Player Matchup

Anubis
Anubis
Agniell
Anubis
Level 154
God Stats
4W - 3L
1,659 SR
Queue Stats
99W - 178L
1,315 Elo+
Party 1
Hachiman
Hachiman
Kredowsky
Hachiman
Level 47
God Stats
16W - 45L
1,296 SR
Queue Stats
37W - 86L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
tobiowsky
Cthulhu
Level 68
God Stats
22W - 29L
1,418 SR
Queue Stats
136W - 223L
1,293 Elo+
Party 1
Team Averages
Level 90
1,458 SR
1,300 Elo+

VS

Team Averages
Level 85
1,467 SR
1,426 Elo+
Cabrakan
Cabrakan
BLOODTHUNDER795
Cabrakan
Level 50
God Stats
2W - 2L
1,331 SR
Queue Stats
56W - 52L
1,507 Elo+
Solo
Anubis
Anubis
uramechi21
Anubis
Level 48
God Stats
2W - 3L
1,446 SR
Queue Stats
3W - 14L
1,114 Elo+
Solo
Susano
Susano
Ésteban
Susano
Level 158
God Stats
13W - 8L
1,624 SR
Queue Stats
350W - 238L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agniell
Anubis
16
1 / 9 / 3
12,920
562
18,741
19,306
10,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Kredowsky
Hachiman
14
2 / 14 / 1
12,520
544
9,323
22,102
4,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
tobiowsky
Cthulhu
17
3 / 5 / 3
15,149
659
16,866
41,560
44,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
5 / 0 / 17
15,032
654
14,461
20,774
32,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
uramechi21
Anubis
20
12 / 2 / 11
15,975
695
29,925
20,583
10,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Ésteban
Susano
18
11 / 4 / 11
15,364
668
30,096
26,174
11,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
28
28
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
Agniell
Anubis
1
9
3
0.28
W
Cabrakan
5
0
17
13.5
L
Hachiman
Kredowsky
Hachiman
2
14
1
0.18
L
Cthulhu
tobiowsky
Cthulhu
3
5
3
0.9
W
Anubis
uramechi21
Anubis
12
2
11
8.75
W
Susano
Ésteban
Susano
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
74,482
82,968
Taken
67,531
59,559
Mitigated
54,126
14,539
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Agniell
Anubis
18,741
406
103
4,152
19,306
10,428
350
6,499
12,807
66,838
0
W
Cabrakan
14,461
2,252
1,169
6,928
20,774
32,052
328
12,061
7,993
54,244
0
L
Hachiman
Kredowsky
Hachiman
9,323
4,503
0
946
22,102
4,660
1,086
11,323
10,779
0
17,477
L
Cthulhu
tobiowsky
Cthulhu
16,866
1,821
555
8,783
41,560
44,471
0
27,113
14,447
55,551
0
W
Anubis
uramechi21
Anubis
29,925
849
0
11,055
20,583
10,081
885
12,731
7,852
84,993
0
W
Susano
Ésteban
Susano
30,096
6,417
0
7,420
26,174
11,993
1,384
11,528
14,646
0
82,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
46,371
204
Minions Killed
263
4
Camps Cleared
14
1,111,500
Distance Traveled
1,242,719
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,920
562
108
5
3
386,529
10
W
Cabrakan
15,032
654
51
2
5
421,904
5
L
Hachiman
12,520
544
33
1
1
335,138
7
L
Cthulhu
15,149
659
63
3
0
389,833
3
W
Anubis
15,975
695
129
6
0
378,235
0
W
Susano
15,364
668
83
4
9
442,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role