Player Matchup

Thoth
Thoth
Gold V
Deferential
Thoth
Gold V
Level 134
God Stats
2W - 1L
1,715 SR
Queue Stats
94W - 74L
1,171 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
NeverAGg
Gilgamesh
Gold IV
Level 140
God Stats
10W - 6L
1,628 SR
Queue Stats
92W - 73L
1,159 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
freePalestine047
Sun Wukong
Gold IV
Level 108
God Stats
88W - 67L
1,532 SR
Queue Stats
93W - 73L
1,246 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,625 SR
1,192 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,398 SR
1,127 MMR
Anubis
Anubis
Bronze III
Ben_Derover1129
Anubis
Bronze III
Level 122
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 13L
1,417 MMR
Party 1
Bacchus
Bacchus
Silver V
BurryMcCokkiner
Bacchus
Silver V
Level 88
God Stats
10W - 4L
1,346 SR
Queue Stats
23W - 49L
758 MMR
Party 1
Danzaburou
Danzaburou
Silver I
darroyo
Danzaburou
Silver I
Level 68
God Stats
5W - 7L
1,473 SR
Queue Stats
236W - 258L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
12,700
794
16,095
8,551
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
NeverAGg
Gilgamesh
17
11 / 2 / 13
12,669
792
16,808
14,588
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
freePalestine047
Sun Wukong
16
8 / 3 / 16
12,353
772
18,222
20,978
9,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaAphroditeCerberusSolGeb

VS

Bans
YmirNikeAresKhepriChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 1
11,333
708
9,169
20,281
7,061
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 9 / 4
10,747
672
10,950
23,316
28,293
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
darroyo
Danzaburou
14
2 / 9 / 2
10,666
667
8,284
18,136
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
29
Kills
7
7
Deaths
29
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
11
1
0.41
L
1
9
4
0.33
W
10
2
10
7.5
W
Gilgamesh
NeverAGg
Gilgamesh
11
2
13
8.75
L
Danzaburou
darroyo
Danzaburou
2
9
2
0.33
W
Sun Wukong
freePalestine047
Sun Wukong
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
28,403
44,117
Taken
61,733
26,239
Mitigated
39,693
13,658
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,169
227
463
3,627
20,281
7,061
0
5,135
14,854
28,433
0
L
10,950
1,179
267
1,689
23,316
28,293
0
4,601
18,090
30,758
0
W
16,095
1,423
0
1,656
8,551
2,846
1,021
3,352
5,199
55,284
0
W
Gilgamesh
NeverAGg
Gilgamesh
16,808
5,132
0
4,125
14,588
13,636
1,276
6,844
7,744
0
38,358
L
Danzaburou
darroyo
Danzaburou
8,284
3,092
0
1,796
18,136
4,339
0
6,541
11,331
0
38,207
W
Sun Wukong
freePalestine047
Sun Wukong
18,222
3,115
0
7,877
20,978
9,757
498
10,712
10,266
0
42,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
32,746
179
Minions Killed
135
11
Camps Cleared
3
907,194
Distance Traveled
737,316
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,333
708
44
3
1
215,067
0
L
Bacchus
10,747
672
29
2
0
269,453
0
W
Thoth
12,700
794
81
5
3
313,360
0
W
Gilgamesh
12,669
792
39
2
2
298,425
1
L
Danzaburou
10,666
667
62
4
2
252,796
1
W
Sun Wukong
12,353
772
59
4
6
295,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role