Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
G4L ChuDom
Baron Samedi
Level 43
God Stats
10W - 5L
1,650 SR
Queue Stats
39W - 16L
1,703 Elo+
Party 1
Medusa
Medusa
G4L RAMBO
Medusa
Level 160
God Stats
1W - 0L
1,561 SR
Queue Stats
41W - 25L
1,646 Elo+
Party 1
Nox
Nox
G4L Supreme
Nox
Level 47
God Stats
5W - 9L
1,478 SR
Queue Stats
10W - 14L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
G4LMarShall
Guan Yu
Level 159
God Stats
2W - 1L
1,411 SR
Queue Stats
84W - 56L
1,585 Elo+
Party 1
Team Averages
Level 113
1,520 SR
1,576 Elo+

VS

Team Averages
Level 42
1,524 SR
1,466 Elo+
Geb
Geb
AlohaJ14
Geb
Level 30
God Stats
20W - 16L
1,562 SR
Queue Stats
183W - 185L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
OG CAVEMAN6852
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,457 Elo+
Party 2
Nemesis
Nemesis
Sgt Klepto
Nemesis
Level 64
God Stats
1W - 3L
1,502 SR
Queue Stats
14W - 19L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
ShmuhYeti
Zhong Kui
Level 62
God Stats
2W - 4L
1,475 SR
Queue Stats
133W - 153L
1,457 Elo+
Party 2
Izanami
Izanami
XxEpicPwnyxX
Izanami
Level 28
God Stats
5W - 6L
1,582 SR
Queue Stats
127W - 128L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
12 / 1 / 15
12,655
1,266
19,994
11,840
3,758
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
G4L ChuDom
Baron Samedi
18
5 / 4 / 20
11,091
1,109
13,739
12,432
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
G4L RAMBO
Medusa
18
11 / 2 / 16
12,671
1,267
22,533
11,836
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 3 / 19
10,544
1,054
9,420
6,013
2,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
G4LMarShall
Guan Yu
19
4 / 3 / 23
11,503
1,150
13,440
21,449
14,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

235

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,784
978
7,266
20,124
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 3
10,289
1,029
6,720
19,829
13,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sgt Klepto
Nemesis
17
2 / 8 / 8
10,527
1,053
13,190
18,888
9,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ShmuhYeti
Zhong Kui
17
6 / 10 / 5
11,916
1,192
18,104
16,317
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
XxEpicPwnyxX
Izanami
16
2 / 4 / 3
10,284
1,028
12,427
12,143
3,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
36
34
Kills
13
13
Deaths
35
93
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
1
15
19.5
L
0
8
4
0.25
W
Baron Samedi
G4L ChuDom
Baron Samedi
5
4
20
3.75
W
Medusa
G4L RAMBO
Medusa
11
2
16
9.5
W
2
3
19
3.83
W
Guan Yu
G4LMarShall
Guan Yu
4
3
23
5.17
L
3
5
3
0.9
L
Nemesis
Sgt Klepto
Nemesis
2
8
8
0.75
L
Zhong Kui
ShmuhYeti
Zhong Kui
6
10
5
0.85
L
Izanami
XxEpicPwnyxX
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,126
Damage
57,707
63,570
Taken
87,301
30,479
Mitigated
51,771
18,829
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
19,994
11,382
2,670
1,800
11,840
3,758
0
5,503
6,255
0
47,094
L
7,266
298
0
560
20,124
13,967
0
4,435
13,962
15,854
0
W
Baron Samedi
G4L ChuDom
Baron Samedi
13,739
542
1,940
2,991
12,432
4,975
0
4,743
7,476
20,474
0
W
Medusa
G4L RAMBO
Medusa
22,533
10,644
0
2,404
11,836
4,584
0
5,003
6,666
0
50,670
W
9,420
352
0
114
6,013
2,192
0
2,742
3,187
22,058
0
W
Guan Yu
G4LMarShall
Guan Yu
13,440
2,083
2,406
4,504
21,449
14,970
0
6,570
12,972
6,638
24,150
L
6,720
1,232
502
2,045
19,829
13,633
0
7,485
12,344
0
22,204
L
Nemesis
Sgt Klepto
Nemesis
13,190
4,605
0
2,006
18,888
9,270
0
3,833
15,055
0
21,589
L
Zhong Kui
ShmuhYeti
Zhong Kui
18,104
2,615
47
1,886
16,317
10,969
0
6,111
10,206
31,234
0
L
Izanami
XxEpicPwnyxX
Izanami
12,427
9,354
0
729
12,143
3,932
0
3,948
8,195
0
48,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,464
Gold Earned
52,800
197
Minions Killed
184
13
Camps Cleared
5
940,191
Distance Traveled
1,003,757
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,655
1,266
57
6
1
190,348
2
L
Geb
9,784
978
13
1
1
215,216
1
W
Baron Samedi
11,091
1,109
13
1
0
191,569
0
W
Medusa
12,671
1,267
58
6
10
183,283
1
W
Nox
10,544
1,054
32
3
1
173,979
2
W
Guan Yu
11,503
1,150
37
4
1
201,012
0
L
Guan Yu
10,289
1,029
22
2
0
197,880
1
L
Nemesis
10,527
1,053
21
2
3
212,287
2
L
Zhong Kui
11,916
1,192
39
4
1
177,182
1
L
Izanami
10,284
1,028
89
9
0
201,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role