Player Matchup

Achilles
Achilles
Gonzapolis5427
Achilles
Level 117
God Stats
2W - 5L
1,522 SR
Queue Stats
94W - 75L
1,616 Elo+
Party 2
Thanatos
Thanatos
Mnkke
Thanatos
Level 69
God Stats
2W - 4L
1,409 SR
Queue Stats
34W - 54L
1,409 Elo+
Party 2
Neith
Neith
ShorteScarab
Neith
Level 69
God Stats
1W - 2L
1,539 SR
Queue Stats
38W - 45L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
VoidMonstercats
Kukulkan
Level 2
God Stats
2W - 2L
1,694 SR
Queue Stats
2W - 2L
1,701 Elo+
Party 2
Ymir
Ymir
thechiefisBEAST
Ymir
Level 14
God Stats
2W - 2L
1,694 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 2
Team Averages
Level 54
1,571 SR
1,531 Elo+

VS

Team Averages
Level 74
1,642 SR
1,534 Elo+
Kukulkan
Kukulkan
DANTELODON
Kukulkan
Level 123
God Stats
268W - 271L
1,449 SR
Queue Stats
902W - 920L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saint-Empereur
Kumbhakarna
Level 34
God Stats
9W - 4L
1,916 SR
Queue Stats
310W - 248L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
Level 97
God Stats
29W - 27L
1,593 SR
Queue Stats
538W - 510L
1,503 Elo+
Solo
Guan Yu
Guan Yu
X_SOLARFLAMEZ_X
Guan Yu
Level 48
God Stats
1W - 0L
1,717 SR
Queue Stats
66W - 45L
1,608 Elo+
Solo
Bakasura
Bakasura
maxou00303
Bakasura
Level 68
God Stats
15W - 12L
1,534 SR
Queue Stats
107W - 77L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
11 / 3 / 8
17,153
1,072
38,191
30,395
49,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Mnkke
Thanatos
20
5 / 6 / 2
14,072
880
14,464
18,014
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 11
14,779
924
19,925
21,098
9,461
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
1 / 7 / 8
13,665
854
17,860
14,450
6,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 5 / 9
14,547
909
7,275
34,655
40,962
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DANTELODON
Kukulkan
20
2 / 4 / 8
13,580
849
28,035
12,551
8,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Saint-Empereur
Kumbhakarna
20
5 / 2 / 16
16,513
1,032
17,310
26,505
51,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
20
5 / 8 / 11
15,182
949
32,762
21,136
12,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 13
15,228
952
21,206
27,285
41,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
maxou00303
Bakasura
20
6 / 3 / 9
16,712
1,045
13,135
15,954
8,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
81
20
Kills
24
24
Deaths
20
38
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DANTELODON
Kukulkan
2
4
8
1.5
L
Achilles
11
3
8
5
L
Thanatos
Mnkke
Thanatos
5
6
2
1
W
Kumbhakarna
Saint-Empereur
Kumbhakarna
5
2
16
6.5
L
2
3
11
2.5
W
Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
5
8
11
1.31
L
Kukulkan
1
7
8
0.71
W
6
3
13
4.17
W
Bakasura
maxou00303
Bakasura
6
3
9
3.5
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,715
Damage
112,448
118,612
Taken
103,431
114,684
Mitigated
122,758
17,046
Healing
25,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DANTELODON
Kukulkan
28,035
1,073
176
1,816
12,551
8,327
0
2,116
9,840
48,807
0
L
Achilles
38,191
9,724
0
3,917
30,395
49,393
0
11,799
17,709
23,972
49,429
L
Thanatos
Mnkke
Thanatos
14,464
768
0
5,497
18,014
8,271
0
9,081
8,639
0
27,707
W
Kumbhakarna
Saint-Empereur
Kumbhakarna
17,310
1,193
0
1,372
26,505
51,335
0
11,980
13,692
32,106
0
L
19,925
10,434
0
5,019
21,098
9,461
0
7,165
13,800
0
57,006
W
Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
32,762
18,607
0
3,302
21,136
12,875
0
4,227
16,250
0
73,185
L
Kukulkan
17,860
2,444
0
519
14,450
6,597
0
4,674
9,660
41,682
0
W
21,206
2,154
5,680
9,380
27,285
41,528
0
12,046
14,238
5,206
34,002
W
Bakasura
maxou00303
Bakasura
13,135
9,182
0
4,266
15,954
8,693
0
3,124
12,545
0
45,619
L
7,275
1,280
0
2,094
34,655
40,962
0
16,213
18,155
24,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,216
Gold Earned
77,215
336
Minions Killed
328
8
Camps Cleared
15
1,497,971
Distance Traveled
1,623,797
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,580
849
63
4
0
314,861
2
L
Achilles
17,153
1,072
70
4
1
323,955
0
L
Thanatos
14,072
880
23
1
2
289,273
3
W
Kumbhakarna
16,513
1,032
34
2
2
325,743
0
L
Neith
14,779
924
120
8
2
277,790
1
W
Ah Muzen Cab
15,182
949
79
5
1
300,102
0
L
Kukulkan
13,665
854
87
5
1
308,655
0
W
Guan Yu
15,228
952
38
2
4
326,689
0
W
Bakasura
16,712
1,045
114
7
8
356,402
0
L
Ymir
14,547
909
36
2
2
298,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role