Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GosHcaN
Cu Chulainn
Level 160
God Stats
8W - 6L
1,448 SR
Queue Stats
718W - 708L
1,533 Elo+
Party 1
Khepri
Khepri
TheMadchine
Khepri
Level 129
God Stats
54W - 38L
1,614 SR
Queue Stats
631W - 469L
1,574 Elo+
Party 1
Merlin
Merlin
aleroomaan
Merlin
Level 69
God Stats
1W - 0L
1,460 SR
Queue Stats
25W - 17L
1,541 Elo+
Party 1
Team Averages
Level 132
1,504 SR
1,530 Elo+

VS

Team Averages
Level 133
1,505 SR
1,505 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SOULSMASTERR
Jormungandr
Level 58
God Stats
10W - 14L
1,524 SR
Queue Stats
171W - 176L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 0 / 1
4,846
692
2,593
4,093
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
 
Danzaburou
7
3 / 2 / 0
4,550
650
4,180
3,759
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
GosHcaN
Cu Chulainn
8
2 / 0 / 1
4,974
711
3,495
3,958
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
7
0 / 0 / 4
4,594
656
1,418
3,023
717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
aleroomaan
Merlin
8
1 / 0 / 1
4,763
680
1,946
1,333
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 3 / 1
4,313
616
2,950
5,247
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
 
The Morrigan
7
0 / 0 / 0
4,193
599
180
2,500
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
 
Atlas
6
1 / 0 / 1
3,860
551
1,336
2,919
1,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
 
Anhur
6
0 / 3 / 0
3,659
523
1,868
4,478
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SOULSMASTERR
Jormungandr
8
0 / 3 / 0
4,234
605
1,490
5,502
2,869
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
W
Danzaburou
 
Danzaburou
3
2
0
1.5
L
Serqet
 
Serqet
1
3
1
0.5
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Atlas
 
Atlas
1
0
1
1.5
L
Anhur
 
Anhur
0
3
0
0
W
Cu Chulainn
GosHcaN
Cu Chulainn
2
0
1
2.5
L
Jormungandr
SOULSMASTERR
Jormungandr
0
3
0
0
W
Khepri
0
0
4
2
W
Merlin
aleroomaan
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
7,824
16,166
Taken
20,646
4,398
Mitigated
7,320
8,076
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,593
781
0
2,219
4,093
838
0
73
3,986
0
22,947
W
Danzaburou
 
Danzaburou
4,180
2,173
0
429
3,759
733
72
739
2,846
0
22,294
L
Serqet
 
Serqet
2,950
547
0
1,560
5,247
1,287
0
721
4,410
0
14,418
L
The Morrigan
 
The Morrigan
180
96
0
375
2,500
719
0
1,459
921
17,834
0
L
Atlas
 
Atlas
1,336
607
168
990
2,919
1,689
0
170
2,749
7,824
0
L
Anhur
 
Anhur
1,868
1,280
0
1,414
4,478
756
0
981
3,497
0
14,352
W
Cu Chulainn
GosHcaN
Cu Chulainn
3,495
974
0
2,700
3,958
1,753
0
1,467
2,491
0
24,496
L
Jormungandr
SOULSMASTERR
Jormungandr
1,490
576
0
1,660
5,502
2,869
0
0
5,116
20,370
0
W
Khepri
1,418
183
1,096
1,408
3,023
717
0
597
2,426
8,166
0
W
Merlin
aleroomaan
Merlin
1,946
255
0
224
1,333
357
0
96
1,237
25,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
20,259
216
Minions Killed
189
0
Camps Cleared
0
761,515
Distance Traveled
642,631
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,846
692
52
7
0
170,433
3
W
Danzaburou
4,550
650
47
7
0
126,188
0
L
Serqet
4,313
616
38
5
0
157,999
3
L
The Morrigan
4,193
599
53
8
0
134,004
2
L
Atlas
3,860
551
10
1
0
133,527
2
L
Anhur
3,659
523
38
5
0
97,394
2
W
Cu Chulainn
4,974
711
46
7
0
159,813
2
L
Jormungandr
4,234
605
50
7
0
119,707
1
W
Khepri
4,594
656
12
2
0
157,912
3
W
Merlin
4,763
680
59
8
0
147,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role