Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CypherzZ-_-
Loki
Level 152
God Stats
9W - 7L
1,697 SR
Queue Stats
396W - 384L
1,512 Elo+
Solo
Terra
Terra
DSM JARVIS
Terra
Level 134
God Stats
11W - 3L
1,754 SR
Queue Stats
135W - 130L
1,521 Elo+
Solo
Mulan
Mulan
ludox0
Mulan
Level 160
God Stats
17W - 4L
1,693 SR
Queue Stats
201W - 189L
1,512 Elo+
Solo
Zeus
Zeus
xzem
Zeus
Level 145
God Stats
2W - 0L
1,582 SR
Queue Stats
87W - 83L
1,523 Elo+
Solo
Team Averages
Level 145
1,645 SR
1,514 Elo+

VS

Team Averages
Level 53
1,604 SR
1,492 Elo+
Ullr
Ullr
IamKanyeWest
Ullr
Level 27
God Stats
7W - 12L
1,468 SR
Queue Stats
50W - 43L
1,596 Elo+
Solo
Hercules
Hercules
Jerjost
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,396 Elo+
Solo
Zeus
Zeus
Obi138shinobi
Zeus
Level 27
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 4L
1,411 Elo+
Solo
Ne Zha
Ne Zha
mista_macarony56
Ne Zha
Level 122
God Stats
3W - 2L
1,781 SR
Queue Stats
87W - 79L
1,524 Elo+
Party 1
Ymir
Ymir
sfarrell88
Ymir
Level 66
God Stats
26W - 12L
1,644 SR
Queue Stats
109W - 99L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 0 / 4
9,696
970
10,857
7,954
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 9
8,853
885
5,762
7,427
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
13
2 / 0 / 13
7,756
776
3,138
5,899
5,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
ludox0
Mulan
14
3 / 0 / 13
8,733
873
10,815
10,819
10,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
xzem
Zeus
14
3 / 1 / 11
8,441
844
11,634
4,373
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,221
622
6,144
9,977
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
Jerjost
Hercules
12
1 / 3 / 1
6,660
666
7,128
9,794
9,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 0
6,615
662
3,407
8,004
2,249
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 1
6,184
618
4,170
8,051
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
5,584
558
2,815
11,672
7,680
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
22
Kills
2
2
Deaths
22
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
0
4
10
W
6
1
9
10.5
W
Terra
2
0
13
8.5
L
0
4
1
0.13
L
Hercules
Jerjost
Hercules
1
3
1
0.5
L
1
7
0
0.14
W
Mulan
ludox0
Mulan
3
0
13
9.5
L
0
4
1
0.13
L
0
4
0
0
W
Zeus
xzem
Zeus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
23,664
36,472
Taken
47,498
23,656
Mitigated
24,318
12,243
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,857
5,050
0
2,839
7,954
3,883
1,447
1,351
6,603
0
45,068
W
5,762
630
0
693
7,427
2,928
804
1,235
6,192
0
19,135
W
Terra
3,138
118
2,506
1,842
5,899
5,057
357
1,831
4,068
12,257
0
L
6,144
1,409
0
1,584
9,977
3,001
0
3,492
6,485
0
25,040
L
Hercules
Jerjost
Hercules
7,128
867
0
2,122
9,794
9,006
2
3,153
6,641
3,537
14,408
L
3,407
646
683
750
8,004
2,249
0
1,966
6,038
16,200
0
W
Mulan
ludox0
Mulan
10,815
1,412
817
2,730
10,819
10,482
319
2,713
8,106
0
19,919
L
4,170
561
0
2,211
8,051
2,382
0
1,270
6,778
0
20,016
L
2,815
369
0
1,670
11,672
7,680
0
5,103
6,569
8,945
0
W
Zeus
xzem
Zeus
11,634
1,781
0
816
4,373
1,306
1,459
1,237
3,136
30,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
31,264
225
Minions Killed
169
9
Camps Cleared
6
955,863
Distance Traveled
901,084
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,696
970
85
9
4
176,939
2
W
Loki
8,853
885
34
3
1
199,535
2
W
Terra
7,756
776
18
2
0
190,317
0
L
Ullr
6,221
622
55
6
3
172,061
0
L
Hercules
6,660
666
31
3
1
179,776
1
L
Zeus
6,615
662
39
4
0
162,163
4
W
Mulan
8,733
873
34
3
1
205,311
4
L
Ne Zha
6,184
618
30
3
2
222,564
0
L
Ymir
5,584
558
14
1
0
164,520
2
W
Zeus
8,441
844
54
5
3
183,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role