Player Matchup

Vamana
Vamana
DeathAngel61423
Vamana
Level 105
God Stats
21W - 10L
1,809 SR
Queue Stats
669W - 567L
1,652 Elo+
Party 2
Mulan
Mulan
JeffoSteve
Mulan
Level 148
God Stats
4W - 1L
1,641 SR
Queue Stats
110W - 101L
1,640 Elo+
Party 1
Olorun
Olorun
NasaEngineer
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,692 Elo+
Party 1
Scylla
Scylla
ShadyAxl
Scylla
Level 149
God Stats
11W - 10L
1,535 SR
Queue Stats
180W - 162L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
TheDivineShadow
Danzaburou
Level 32
God Stats
5W - 5L
1,618 SR
Queue Stats
200W - 172L
1,570 Elo+
Party 2
Team Averages
Level 97
1,621 SR
1,635 Elo+

VS

Team Averages
Level 93
1,618 SR
1,576 Elo+
Chaac
Chaac
BlueBallBandit
Chaac
Level 109
God Stats
5W - 9L
1,437 SR
Queue Stats
499W - 498L
1,555 Elo+
Party 3
Skadi
Skadi
DryInsertion
Skadi
Level 25
God Stats
22W - 16L
1,588 SR
Queue Stats
66W - 47L
1,640 Elo+
Party 3
Mulan
Mulan
LtM0RNINGW00D
Mulan
Level 141
God Stats
30W - 19L
1,722 SR
Queue Stats
517W - 518L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
PGreen
Cthulhu
Level 48
God Stats
6W - 3L
1,748 SR
Queue Stats
97W - 83L
1,518 Elo+
Solo
Hades
Hades
The4skinKnight
Hades
Level 141
God Stats
10W - 7L
1,595 SR
Queue Stats
631W - 651L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 14
10,038
627
16,390
17,338
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
14
2 / 4 / 2
8,850
553
12,517
14,920
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
16
8 / 4 / 8
10,010
626
16,083
13,707
7,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
ShadyAxl
Scylla
17
6 / 2 / 5
10,271
642
7,370
6,737
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TheDivineShadow
Danzaburou
15
6 / 1 / 4
9,625
602
8,529
9,691
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
7,600
475
10,308
18,637
15,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 10 / 2
6,552
410
6,376
11,541
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 4 / 3
9,445
590
12,607
12,834
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
PGreen
Cthulhu
11
1 / 7 / 3
6,480
405
5,333
17,150
9,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 4 / 0
7,996
500
9,918
13,967
7,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
30
Kills
12
12
Deaths
30
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
8
1
14
15
L
0
10
2
0.1
W
Mulan
2
4
2
0.75
L
7
4
3
2.13
W
Olorun
8
4
8
3
L
Cthulhu
PGreen
Cthulhu
1
7
3
0.36
W
Scylla
ShadyAxl
Scylla
6
2
5
4.25
L
4
4
0
1
W
Danzaburou
TheDivineShadow
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,889
Damage
44,542
62,393
Taken
74,129
37,156
Mitigated
41,981
22,297
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,308
1,318
0
7,596
18,637
15,465
0
1,184
16,480
6,512
37,229
W
16,390
9,966
526
7,236
17,338
13,872
96
6,375
10,837
221
35,330
L
6,376
3,121
0
1,118
11,541
2,960
0
7,738
3,803
0
35,375
W
Mulan
12,517
1,880
0
3,699
14,920
10,472
0
1,349
12,786
4,612
56,236
L
12,607
2,877
0
4,390
12,834
6,441
0
4,126
8,594
0
59,274
W
Olorun
16,083
11,844
378
4,921
13,707
7,012
2,526
4,336
9,371
75,743
0
L
Cthulhu
PGreen
Cthulhu
5,333
934
298
2,517
17,150
9,486
0
7,611
9,539
25,843
0
W
Scylla
ShadyAxl
Scylla
7,370
1,512
0
1,253
6,737
2,242
0
2,915
3,780
76,029
0
L
9,918
672
953
7,036
13,967
7,629
0
3,692
10,275
50,898
0
W
Danzaburou
TheDivineShadow
Danzaburou
8,529
2,638
0
4,284
9,691
3,558
0
2,466
7,100
0
60,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
38,073
543
Minions Killed
390
0
Camps Cleared
0
1,493,863
Distance Traveled
1,426,614
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,600
475
75
5
0
280,922
1
W
Vamana
10,038
627
27
2
0
314,291
1
L
Skadi
6,552
410
69
4
0
257,076
3
W
Mulan
8,850
553
123
8
0
301,987
3
L
Mulan
9,445
590
105
7
0
311,959
1
W
Olorun
10,010
626
127
8
0
251,909
2
L
Cthulhu
6,480
405
36
2
0
278,681
0
W
Scylla
10,271
642
151
9
0
303,348
2
L
Hades
7,996
500
105
7
0
297,976
2
W
Danzaburou
9,625
602
115
7
0
322,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role