Player Matchup

Zeus
Zeus
GEOEL33T
Zeus
Level 160
God Stats
35W - 22L
1,747 SR
Queue Stats
316W - 231L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
HuskyGR
Sylvanus
Level 138
God Stats
2W - 1L
1,556 SR
Queue Stats
84W - 62L
1,522 Elo+
Party 1
Bastet
Bastet
yukiteru41
Bastet
Level 160
God Stats
3W - 0L
1,797 SR
Queue Stats
302W - 234L
1,615 Elo+
Party 1
Team Averages
Level 153
1,700 SR
1,599 Elo+

VS

Team Averages
Level 60
1,866 SR
1,796 Elo+
Xing Tian
Xing Tian
goPCMR
Xing Tian
Level 94
God Stats
4W - 4L
1,694 SR
Queue Stats
230W - 162L
1,651 Elo+
Solo
Artemis
Artemis
xGuanMe
Artemis
Level 39
God Stats
26W - 3L
2,143 SR
Queue Stats
293W - 33L
1,875 Elo+
Party 2
Kukulkan
Kukulkan
xGuanYou
Kukulkan
Level 48
God Stats
5W - 2L
1,762 SR
Queue Stats
333W - 51L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
10 / 7 / 14
12,415
776
22,531
19,450
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
HuskyGR
Sylvanus
16
1 / 3 / 27
12,100
756
7,366
22,907
31,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
yukiteru41
Bastet
18
18 / 1 / 8
14,143
884
27,664
18,839
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
goPCMR
Xing Tian
11
0 / 7 / 3
9,362
585
8,570
22,841
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
xGuanMe
Artemis
13
0 / 12 / 10
10,090
631
15,148
22,445
6,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xGuanYou
Kukulkan
16
10 / 10 / 0
12,531
783
12,805
17,360
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
29
Kills
10
11
Deaths
29
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
7
14
2.43
W
Sylvanus
HuskyGR
Sylvanus
1
3
27
4.83
L
Xing Tian
goPCMR
Xing Tian
0
7
3
0.21
L
Artemis
xGuanMe
Artemis
0
12
10
0.42
L
Kukulkan
xGuanYou
Kukulkan
10
10
0
1
W
Bastet
yukiteru41
Bastet
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,561
Damage
36,523
61,196
Taken
62,646
53,351
Mitigated
28,634
20,387
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,531
4,234
48
6,252
19,450
10,395
1,362
7,244
12,206
52,748
0
W
Sylvanus
HuskyGR
Sylvanus
7,366
1,018
3,772
5,723
22,907
31,954
487
9,622
13,285
21,871
0
L
Xing Tian
goPCMR
Xing Tian
8,570
493
0
3,300
22,841
17,542
0
7,646
13,993
22,388
0
L
Artemis
xGuanMe
Artemis
15,148
6,077
0
1,671
22,445
6,024
0
11,752
9,918
0
32,434
L
Kukulkan
xGuanYou
Kukulkan
12,805
848
76
2,145
17,360
5,068
0
9,706
7,023
49,417
0
W
Bastet
yukiteru41
Bastet
27,664
6,649
0
4,592
18,839
11,002
1,557
4,792
14,047
0
62,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
31,983
165
Minions Killed
171
10
Camps Cleared
4
850,998
Distance Traveled
757,240
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,415
776
77
5
3
237,183
5
W
Sylvanus
12,100
756
28
2
0
258,969
2
L
Xing Tian
9,362
585
30
2
0
282,666
3
L
Artemis
10,090
631
46
3
1
223,584
6
L
Kukulkan
12,531
783
95
6
3
250,990
2
W
Bastet
14,143
884
60
4
7
354,846
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role