Player Matchup

Ra
Ra
DeclanDowney
Ra
Level 107
God Stats
4W - 5L
1,339 SR
Queue Stats
199W - 183L
1,577 Elo+
Party 2
Chaac
Chaac
Faydt
Chaac
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Moist74
Danzaburou
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 114L
1,588 Elo+
Party 2
Yemoja
Yemoja
Musyrik
Yemoja
Level 29
God Stats
13W - 6L
1,676 SR
Queue Stats
92W - 71L
1,560 Elo+
Party 2
Nemesis
Nemesis
SigmaWix
Nemesis
Level 44
God Stats
6W - 13L
1,570 SR
Queue Stats
40W - 50L
1,449 Elo+
Solo
Team Averages
Level 66
1,517 SR
1,535 Elo+

VS

Team Averages
Level 57
1,648 SR
1,528 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BBQSauce12
Xbalanque
Level 28
God Stats
1W - 1L
1,758 SR
Queue Stats
83W - 62L
1,581 Elo+
Party 1
Tiamat
Tiamat
Daraxyss
Tiamat
Level 39
God Stats
35W - 18L
1,696 SR
Queue Stats
111W - 107L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
Kokusei
Aphrodite
Level 14
God Stats
13W - 9L
1,784 SR
Queue Stats
41W - 37L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 8
14,599
608
18,943
14,926
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Faydt
Chaac
18
5 / 2 / 18
13,218
551
18,118
35,360
47,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Moist74
Danzaburou
20
11 / 2 / 11
14,392
600
26,567
26,525
13,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Musyrik
Yemoja
16
1 / 0 / 19
11,923
497
5,438
16,616
20,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
SigmaWix
Nemesis
20
4 / 4 / 7
13,358
557
6,849
18,786
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
6 / 6 / 1
12,968
540
18,719
18,166
7,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
15
1 / 9 / 1
9,826
409
13,574
22,543
11,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
BBQSauce12
Xbalanque
15
0 / 3 / 5
9,439
393
11,543
13,895
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Daraxyss
Tiamat
15
2 / 4 / 3
10,492
437
12,305
19,597
26,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Kokusei
Aphrodite
15
0 / 9 / 3
9,851
410
5,884
22,020
10,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
31
Kills
9
9
Deaths
31
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
6
1
1.08
L
Chaac
 
Chaac
1
9
1
0.17
L
Xbalanque
BBQSauce12
Xbalanque
0
3
5
0.83
L
Tiamat
Daraxyss
Tiamat
2
4
3
0.88
W
10
1
8
14
W
Chaac
Faydt
Chaac
5
2
18
7
L
Aphrodite
Kokusei
Aphrodite
0
9
3
0.17
W
Danzaburou
Moist74
Danzaburou
11
2
11
8.25
W
Yemoja
Musyrik
Yemoja
1
0
19
10.5
W
Nemesis
SigmaWix
Nemesis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,915
Damage
62,025
112,213
Taken
96,221
98,458
Mitigated
61,699
59,332
Healing
28,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
18,719
368
0
2,976
18,166
7,808
954
2,941
15,141
111,086
0
L
Chaac
 
Chaac
13,574
1,799
0
4,720
22,543
11,991
302
3,180
19,222
0
54,556
L
Xbalanque
BBQSauce12
Xbalanque
11,543
7,086
0
3,634
13,895
5,117
0
4,391
9,400
0
63,895
L
Tiamat
Daraxyss
Tiamat
12,305
1,419
0
4,909
19,597
26,520
0
5,632
13,818
40,379
0
W
18,943
1,666
7,331
6,341
14,926
7,512
3,002
7,679
7,247
126,277
0
W
Chaac
Faydt
Chaac
18,118
4,769
0
16,910
35,360
47,905
1,470
10,956
24,404
3,002
73,581
L
Aphrodite
Kokusei
Aphrodite
5,884
944
3,929
8,694
22,020
10,263
0
9,051
12,695
52,494
0
W
Danzaburou
Moist74
Danzaburou
26,567
13,934
0
11,932
26,525
13,954
5,540
8,363
18,162
0
115,773
W
Yemoja
Musyrik
Yemoja
5,438
1,154
6,334
4,520
16,616
20,309
1,185
7,189
9,427
21,739
0
W
Nemesis
SigmaWix
Nemesis
6,849
1,609
0
5,964
18,786
8,778
2,057
7,217
11,569
0
103,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,490
Gold Earned
52,576
658
Minions Killed
555
0
Camps Cleared
0
2,297,927
Distance Traveled
2,185,242
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,968
540
181
8
0
430,020
0
L
Chaac
9,826
409
86
4
0
458,176
4
L
Xbalanque
9,439
393
129
5
0
473,831
10
L
Tiamat
10,492
437
47
2
0
433,610
2
W
Ra
14,599
608
222
9
0
487,639
5
W
Chaac
13,218
551
130
5
0
449,133
2
L
Aphrodite
9,851
410
112
5
0
389,605
2
W
Danzaburou
14,392
600
119
5
0
414,242
10
W
Yemoja
11,923
497
36
2
0
451,561
8
W
Nemesis
13,358
557
151
6
0
495,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role