Player Matchup

Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ClosetedSoul
Baron Samedi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,716 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarsRoamer
Morgan Le Fay
Level 104
God Stats
2W - 0L
1,686 SR
Queue Stats
114W - 104L
1,612 Elo+
Party 1
Geb
Geb
RAW900
Geb
Level 126
God Stats
2W - 2L
1,265 SR
Queue Stats
33W - 24L
1,510 Elo+
Party 1
Rama
Rama
Zermun
Rama
Level 104
God Stats
5W - 6L
1,417 SR
Queue Stats
402W - 424L
1,503 Elo+
Solo
Team Averages
Level 98
1,474 SR
1,568 Elo+

VS

Team Averages
Level 74
1,492 SR
1,396 Elo+
Janus
Janus
BabaJagaa
Janus
Level 65
God Stats
14W - 12L
1,587 SR
Queue Stats
334W - 302L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
DABEda
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Bellona
Bellona
GreatPopeGapa
Bellona
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 223L
1,555 Elo+
Party 2
Anhur
Anhur
Jaysom
Anhur
Level 123
God Stats
2W - 5L
1,372 SR
Queue Stats
237W - 256L
1,531 Elo+
Solo
Cliodhna
Cliodhna
Tseko_Breaker
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 1 / 13
10,320
1,032
11,094
12,858
9,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ClosetedSoul
Baron Samedi
17
4 / 4 / 12
10,234
1,023
7,441
10,012
4,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
MarsRoamer
Morgan Le Fay
19
4 / 0 / 24
11,138
1,114
16,300
5,897
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
RAW900
Geb
18
4 / 0 / 23
11,620
1,162
7,751
7,737
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Zermun
Rama
18
14 / 1 / 11
12,539
1,254
23,162
12,128
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BabaJagaa
Janus
15
1 / 4 / 2
9,656
966
13,418
7,061
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
DABEda
Ao Kuang
15
4 / 11 / 1
9,810
981
11,562
17,671
6,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
1 / 2 / 2
9,261
926
6,290
15,255
17,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Jaysom
Anhur
16
0 / 5 / 3
9,141
914
10,017
13,634
3,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Tseko_Breaker
Cliodhna
15
0 / 9 / 3
8,995
900
4,228
18,336
6,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
17
31
Kills
6
6
Deaths
31
83
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
13
11.5
L
Janus
BabaJagaa
Janus
1
4
2
0.5
W
Baron Samedi
ClosetedSoul
Baron Samedi
4
4
12
2.5
L
Ao Kuang
DABEda
Ao Kuang
4
11
1
0.41
L
Bellona
1
2
2
1
L
Anhur
Jaysom
Anhur
0
5
3
0.3
W
Morgan Le Fay
MarsRoamer
Morgan Le Fay
4
0
24
16
W
Geb
RAW900
Geb
4
0
23
15.5
L
Cliodhna
Tseko_Breaker
Cliodhna
0
9
3
0.17
W
Rama
Zermun
Rama
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,748
Damage
45,515
48,632
Taken
71,957
30,367
Mitigated
35,641
14,646
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,094
5,741
0
3,266
12,858
9,196
0
7,598
5,260
0
26,621
L
Janus
BabaJagaa
Janus
13,418
664
0
698
7,061
2,769
0
2,383
4,624
41,374
0
W
Baron Samedi
ClosetedSoul
Baron Samedi
7,441
918
1,376
2,234
10,012
4,280
0
7,557
2,455
22,503
0
L
Ao Kuang
DABEda
Ao Kuang
11,562
3,702
0
2,677
17,671
6,018
0
9,580
7,761
16,620
0
L
Bellona
6,290
1,048
0
598
15,255
17,036
0
6,308
8,703
0
19,901
L
Anhur
Jaysom
Anhur
10,017
3,570
0
0
13,634
3,393
0
4,248
9,210
0
33,017
W
Morgan Le Fay
MarsRoamer
Morgan Le Fay
16,300
2,120
85
828
5,897
2,665
0
3,029
2,868
34,035
0
W
Geb
RAW900
Geb
7,751
702
0
1,924
7,737
9,379
0
3,058
4,679
12,792
0
L
Cliodhna
Tseko_Breaker
Cliodhna
4,228
198
0
0
18,336
6,425
0
7,831
10,167
0
14,938
W
Rama
Zermun
Rama
23,162
20,416
0
4,933
12,128
4,847
0
3,738
8,390
0
45,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,851
Gold Earned
46,863
192
Minions Killed
167
9
Camps Cleared
6
1,020,394
Distance Traveled
940,387
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,320
1,032
30
3
1
219,708
0
L
Janus
9,656
966
60
6
0
200,571
4
W
Baron Samedi
10,234
1,023
44
4
1
176,079
0
L
Ao Kuang
9,810
981
7
1
2
168,911
1
L
Bellona
9,261
926
34
3
2
213,562
0
L
Anhur
9,141
914
33
3
1
180,588
0
W
Morgan Le Fay
11,138
1,114
47
5
3
227,893
1
W
Geb
11,620
1,162
15
2
0
220,676
0
L
Cliodhna
8,995
900
33
3
1
176,755
0
W
Rama
12,539
1,254
56
6
4
176,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role