Player Matchup

Thor
Thor
NINI-Chan-TT
Thor
Level 27
God Stats
2W - 0L
1,635 SR
Queue Stats
34W - 31L
1,344 Elo+
Party 2
Sol
Sol
Neko_playz2801
Sol
Level 46
God Stats
6W - 3L
1,324 SR
Queue Stats
160W - 216L
1,235 Elo+
Party 2
Skadi
Skadi
Quentaves
Skadi
Level 43
God Stats
42W - 49L
1,412 SR
Queue Stats
135W - 184L
1,267 Elo+
Solo
Team Averages
Level 39
1,457 SR
1,282 Elo+

VS

Team Averages
Level 37
1,459 SR
1,250 Elo+
Sol
Sol
AleOField
Sol
Level 3
God Stats
0W - 7L
1,500 SR
Queue Stats
25W - 42L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
Bhuvha
Cthulhu
Level 65
God Stats
3W - 4L
1,464 SR
Queue Stats
40W - 70L
1,264 Elo+
Party 1
Nemesis
Nemesis
KeshawnD12
Nemesis
Level 43
God Stats
12W - 17L
1,413 SR
Queue Stats
142W - 217L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 15
14,305
650
12,495
19,627
9,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 8 / 8
15,402
700
21,564
22,539
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Quentaves
Skadi
19
9 / 4 / 9
16,240
738
28,998
18,322
6,542
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 12
13,017
592
10,140
16,964
7,258
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Bhuvha
Cthulhu
18
11 / 9 / 7
16,214
737
23,517
32,063
37,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
KeshawnD12
Nemesis
17
8 / 5 / 10
15,012
682
13,493
26,442
22,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
24
Kills
20
21
Deaths
24
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
10
12
0.7
L
Cthulhu
Bhuvha
Cthulhu
11
9
7
1.61
L
Nemesis
KeshawnD12
Nemesis
8
5
10
2.6
W
3
9
15
1.17
W
12
8
8
2
W
Skadi
Quentaves
Skadi
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,057
Damage
47,150
60,488
Taken
75,469
24,365
Mitigated
67,467
13,156
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,140
3,946
0
1,977
16,964
7,258
364
5,688
11,276
30,458
0
L
Cthulhu
Bhuvha
Cthulhu
23,517
2,933
473
4,599
32,063
37,507
483
10,498
21,565
64,185
0
L
Nemesis
KeshawnD12
Nemesis
13,493
2,684
841
6,105
26,442
22,702
96
4,003
22,439
14,344
39,812
W
12,495
3,768
761
2,213
19,627
9,506
165
10,942
8,685
0
37,023
W
21,564
7,926
487
6,252
22,539
8,317
2,739
14,620
7,919
51,081
5,395
W
Skadi
Quentaves
Skadi
28,998
20,593
274
3,169
18,322
6,542
564
12,694
5,628
0
77,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
44,243
189
Minions Killed
194
12
Camps Cleared
7
1,002,157
Distance Traveled
1,043,596
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,017
592
47
2
2
299,636
0
L
Cthulhu
16,214
737
84
4
0
341,590
1
L
Nemesis
15,012
682
63
3
5
402,370
0
W
Thor
14,305
650
25
1
4
352,015
1
W
Sol
15,402
700
61
3
4
323,948
1
W
Skadi
16,240
738
103
5
4
326,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role