Player Matchup

Raijin
Raijin
KiLLaJOSH16
Raijin
Level 75
God Stats
1W - 2L
1,318 SR
Queue Stats
120W - 120L
1,380 Elo+
Solo
Thanatos
Thanatos
Sil170
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
XPLG_Blade
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,348 Elo+
Party 1
Erlang Shen
Erlang Shen
iiKno-uMad
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 1
Fafnir
Fafnir
vDeMoNiiC---
Fafnir
Level 128
God Stats
0W - 2L
1,660 SR
Queue Stats
2W - 8L
1,312 Elo+
Party 1
Team Averages
Level 100
1,496 SR
1,381 Elo+

VS

Team Averages
Level 93
1,524 SR
1,439 Elo+
Khepri
Khepri
L0L4_MENT0410
Khepri
Level 46
God Stats
1W - 1L
1,314 SR
Queue Stats
56W - 58L
1,461 Elo+
Party 2
Artio
Artio
Monarlynikes
Artio
Level 92
God Stats
1W - 1L
1,551 SR
Queue Stats
103W - 111L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
White Zombie794
Zhong Kui
Level 137
God Stats
10W - 7L
1,614 SR
Queue Stats
535W - 575L
1,421 Elo+
Solo
Cerberus
Cerberus
XxKrAcXx13
Cerberus
Level 68
God Stats
4W - 2L
1,556 SR
Queue Stats
400W - 442L
1,428 Elo+
Party 2
Merlin
Merlin
ulquiorracifer21
Merlin
Level 120
God Stats
3W - 1L
1,583 SR
Queue Stats
115W - 106L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 4 / 9
10,252
732
17,076
11,100
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sil170
Thanatos
18
9 / 6 / 1
10,660
761
15,993
15,330
6,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
XPLG_Blade
Jormungandr
19
6 / 4 / 11
11,213
801
19,614
18,830
24,286
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
iiKno-uMad
Erlang Shen
12
1 / 5 / 6
8,196
585
7,060
13,851
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
17
1 / 5 / 11
10,263
733
16,983
18,715
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 15
10,408
743
7,098
17,037
18,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
5 / 4 / 13
11,642
832
10,923
20,540
19,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
White Zombie794
Zhong Kui
17
3 / 7 / 13
10,161
726
15,423
16,587
10,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
XxKrAcXx13
Cerberus
19
8 / 3 / 13
12,107
865
15,084
29,742
32,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 8
11,368
812
20,132
9,623
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
22
Kills
24
24
Deaths
22
38
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
4
9
2.38
W
1
5
15
1.7
W
5
4
13
2.88
L
Thanatos
Sil170
Thanatos
9
6
1
1.58
W
Zhong Kui
White Zombie794
Zhong Kui
3
7
13
1.36
L
Jormungandr
XPLG_Blade
Jormungandr
6
4
11
2.88
W
Cerberus
XxKrAcXx13
Cerberus
8
3
13
4.83
L
Erlang Shen
iiKno-uMad
Erlang Shen
1
5
6
0.8
W
7
3
8
3.67
L
Fafnir
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,726
Damage
68,660
77,826
Taken
93,529
57,089
Mitigated
84,897
34,032
Healing
39,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
17,076
1,682
4,064
3,822
11,100
3,943
0
9,795
1,075
29,777
0
W
7,098
380
996
1,866
17,037
18,621
212
10,079
6,710
12,784
0
W
10,923
1,367
2,896
8,516
20,540
19,150
530
11,219
8,921
25,167
0
L
Thanatos
Sil170
Thanatos
15,993
4,125
1,646
7,993
15,330
6,802
0
12,181
2,775
0
22,853
W
Zhong Kui
White Zombie794
Zhong Kui
15,423
536
1,698
3,307
16,587
10,834
777
10,898
5,413
26,854
0
L
Jormungandr
XPLG_Blade
Jormungandr
19,614
4,883
1,098
5,278
18,830
24,286
56
15,773
2,680
44,074
0
W
Cerberus
XxKrAcXx13
Cerberus
15,084
1,109
1,625
15,180
29,742
32,534
456
13,951
15,381
28,029
0
L
Erlang Shen
iiKno-uMad
Erlang Shen
7,060
3,995
367
3,116
13,851
7,203
0
12,552
1,096
0
9,860
W
20,132
1,288
1,354
1,738
9,623
3,758
1,723
6,096
3,431
47,410
0
L
Fafnir
16,983
5,548
779
5,869
18,715
14,855
0
16,813
1,540
24,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,584
Gold Earned
55,686
120
Minions Killed
163
0
Camps Cleared
0
1,116,681
Distance Traveled
1,203,459
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,252
732
34
2
0
226,754
4
W
Khepri
10,408
743
23
2
0
229,303
0
W
Artio
11,642
832
14
1
0
259,799
0
L
Thanatos
10,660
761
20
1
0
239,962
0
W
Zhong Kui
10,161
726
17
1
0
230,104
0
L
Jormungandr
11,213
801
44
3
0
250,264
0
W
Cerberus
12,107
865
51
4
0
261,511
0
L
Erlang Shen
8,196
585
7
1
0
178,850
0
W
Merlin
11,368
812
58
4
0
222,742
0
L
Fafnir
10,263
733
15
1
0
220,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role