Player Matchup

Hachiman
Hachiman
Hysteria2
Hachiman
Level 61
God Stats
2W - 0L
1,679 SR
Queue Stats
21W - 13L
1,591 Elo+
Party 1
Geb
Geb
Im0Gen
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,784 Elo+
Party 1
Mulan
Mulan
Tuco102
Mulan
Level 121
God Stats
10W - 16L
1,519 SR
Queue Stats
107W - 114L
1,485 Elo+
Party 3
Da Ji
Da Ji
Wilkie102
Da Ji
Level 24
God Stats
21W - 14L
1,571 SR
Queue Stats
98W - 105L
1,490 Elo+
Party 3
Sol
Sol
orouwx
Sol
Level 47
God Stats
13W - 10L
1,643 SR
Queue Stats
146W - 140L
1,513 Elo+
Solo
Team Averages
Level 54
1,582 SR
1,573 Elo+

VS

Team Averages
Level 105
1,491 SR
1,540 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AWildUPSMan
Mulan
Level 136
God Stats
22W - 18L
1,604 SR
Queue Stats
614W - 610L
1,606 Elo+
Party 4
Chiron
Chiron
Durin23
Chiron
Level 106
God Stats
1W - 8L
1,170 SR
Queue Stats
450W - 537L
1,436 Elo+
Party 2
Atlas
Atlas
KnavelyAgenda
Atlas
Level 138
God Stats
1W - 2L
1,702 SR
Queue Stats
311W - 292L
1,627 Elo+
Party 4
Ratatoskr
Ratatoskr
ZlovemyScope
Ratatoskr
Level 48
God Stats
4W - 10L
1,480 SR
Queue Stats
194W - 198L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hysteria2
Hachiman
14
6 / 6 / 2
9,235
513
16,181
14,083
4,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Im0Gen
Geb
12
1 / 2 / 8
8,527
474
4,606
14,707
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Tuco102
Mulan
16
2 / 5 / 2
9,731
541
7,472
18,079
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Wilkie102
Da Ji
16
4 / 9 / 7
9,719
540
11,514
15,735
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
orouwx
Sol
19
15 / 7 / 1
12,250
681
22,573
22,036
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 9 / 9
8,492
472
9,410
11,763
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 6
10,291
572
18,059
15,636
14,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
Durin23
Chiron
12
1 / 8 / 6
7,619
423
9,421
15,972
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 7
8,840
491
9,138
15,313
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
ZlovemyScope
Ratatoskr
19
17 / 6 / 5
12,124
674
16,871
18,298
7,271
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
28
Kills
28
29
Deaths
28
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
9
9
0.5
L
7
2
6
5
L
Chiron
Durin23
Chiron
1
8
6
0.5
W
Hachiman
Hysteria2
Hachiman
6
6
2
1.17
W
Geb
Im0Gen
Geb
1
2
8
2.5
L
3
3
7
2.17
W
Mulan
Tuco102
Mulan
2
5
2
0.6
W
Da Ji
Wilkie102
Da Ji
4
9
7
0.83
L
Ratatoskr
ZlovemyScope
Ratatoskr
17
6
5
3.25
W
Sol
orouwx
Sol
15
7
1
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,346
Damage
62,899
84,640
Taken
76,982
44,695
Mitigated
37,651
22,821
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,410
1,034
0
1,550
11,763
3,655
0
6,598
5,165
45,047
0
L
18,059
2,234
185
7,024
15,636
14,481
402
2,037
12,944
7,463
55,044
L
Chiron
Durin23
Chiron
9,421
4,309
734
4,436
15,972
4,399
290
3,647
12,265
0
37,855
W
Hachiman
Hysteria2
Hachiman
16,181
9,797
0
2,016
14,083
4,382
1,683
2,149
11,528
0
60,815
W
Geb
Im0Gen
Geb
4,606
477
0
1,691
14,707
14,053
0
4,114
9,697
13,364
0
L
9,138
2,176
252
3,981
15,313
7,845
430
5,647
9,666
27,189
0
W
Mulan
Tuco102
Mulan
7,472
1,609
0
3,638
18,079
12,278
530
2,307
14,863
5,973
55,887
W
Da Ji
Wilkie102
Da Ji
11,514
3,644
0
3,887
15,735
5,513
265
3,635
11,619
0
56,011
L
Ratatoskr
ZlovemyScope
Ratatoskr
16,871
3,882
0
5,972
18,298
7,271
0
7,129
11,090
0
65,592
W
Sol
orouwx
Sol
22,573
10,495
0
11,589
22,036
8,469
1,386
5,957
15,239
89,384
8,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
47,366
484
Minions Killed
401
0
Camps Cleared
0
1,707,911
Distance Traveled
1,746,067
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,492
472
78
4
0
292,935
0
L
Mulan
10,291
572
107
6
0
384,281
8
L
Chiron
7,619
423
76
4
0
338,056
3
W
Hachiman
9,235
513
100
6
0
332,303
0
W
Geb
8,527
474
11
1
0
414,368
1
L
Atlas
8,840
491
26
1
0
352,914
6
W
Mulan
9,731
541
115
6
0
304,591
8
W
Da Ji
9,719
540
94
5
0
335,449
5
L
Ratatoskr
12,124
674
114
6
0
377,881
6
W
Sol
12,250
681
164
9
0
321,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role