Player Matchup

Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CharueQc
Cupid
Level 68
God Stats
22W - 34L
1,461 SR
Queue Stats
52W - 88L
1,358 Elo+
Solo
Tiamat
Tiamat
Desnak
Tiamat
Level 56
God Stats
4W - 4L
1,559 SR
Queue Stats
148W - 166L
1,311 Elo+
Party 1
Ymir
Ymir
JBDGod
Ymir
Level 54
God Stats
4W - 7L
1,322 SR
Queue Stats
142W - 161L
1,318 Elo+
Party 1
Pele
Pele
RedPandaPrince
Pele
Level 103
God Stats
2W - 1L
1,705 SR
Queue Stats
129W - 110L
1,405 Elo+
Solo
Team Averages
Level 85
1,509 SR
1,378 Elo+

VS

Team Averages
Level 84
1,426 SR
1,436 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Santiagodf19
Izanami
Level 66
God Stats
34W - 27L
1,522 SR
Queue Stats
128W - 120L
1,411 Elo+
Solo
Da Ji
Da Ji
Xarvik
Da Ji
Level 101
God Stats
1W - 1L
1,466 SR
Queue Stats
127W - 143L
1,404 Elo+
Solo
Persephone
Persephone
deadloche
Persephone
Level 90
God Stats
1W - 0L
1,233 SR
Queue Stats
326W - 348L
1,415 Elo+
Solo
Ymir
Ymir
herb1563
Ymir
Level 56
God Stats
9W - 11L
1,410 SR
Queue Stats
265W - 307L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 8 / 1
8,003
500
6,104
15,741
7,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
CharueQc
Cupid
12
1 / 4 / 2
7,209
451
6,673
7,467
1,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Desnak
Tiamat
11
1 / 7 / 1
7,567
473
7,659
9,554
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
JBDGod
Ymir
11
1 / 3 / 2
6,944
434
4,566
10,892
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 1
8,368
523
7,822
13,853
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 2 / 3
9,506
594
13,006
13,604
9,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Santiagodf19
Izanami
14
6 / 2 / 3
8,966
560
9,109
8,928
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Xarvik
Da Ji
15
4 / 1 / 10
9,093
568
5,340
10,811
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
deadloche
Persephone
15
5 / 2 / 7
9,465
592
7,314
8,795
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
3 / 1 / 9
8,656
541
4,387
11,350
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
24
25
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
8
1
0.31
W
Chaac
 
Chaac
6
2
3
3.75
L
Cupid
CharueQc
Cupid
1
4
2
0.5
L
Tiamat
Desnak
Tiamat
1
7
1
0.21
L
Ymir
JBDGod
Ymir
1
3
2
0.67
L
3
3
1
1.17
W
Izanami
Santiagodf19
Izanami
6
2
3
3.75
W
Da Ji
Xarvik
Da Ji
4
1
10
9
W
Persephone
deadloche
Persephone
5
2
7
4.25
W
Ymir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,824
Damage
39,156
57,507
Taken
53,488
26,351
Mitigated
30,309
13,378
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,104
2,631
0
2,062
15,741
7,369
0
1,496
14,245
36,347
0
W
Chaac
 
Chaac
13,006
3,618
0
7,405
13,604
9,117
2,091
5,611
7,936
0
63,229
L
Cupid
CharueQc
Cupid
6,673
2,921
415
1,727
7,467
1,437
990
682
6,785
0
40,562
L
Tiamat
Desnak
Tiamat
7,659
1,090
0
1,400
9,554
3,965
46
3,188
6,366
39,516
0
L
Ymir
JBDGod
Ymir
4,566
1,169
0
1,596
10,892
8,221
203
3,355
7,537
17,512
0
L
7,822
1,810
0
6,178
13,853
5,359
276
2,980
10,873
0
57,303
W
Izanami
Santiagodf19
Izanami
9,109
6,473
0
1,348
8,928
3,219
1,853
2,115
6,759
0
48,373
W
Da Ji
Xarvik
Da Ji
5,340
1,045
0
4,556
10,811
3,942
0
2,317
8,392
0
56,595
W
Persephone
deadloche
Persephone
7,314
1,154
152
2,682
8,795
2,757
1,088
3,181
5,248
55,332
0
W
Ymir
4,387
651
87
2,810
11,350
11,274
421
4,408
6,823
27,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
45,686
366
Minions Killed
427
0
Camps Cleared
0
1,357,948
Distance Traveled
1,471,829
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,003
500
63
4
0
229,487
4
W
Chaac
9,506
594
104
7
0
276,124
5
L
Cupid
7,209
451
84
5
0
253,434
5
L
Tiamat
7,567
473
93
6
0
271,984
7
L
Ymir
6,944
434
26
2
0
270,445
4
L
Pele
8,368
523
100
6
0
332,598
2
W
Izanami
8,966
560
92
6
0
273,615
2
W
Da Ji
9,093
568
94
6
0
317,097
3
W
Persephone
9,465
592
99
6
0
300,763
0
W
Ymir
8,656
541
38
2
0
304,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role