Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Hannibal Kang
Vulcan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 105L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KitFisto CW
Tsukuyomi
Level 129
God Stats
4W - 0L
1,825 SR
Queue Stats
102W - 110L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Sol RyuKen
Cabrakan
Level 145
God Stats
1W - 1L
1,264 SR
Queue Stats
100W - 108L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
VCPro
Gilgamesh
Level 144
God Stats
1W - 0L
1,300 SR
Queue Stats
42W - 55L
1,427 Elo+
Party 1
Team Averages
Level 140
1,478 SR
1,483 Elo+

VS

Team Averages
Level 136
1,547 SR
1,503 Elo+
Jing Wei
Jing Wei
Angel9Farts
Jing Wei
Level 149
God Stats
4W - 4L
1,468 SR
Queue Stats
242W - 228L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
Masami-Lain
Kumbhakarna
Level 149
God Stats
0W - 2L
1,799 SR
Queue Stats
48W - 52L
1,502 Elo+
Solo
Persephone
Persephone
Randolph6213
Persephone
Level 85
God Stats
8W - 11L
1,469 SR
Queue Stats
483W - 486L
1,539 Elo+
Solo
Atlas
Atlas
karimjc27
Atlas
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 148L
1,498 Elo+
Party 2
Xing Tian
Xing Tian
noeystarlight
Xing Tian
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 133L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
8 / 3 / 14
11,378
948
17,267
12,505
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 3 / 9
11,718
977
23,484
9,022
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KitFisto CW
Tsukuyomi
13
1 / 6 / 9
8,700
725
10,120
9,779
3,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Sol RyuKen
Cabrakan
16
2 / 3 / 19
9,585
799
10,960
10,971
16,598
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
VCPro
Gilgamesh
16
3 / 4 / 17
10,050
838
8,152
12,874
11,821
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angel9Farts
Jing Wei
16
5 / 4 / 9
9,781
815
11,200
11,026
6,189
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Masami-Lain
Kumbhakarna
16
2 / 5 / 14
9,714
810
5,762
15,465
15,801
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Randolph6213
Persephone
17
4 / 5 / 11
10,597
883
12,699
10,407
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
karimjc27
Atlas
14
0 / 5 / 13
8,794
733
3,679
22,725
16,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
noeystarlight
Xing Tian
17
8 / 5 / 10
10,304
859
8,219
19,741
14,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
76
24
Kills
19
19
Deaths
24
68
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
3
14
5
L
Jing Wei
Angel9Farts
Jing Wei
5
4
9
2.38
W
10
3
9
4.83
W
Tsukuyomi
KitFisto CW
Tsukuyomi
1
6
9
0.92
L
Kumbhakarna
Masami-Lain
Kumbhakarna
2
5
14
1.8
L
Persephone
Randolph6213
Persephone
4
5
11
1.9
W
Cabrakan
Sol RyuKen
Cabrakan
2
3
19
3.83
W
Gilgamesh
VCPro
Gilgamesh
3
4
17
2.88
L
Atlas
karimjc27
Atlas
0
5
13
1.3
L
Xing Tian
noeystarlight
Xing Tian
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,983
Damage
41,559
55,151
Taken
79,364
41,439
Mitigated
57,140
18,716
Healing
29,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
17,267
14,208
1,818
4,788
12,505
5,171
2,524
7,263
5,073
0
42,025
L
Jing Wei
Angel9Farts
Jing Wei
11,200
9,116
2,033
1,673
11,026
6,189
1,162
4,465
6,516
0
28,222
W
23,484
13,804
459
2,441
9,022
4,058
1,035
5,692
3,189
46,635
0
W
Tsukuyomi
KitFisto CW
Tsukuyomi
10,120
1,600
463
900
9,779
3,791
634
5,371
4,154
0
17,880
L
Kumbhakarna
Masami-Lain
Kumbhakarna
5,762
566
1,898
2,456
15,465
15,801
519
4,461
10,860
15,756
0
L
Persephone
Randolph6213
Persephone
12,699
891
1,169
2,337
10,407
4,815
1,150
5,301
4,971
34,049
0
W
Cabrakan
Sol RyuKen
Cabrakan
10,960
995
1,583
2,343
10,971
16,598
63
4,786
6,061
15,678
0
W
Gilgamesh
VCPro
Gilgamesh
8,152
1,583
841
3,080
12,874
11,821
2,456
6,478
6,315
0
17,175
L
Atlas
karimjc27
Atlas
3,679
579
1,819
8,098
22,725
16,230
160
12,342
10,180
13,106
0
L
Xing Tian
noeystarlight
Xing Tian
8,219
244
2,151
5,674
19,741
14,105
563
7,124
12,391
15,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
49,190
137
Minions Killed
124
0
Camps Cleared
0
1,061,467
Distance Traveled
1,070,758
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,378
948
52
4
0
211,380
1
L
Jing Wei
9,781
815
33
3
0
194,085
2
W
Vulcan
11,718
977
47
4
0
227,768
2
W
Tsukuyomi
8,700
725
15
1
0
210,405
0
L
Kumbhakarna
9,714
810
11
1
0
215,151
0
L
Persephone
10,597
883
52
4
0
219,144
1
W
Cabrakan
9,585
799
10
1
0
205,479
0
W
Gilgamesh
10,050
838
13
1
0
206,435
0
L
Atlas
8,794
733
17
1
0
216,532
0
L
Xing Tian
10,304
859
11
1
0
225,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role