Player Matchup

Chaac
Chaac
PeekImperfection
Chaac
Level 16
God Stats
3W - 5L
1,440 SR
Queue Stats
4W - 12L
1,095 Elo+
Party 1
Nox
Nox
XDominicSniperXx
Nox
Level 37
God Stats
0W - 1L
1,688 SR
Queue Stats
49W - 35L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
zaytrexx
Danzaburou
Level 16
God Stats
1W - 4L
1,135 SR
Queue Stats
2W - 6L
1,135 Elo+
Party 1
Team Averages
Level 23
1,421 SR
1,209 Elo+

VS

Team Averages
Level 62
1,473 SR
1,319 Elo+
Nox
Nox
Davokiin
Nox
Level 47
God Stats
30W - 27L
1,522 SR
Queue Stats
31W - 29L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Hampo4464
Cthulhu
Level 63
God Stats
3W - 2L
1,462 SR
Queue Stats
42W - 65L
1,351 Elo+
Party 2
Neith
Neith
KuJaK666
Neith
Level 77
God Stats
11W - 16L
1,436 SR
Queue Stats
130W - 228L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,871
581
9,935
16,035
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 7 / 4
10,731
631
10,914
17,986
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
zaytrexx
Danzaburou
11
1 / 10 / 3
9,499
559
6,121
16,756
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
11,288
664
12,382
9,256
3,596
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Hampo4464
Cthulhu
15
7 / 2 / 9
12,135
714
11,823
17,959
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
KuJaK666
Neith
16
11 / 0 / 10
12,513
736
21,435
11,762
4,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
22
22
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Cthulhu
Hampo4464
Cthulhu
7
2
9
5.75
W
Neith
KuJaK666
Neith
11
0
10
16
L
3
5
1
0.7
L
1
7
4
0.43
L
Danzaburou
zaytrexx
Danzaburou
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
45,640
50,777
Taken
38,977
26,585
Mitigated
28,364
4,660
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,382
138
351
2,578
9,256
3,596
546
2,660
6,426
30,944
0
W
Cthulhu
Hampo4464
Cthulhu
11,823
719
1,103
4,862
17,959
20,494
320
5,197
12,273
40,086
0
W
Neith
KuJaK666
Neith
21,435
10,342
418
2,825
11,762
4,274
667
3,532
7,859
0
57,601
L
9,935
1,597
0
2,350
16,035
13,812
0
8,298
7,737
0
21,275
L
10,914
2,291
488
1,353
17,986
7,533
0
9,250
8,736
36,887
0
L
Danzaburou
zaytrexx
Danzaburou
6,121
3,175
0
469
16,756
5,240
0
6,954
9,802
0
19,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
35,936
117
Minions Killed
190
3
Camps Cleared
7
742,374
Distance Traveled
911,782
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,288
664
44
3
5
311,985
4
W
Cthulhu
12,135
714
52
3
1
304,905
1
W
Neith
12,513
736
94
6
1
294,892
3
L
Chaac
9,871
581
34
2
0
299,164
1
L
Nox
10,731
631
52
3
2
247,584
1
L
Danzaburou
9,499
559
31
2
1
195,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role