Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nani84
Morgan Le Fay
Level 125
God Stats
5W - 5L
1,462 SR
Queue Stats
454W - 499L
1,395 Elo+
Solo
Ares
Ares
RafalGB
Ares
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
madokashoujo
Gilgamesh
Level 61
God Stats
2W - 1L
1,530 SR
Queue Stats
138W - 110L
1,513 Elo+
Party 1
Hercules
Hercules
shekelshekel
Hercules
Level 59
God Stats
3W - 1L
1,499 SR
Queue Stats
103W - 83L
1,548 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,524 Elo+

VS

Team Averages
Level 109
1,492 SR
1,453 Elo+
Bacchus
Bacchus
Brutalism
Bacchus
Level 126
God Stats
0W - 1L
1,334 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 2
Sol
Sol
Niki1969
Sol
Level 84
God Stats
0W - 2L
1,522 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Sholdi
Cthulhu
Level 154
God Stats
0W - 1L
1,512 SR
Queue Stats
12W - 13L
1,485 Elo+
Party 2
Fenrir
Fenrir
b3nz1
Fenrir
Level 76
God Stats
0W - 1L
1,573 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 2
Apollo
Apollo
etisatis
Apollo
Level 106
God Stats
2W - 3L
1,518 SR
Queue Stats
206W - 195L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 4 / 14
10,089
841
13,032
9,807
5,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Nani84
Morgan Le Fay
15
2 / 4 / 15
9,001
750
15,101
9,873
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
RafalGB
Ares
15
3 / 2 / 16
9,827
819
9,310
17,270
24,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
madokashoujo
Gilgamesh
17
4 / 3 / 18
9,829
819
10,339
10,911
9,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
shekelshekel
Hercules
19
10 / 1 / 14
11,288
941
15,487
22,912
17,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brutalism
Bacchus
15
3 / 4 / 7
8,939
745
11,281
14,998
25,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 7 / 3
8,769
731
13,044
12,832
6,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sholdi
Cthulhu
16
1 / 4 / 7
8,742
729
10,513
17,221
19,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
b3nz1
Fenrir
14
3 / 4 / 7
8,302
692
8,556
11,952
6,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
etisatis
Apollo
14
3 / 5 / 4
8,291
691
9,740
11,356
5,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
24
Kills
14
14
Deaths
24
77
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
4
14
3
L
Bacchus
Brutalism
Bacchus
3
4
7
1.63
W
Morgan Le Fay
Nani84
Morgan Le Fay
2
4
15
2.38
L
4
7
3
0.79
W
Ares
RafalGB
Ares
3
2
16
5.5
L
Cthulhu
Sholdi
Cthulhu
1
4
7
1.13
L
Fenrir
b3nz1
Fenrir
3
4
7
1.63
L
Apollo
etisatis
Apollo
3
5
4
1
W
Gilgamesh
madokashoujo
Gilgamesh
4
3
18
4.33
W
Hercules
shekelshekel
Hercules
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,269
Damage
53,134
70,773
Taken
68,359
61,820
Mitigated
62,758
28,926
Healing
18,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,032
5,217
2,377
1,418
9,807
5,009
1,367
4,938
4,869
0
31,140
L
Bacchus
Brutalism
Bacchus
11,281
1,135
212
2,925
14,998
25,182
0
5,116
9,882
16,455
0
W
Morgan Le Fay
Nani84
Morgan Le Fay
15,101
2,222
2,116
1,973
9,873
4,558
888
6,232
3,641
23,524
0
L
13,044
4,875
212
2,376
12,832
6,075
0
4,759
8,073
27,925
0
W
Ares
RafalGB
Ares
9,310
626
0
1,590
17,270
24,916
229
7,137
10,133
15,756
0
L
Cthulhu
Sholdi
Cthulhu
10,513
144
1,987
2,823
17,221
19,891
0
5,616
11,605
16,947
0
L
Fenrir
b3nz1
Fenrir
8,556
1,491
212
2,815
11,952
6,284
0
4,977
6,975
0
12,653
L
Apollo
etisatis
Apollo
9,740
6,925
1,328
3,429
11,356
5,326
0
3,943
7,413
0
17,093
W
Gilgamesh
madokashoujo
Gilgamesh
10,339
3,947
4,148
1,900
10,911
9,517
1,502
5,468
5,443
0
21,223
W
Hercules
shekelshekel
Hercules
15,487
4,735
3,056
10,348
22,912
17,820
313
11,063
11,849
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
43,043
107
Minions Killed
95
0
Camps Cleared
0
1,127,958
Distance Traveled
1,131,917
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,089
841
43
4
0
177,805
2
L
Bacchus
8,939
745
4
0
0
226,650
0
W
Morgan Le Fay
9,001
750
12
1
0
216,636
0
L
Sol
8,769
731
31
3
0
195,227
1
W
Ares
9,827
819
14
1
0
235,240
0
L
Cthulhu
8,742
729
33
3
0
238,771
1
L
Fenrir
8,302
692
11
1
0
246,799
1
L
Apollo
8,291
691
16
1
0
224,470
3
W
Gilgamesh
9,829
819
24
2
0
236,485
0
W
Hercules
11,288
941
14
1
0
261,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role