e
ICE x Null
Chang'e
4
6
7
1.25
L
Hou Yi
5
3
2
2
W
11
3
10
5.33
W
Camazotz
Selvex93
Camazotz
11
2
7
7.25
L
Guan Yu
Strider1217
Guan Yu
1
7
5
0.5
L
Arachne
4
6
3
0.92
L
2
11
11
0.68
W
5
3
6
2.67
W
Mulan
tatox1609
Mulan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,455
Damage
54,243
76,850
Taken
74,353
34,602
Mitigated
39,093
23,983
Healing
28,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,056
1,063
183
4,084
18,799
13,399
54
4,680
13,601
16,323
0
L
Chang'e
ICE x Null
Chang'e
11,628
1,034
2,542
3,938
12,562
3,755
274
3,969
8,268
40,480
0
L
Hou Yi
10,625
4,670
0
2,457
10,951
3,705
521
1,807
9,058
0
65,278
W
13,478
5,184
0
4,670
12,107
4,077
623
1,665
10,266
0
100,896
W
Camazotz
Selvex93
Camazotz
11,323
3,452
0
10,084
17,817
6,007
1,943
3,249
14,299
0
61,976
L
Guan Yu
Strider1217
Guan Yu
9,734
1,338
917
3,080
19,358
15,865
250
2,079
16,605
488
42,727
L
Arachne
7,042
4,384
0
8,653
19,276
6,930
450
4,863
14,085
0
35,696
L
7,426
1,092
811
1,585
14,703
4,347
273
3,437
11,017
42,217
0
W
11,348
341
1,517
4,268
11,759
5,615
813
6,239
5,116
64,490
0
W
Mulan
tatox1609
Mulan
14,038
1,064
0
4,054
13,871
9,995
815
2,285
11,438
6,545
62,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
52,797
423
Minions Killed
525
0
Camps Cleared
0
1,709,789
Distance Traveled
1,782,685
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,048
503
21
1
0
334,196
4
L
Chang'e
8,789
488
70
4
0
337,230
7
L
Hou Yi
9,751
542
126
7
0
324,101
1
W
Medusa
11,888
660
125
7
0
376,946
0
W
Camazotz
11,064
615
108
6
0
365,375
1
L
Guan Yu
8,142
452
96
5
0
332,410
0
L
Arachne
8,893
494
68
4
0
396,621
1
L
Ra
8,622
479
63
4
0
319,427
5
W
Ra
10,217
568
136
8
0
357,664
2
W
Mulan
10,580
588
135
8
0
348,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role