Player Matchup

Atlas
Atlas
Bleeds_Rainbows
Atlas
Level 120
God Stats
14W - 6L
1,639 SR
Queue Stats
418W - 446L
1,498 Elo+
Party 3
Vamana
Vamana
CynicalSilence23
Vamana
Level 55
God Stats
6W - 5L
1,290 SR
Queue Stats
186W - 172L
1,523 Elo+
Solo
Neith
Neith
DulingBanjos
Neith
Level 105
God Stats
9W - 8L
1,500 SR
Queue Stats
197W - 197L
1,461 Elo+
Party 3
Thanatos
Thanatos
Hacle
Thanatos
Level 128
God Stats
12W - 8L
1,487 SR
Queue Stats
102W - 103L
1,476 Elo+
Solo
Scylla
Scylla
Lovaasdograh
Scylla
Level 109
God Stats
117W - 97L
1,563 SR
Queue Stats
220W - 223L
1,523 Elo+
Party 3
Team Averages
Level 103
1,496 SR
1,496 Elo+

VS

Team Averages
Level 113
1,538 SR
1,514 Elo+
Nemesis
Nemesis
Cuteasskater
Nemesis
Level 64
God Stats
2W - 3L
1,507 SR
Queue Stats
178W - 143L
1,514 Elo+
Party 2
Geb
Geb
JuiceMcDaniels
Geb
Level 120
God Stats
14W - 14L
1,627 SR
Queue Stats
676W - 605L
1,470 Elo+
Party 1
Scylla
Scylla
Mordryn
Scylla
Level 124
God Stats
2W - 2L
1,550 SR
Queue Stats
50W - 32L
1,544 Elo+
Solo
Achilles
Achilles
Sin Of Wrath102
Achilles
Level 118
God Stats
23W - 23L
1,515 SR
Queue Stats
464W - 391L
1,567 Elo+
Party 2
Skadi
Skadi
Super-Rio26
Skadi
Level 138
God Stats
9W - 16L
1,489 SR
Queue Stats
727W - 666L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
9,164
482
5,843
14,818
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 5
9,918
522
7,447
18,441
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 1 / 7
10,008
527
8,508
8,021
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Hacle
Thanatos
17
10 / 7 / 4
11,347
597
12,985
15,403
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
4 / 3 / 5
9,917
522
7,578
7,369
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cuteasskater
Nemesis
15
3 / 4 / 4
9,445
497
6,441
11,731
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 3
8,612
453
4,807
13,614
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Mordryn
Scylla
14
2 / 7 / 7
9,316
490
7,316
10,658
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
17
9 / 4 / 2
10,833
570
15,914
14,733
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 3 / 4
8,943
471
7,012
9,301
2,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
20
Kills
17
17
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Nemesis
Cuteasskater
Nemesis
3
4
4
1.25
W
2
4
5
1.13
W
2
1
7
5.5
W
Thanatos
Hacle
Thanatos
10
7
4
1.71
L
2
2
3
1.75
W
Scylla
4
3
5
2.17
L
Scylla
Mordryn
Scylla
2
7
7
0.79
L
Achilles
9
4
2
2.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
41,490
64,052
Taken
60,037
36,842
Mitigated
31,998
24,259
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,843
2,145
744
2,574
14,818
15,167
34
3,794
10,552
23,324
0
L
Nemesis
Cuteasskater
Nemesis
6,441
2,066
0
2,774
11,731
4,529
328
3,803
7,717
0
56,249
W
7,447
2,832
0
6,087
18,441
10,817
384
962
16,609
4,468
56,380
W
8,508
1,736
0
4,323
8,021
2,822
753
1,741
6,230
0
71,199
W
Thanatos
Hacle
Thanatos
12,985
4,207
0
9,992
15,403
5,865
394
3,376
11,786
0
69,946
L
4,807
519
1,025
3,975
13,614
12,636
29
2,744
10,607
21,631
0
W
Scylla
7,578
1,011
0
539
7,369
2,171
491
1,937
5,158
68,035
0
L
Scylla
Mordryn
Scylla
7,316
989
0
801
10,658
3,050
0
3,468
7,012
54,872
0
L
Achilles
15,914
5,476
0
3,207
14,733
9,390
270
2,039
12,168
0
63,486
L
7,012
2,071
0
895
9,301
2,393
1,140
1,836
7,431
0
70,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,354
Gold Earned
47,149
525
Minions Killed
507
0
Camps Cleared
0
1,834,325
Distance Traveled
1,745,591
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,164
482
22
1
0
352,557
8
L
Nemesis
9,445
497
111
6
0
388,499
4
W
Vamana
9,918
522
113
6
0
363,835
0
W
Neith
10,008
527
153
8
0
360,321
1
W
Thanatos
11,347
597
106
6
0
389,377
5
L
Geb
8,612
453
31
2
0
358,549
2
W
Scylla
9,917
522
131
7
0
368,235
4
L
Scylla
9,316
490
114
6
0
320,485
4
L
Achilles
10,833
570
117
6
0
359,353
4
L
Skadi
8,943
471
134
7
0
318,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role