Player Matchup

Bakasura
Bakasura
Asroilu_
Bakasura
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 185L
1,362 Elo+
Party 1
Xbalanque
Xbalanque
TheRealAlemany
Xbalanque
Level 37
God Stats
0W - 2L
1,089 SR
Queue Stats
91W - 131L
1,321 Elo+
Party 1
Cerberus
Cerberus
Tz PriMe Tz
Cerberus
Level 61
God Stats
8W - 6L
1,476 SR
Queue Stats
98W - 180L
1,270 Elo+
Party 3
Freya
Freya
Tz SerGuz Tz
Freya
Level 101
God Stats
1W - 1L
1,422 SR
Queue Stats
259W - 355L
1,271 Elo+
Party 3
Chaac
Chaac
VEGETA-LAR
Chaac
Level 105
God Stats
34W - 22L
1,444 SR
Queue Stats
176W - 193L
1,351 Elo+
Party 1
Team Averages
Level 78
1,386 SR
1,315 Elo+

VS

Team Averages
Level 88
1,413 SR
1,387 Elo+
Mulan
Mulan
Chirp-san
Mulan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,365 Elo+
Party 4
Ganesha
Ganesha
MadEyeGax
Ganesha
Level 89
God Stats
1W - 2L
1,237 SR
Queue Stats
67W - 66L
1,374 Elo+
Party 2
Raijin
Raijin
ShatterHeaven
Raijin
Level 106
God Stats
2W - 4L
1,344 SR
Queue Stats
448W - 463L
1,475 Elo+
Party 4
Izanami
Izanami
THExSAUCExGOD
Izanami
Level 47
God Stats
7W - 8L
1,474 SR
Queue Stats
177W - 204L
1,361 Elo+
Party 2
Hel
Hel
xSEE U IN HELLx
Hel
Level 129
God Stats
3W - 1L
1,509 SR
Queue Stats
89W - 109L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Asroilu_
Bakasura
13
4 / 5 / 0
8,133
508
8,063
10,789
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
TheRealAlemany
Xbalanque
12
1 / 1 / 1
7,140
446
5,067
7,269
2,007
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Tz PriMe Tz
Cerberus
11
0 / 5 / 3
7,320
458
9,808
20,324
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 5 / 1
7,498
469
6,272
10,714
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
0 / 4 / 1
7,267
454
8,306
13,350
10,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chirp-san
Mulan
16
5 / 0 / 3
9,408
588
10,801
12,010
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MadEyeGax
Ganesha
13
1 / 2 / 7
8,237
515
5,068
12,988
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 5
9,244
578
7,198
8,866
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
13
4 / 2 / 2
7,635
477
8,950
10,864
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 6
9,160
573
8,422
8,934
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
18
20
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Asroilu_
Bakasura
4
5
0
0.8
W
Mulan
Chirp-san
Mulan
5
0
3
6.5
W
Ganesha
MadEyeGax
Ganesha
1
2
7
2.25
W
5
1
5
7.5
W
Izanami
4
2
2
2.5
L
Xbalanque
TheRealAlemany
Xbalanque
1
1
1
1.5
L
Cerberus
Tz PriMe Tz
Cerberus
0
5
3
0.3
L
0
5
1
0.1
L
Chaac
0
4
1
0.13
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
40,439
62,446
Taken
53,662
36,317
Mitigated
36,558
17,366
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Asroilu_
Bakasura
8,063
5,238
0
2,752
10,789
5,151
345
2,904
7,543
0
42,023
W
Mulan
Chirp-san
Mulan
10,801
1,589
0
4,212
12,010
12,459
0
2,096
9,754
0
59,780
W
Ganesha
MadEyeGax
Ganesha
5,068
1,344
0
1,959
12,988
13,078
190
4,424
8,564
22,781
0
W
7,198
1,448
0
5,039
8,866
3,258
352
1,251
7,571
65,706
0
W
Izanami
8,950
7,315
0
3,396
10,864
3,831
2,208
4,300
6,404
0
50,849
L
Xbalanque
TheRealAlemany
Xbalanque
5,067
2,816
474
1,856
7,269
2,007
175
960
6,309
0
45,339
L
Cerberus
Tz PriMe Tz
Cerberus
9,808
963
221
3,836
20,324
14,792
0
6,831
13,342
46,025
0
L
6,272
2,376
0
3,385
10,714
3,831
0
5,330
4,955
43,582
6,191
L
Chaac
8,306
2,616
0
4,842
13,350
10,536
0
4,015
8,643
0
37,996
W
8,422
1,068
4,253
6,157
8,934
3,932
439
3,142
5,752
55,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
43,684
481
Minions Killed
459
0
Camps Cleared
0
1,506,169
Distance Traveled
1,547,154
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,133
508
102
6
0
364,988
0
W
Mulan
9,408
588
112
7
0
316,605
2
W
Ganesha
8,237
515
9
1
0
318,516
2
W
Raijin
9,244
578
125
8
0
308,794
4
W
Izanami
7,635
477
108
7
0
296,547
2
L
Xbalanque
7,140
446
70
4
0
282,148
0
L
Cerberus
7,320
458
139
9
0
283,755
2
L
Freya
7,498
469
91
6
0
280,266
2
L
Chaac
7,267
454
79
5
0
295,012
1
W
Hel
9,160
573
105
7
0
306,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role