Player Matchup

Terra
Terra
Diamond II
AmoralTwo
Terra
Diamond II
Level 55
God Stats
5W - 2L
2,014 SR
Queue Stats
136W - 109L
2,420 MMR
Party 2
Charybdis
Charybdis
Diamond IV
InnocentAds
Charybdis
Diamond IV
Level 146
God Stats
4W - 6L
1,618 SR
Queue Stats
263W - 247L
2,078 MMR
Party 1
Camazotz
Camazotz
Diamond IV
Jeyves
Camazotz
Diamond IV
Level 157
God Stats
14W - 18L
1,519 SR
Queue Stats
567W - 567L
1,967 MMR
Party 1
Chaac
Chaac
Masters
PartyBoat
Chaac
Masters
Level 119
God Stats
2W - 2L
1,756 SR
Queue Stats
195W - 172L
2,643 MMR
Party 2
Raijin
Raijin
Diamond IV
WaffIaeAddict
Raijin
Diamond IV
Level 126
God Stats
2W - 2L
1,289 SR
Queue Stats
67W - 44L
2,178 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,639 SR
2,257 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,511 SR
1,974 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
 
Loki
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
OpWrathness
Gilgamesh
Diamond III
Level 138
God Stats
2W - 1L
1,566 SR
Queue Stats
102W - 82L
2,253 MMR
Solo
Neith
Neith
Diamond IV
SandMink1478800
Neith
Diamond IV
Level 127
God Stats
1W - 2L
1,298 SR
Queue Stats
50W - 50L
2,107 MMR
Solo
Sol
Sol
Masters
shershaw
Sol
Masters
Level 146
God Stats
32W - 26L
1,690 SR
Queue Stats
341W - 321L
2,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AmoralTwo
Terra
15
1 / 4 / 6
9,595
457
6,292
20,550
19,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
InnocentAds
Charybdis
17
1 / 6 / 3
10,502
500
10,171
17,189
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Jeyves
Camazotz
17
1 / 3 / 3
10,138
483
10,996
26,053
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
PartyBoat
Chaac
18
5 / 7 / 2
10,847
517
18,744
22,102
22,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 5 / 4
11,166
532
19,838
20,810
15,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MulanTiamatGeb

VS

Bans
CliodhnaBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 1 / 3
13,137
626
20,482
20,534
19,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
 
Loki
18
3 / 7 / 9
11,403
543
11,041
18,585
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
OpWrathness
Gilgamesh
19
7 / 2 / 10
13,023
620
20,094
23,799
20,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 1 / 4
13,496
643
12,958
13,022
4,448
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 5 / 11
12,710
605
19,254
18,182
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
25
25
Deaths
16
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
3
7.5
W
Loki
 
Loki
3
7
9
1.07
L
Terra
AmoralTwo
Terra
1
4
6
1
L
Charybdis
InnocentAds
Charybdis
1
6
3
0.42
L
Camazotz
Jeyves
Camazotz
1
3
3
0.83
W
Gilgamesh
OpWrathness
Gilgamesh
7
2
10
6
L
Chaac
PartyBoat
Chaac
5
7
2
0.86
W
5
1
4
7
L
7
5
4
1.8
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,041
Damage
83,829
106,704
Taken
94,122
76,977
Mitigated
55,827
40,757
Healing
36,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,482
4,204
0
9,670
20,534
19,084
286
4,280
15,369
0
97,433
W
Loki
 
Loki
11,041
3,399
0
4,412
18,585
6,055
27
4,863
13,592
0
79,185
L
Terra
AmoralTwo
Terra
6,292
1,027
4,844
5,123
20,550
19,775
0
7,206
13,344
23,472
0
L
Charybdis
InnocentAds
Charybdis
10,171
6,351
0
6,127
17,189
4,900
523
677
16,512
0
85,827
L
Camazotz
Jeyves
Camazotz
10,996
1,970
0
13,242
26,053
14,169
846
1,788
24,265
0
74,388
W
Gilgamesh
OpWrathness
Gilgamesh
20,094
5,395
3,486
5,322
23,799
20,228
0
8,562
15,135
11,432
57,093
L
Chaac
PartyBoat
Chaac
18,744
3,236
0
7,970
22,102
22,171
0
6,352
15,750
0
90,962
W
12,958
7,181
0
4,790
13,022
4,448
4,670
1,627
11,346
0
126,887
L
19,838
2,219
96
3,355
20,810
15,962
0
7,612
13,198
91,467
0
W
19,254
7,124
0
8,430
18,182
6,012
3,177
7,066
10,924
110,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
63,769
606
Minions Killed
784
0
Camps Cleared
0
2,014,355
Distance Traveled
2,051,802
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,137
626
186
9
0
416,453
3
W
Loki
11,403
543
118
6
0
419,062
3
L
Terra
9,595
457
30
1
0
442,266
11
L
Charybdis
10,502
500
157
7
0
361,360
4
L
Camazotz
10,138
483
125
6
0
446,932
5
W
Gilgamesh
13,023
620
79
4
0
435,376
4
L
Chaac
10,847
517
140
7
0
394,452
3
W
Neith
13,496
643
222
11
0
370,564
3
L
Raijin
11,166
532
154
7
0
369,345
3
W
Sol
12,710
605
179
9
0
410,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role