Player Matchup

Ymir
Ymir
Jroydafatman
Ymir
Level 124
God Stats
4W - 7L
1,569 SR
Queue Stats
200W - 242L
1,394 Elo+
Party 1
Skadi
Skadi
LaChuleta258
Skadi
Level 128
God Stats
2W - 3L
1,584 SR
Queue Stats
445W - 491L
1,525 Elo+
Party 1
Chronos
Chronos
Mordryn
Chronos
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 32L
1,570 Elo+
Solo
Osiris
Osiris
MrPandastic1
Osiris
Level 128
God Stats
5W - 9L
1,500 SR
Queue Stats
1,423W - 1,406L
1,441 Elo+
Solo
Hera
Hera
SASSY-KlTTEN
Hera
Level 124
God Stats
23W - 21L
1,567 SR
Queue Stats
464W - 463L
1,523 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,491 Elo+

VS

Team Averages
Level 109
1,495 SR
1,522 Elo+
Mulan
Mulan
Bersace
Mulan
Level 107
God Stats
3W - 8L
1,306 SR
Queue Stats
412W - 408L
1,511 Elo+
Solo
Cthulhu
Cthulhu
DuH FuRly GhoSt
Cthulhu
Level 123
God Stats
7W - 9L
1,385 SR
Queue Stats
264W - 266L
1,531 Elo+
Solo
Izanami
Izanami
TheDemiGodOW
Izanami
Level 98
God Stats
8W - 2L
1,304 SR
Queue Stats
349W - 334L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
luhfIame
Baron Samedi
Level 126
God Stats
10W - 5L
1,650 SR
Queue Stats
128W - 133L
1,514 Elo+
Party 2
Khepri
Khepri
osgerr
Khepri
Level 89
God Stats
5W - 1L
1,830 SR
Queue Stats
27W - 30L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,361
424
3,590
15,198
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 8 / 3
6,269
418
5,263
10,181
2,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Mordryn
Chronos
13
1 / 5 / 0
7,905
527
9,367
11,837
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
13
5 / 5 / 2
7,874
525
7,171
11,247
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
7,598
507
2,981
5,617
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bersace
Mulan
16
11 / 0 / 5
9,570
638
13,443
10,493
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 6
8,278
552
6,392
10,740
8,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
TheDemiGodOW
Izanami
14
6 / 4 / 7
8,723
582
8,274
9,640
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
luhfIame
Baron Samedi
14
3 / 2 / 5
8,494
566
5,940
5,852
2,862
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
osgerr
Khepri
13
4 / 1 / 15
8,666
578
5,978
12,691
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
26
26
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bersace
Mulan
11
0
5
13.5
W
2
1
6
5
L
0
6
4
0.33
L
0
8
3
0.19
L
Chronos
Mordryn
Chronos
1
5
0
0.2
L
Osiris
5
5
2
1.2
L
1
2
1
0.75
W
Izanami
TheDemiGodOW
Izanami
6
4
7
2.38
W
Baron Samedi
luhfIame
Baron Samedi
3
2
5
2.75
W
Khepri
osgerr
Khepri
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,372
Damage
40,027
54,080
Taken
49,416
22,641
Mitigated
33,316
8,539
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bersace
Mulan
13,443
1,499
0
6,919
10,493
4,856
93
3,204
7,235
0
59,835
W
6,392
181
330
2,086
10,740
8,541
366
5,589
5,126
51,085
0
L
3,590
784
0
1,916
15,198
8,031
0
4,268
10,930
21,484
0
L
5,263
2,621
0
577
10,181
2,439
112
3,445
6,736
0
33,694
L
Chronos
Mordryn
Chronos
9,367
6,527
0
2,675
11,837
4,146
0
5,638
6,199
54,648
0
L
Osiris
7,171
2,633
0
1,848
11,247
6,428
0
3,205
8,042
0
50,720
L
2,981
585
0
1,523
5,617
1,597
0
1,754
3,863
47,201
0
W
Izanami
TheDemiGodOW
Izanami
8,274
5,825
0
2,779
9,640
3,456
2,734
2,239
7,401
0
59,723
W
Baron Samedi
luhfIame
Baron Samedi
5,940
1,008
952
1,744
5,852
2,862
526
1,667
4,075
52,921
0
W
Khepri
osgerr
Khepri
5,978
875
0
3,077
12,691
13,601
980
3,086
9,573
21,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
43,731
411
Minions Killed
439
0
Camps Cleared
0
1,295,229
Distance Traveled
1,458,263
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,570
638
95
6
0
355,355
4
W
Cthulhu
8,278
552
101
7
0
297,937
1
L
Ymir
6,361
424
41
3
0
234,976
4
L
Skadi
6,269
418
69
5
0
245,267
0
L
Chronos
7,905
527
105
7
0
248,777
1
L
Osiris
7,874
525
91
6
0
297,456
2
L
Hera
7,598
507
105
7
0
268,753
2
W
Izanami
8,723
582
112
7
0
255,816
1
W
Baron Samedi
8,494
566
111
7
0
273,356
4
W
Khepri
8,666
578
20
1
0
275,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role