Player Matchup

Sobek
Sobek
Glubi
Sobek
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 92L
1,538 Elo+
Party 1
Tyr
Tyr
Isideus
Tyr
Level 149
God Stats
0W - 2L
1,180 SR
Queue Stats
79W - 86L
1,534 Elo+
Party 3
Terra
Terra
Primadоnna
Terra
Level 160
God Stats
1W - 3L
1,388 SR
Queue Stats
144W - 117L
1,659 Elo+
Party 1
Vamana
Vamana
S7ealth
Vamana
Level 159
God Stats
2W - 1L
1,468 SR
Queue Stats
172W - 181L
1,546 Elo+
Party 3
Zhong Kui
Zhong Kui
machkah
Zhong Kui
Level 160
God Stats
3W - 7L
1,531 SR
Queue Stats
475W - 393L
1,672 Elo+
Party 1
Team Averages
Level 153
1,413 SR
1,590 Elo+

VS

Team Averages
Level 124
1,541 SR
1,582 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dreepatz
Tsukuyomi
Level 121
God Stats
3W - 2L
1,197 SR
Queue Stats
327W - 309L
1,604 Elo+
Party 2
Bellona
Bellona
Nickrolld
Bellona
Level 103
God Stats
7W - 3L
1,631 SR
Queue Stats
225W - 220L
1,579 Elo+
Solo
Chang'e
Chang'e
Peachwise
Chang'e
Level 86
God Stats
7W - 4L
1,666 SR
Queue Stats
261W - 209L
1,619 Elo+
Party 2
Zeus
Zeus
Rammbane
Zeus
Level 151
God Stats
13W - 4L
1,710 SR
Queue Stats
525W - 463L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Glubi
Sobek
17
6 / 5 / 9
10,176
783
10,089
18,693
24,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
14
2 / 7 / 8
9,007
693
6,940
13,681
7,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 5 / 16
8,768
674
10,988
14,844
16,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
S7ealth
Vamana
15
4 / 6 / 10
9,585
737
7,598
18,792
15,034
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
machkah
Zhong Kui
18
8 / 5 / 9
10,901
839
16,576
13,557
11,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 4 / 15
10,738
826
13,117
9,100
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Dreepatz
Tsukuyomi
18
10 / 3 / 13
11,213
863
18,476
12,107
5,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Nickrolld
Bellona
16
2 / 4 / 19
9,731
749
8,304
16,481
19,469
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Peachwise
Chang'e
16
3 / 4 / 21
10,142
780
10,189
13,479
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
18
6 / 6 / 16
10,846
834
14,771
8,746
3,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
112
21
Kills
28
28
Deaths
21
52
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
15
3.63
W
Tsukuyomi
Dreepatz
Tsukuyomi
10
3
13
5.5
L
Sobek
Glubi
Sobek
6
5
9
2.1
L
Tyr
2
7
8
0.86
W
Bellona
Nickrolld
Bellona
2
4
19
2.88
W
Chang'e
Peachwise
Chang'e
3
4
21
3.38
L
1
5
16
1.8
W
Zeus
6
6
16
2.33
L
Vamana
S7ealth
Vamana
4
6
10
1.5
L
Zhong Kui
machkah
Zhong Kui
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,191
Damage
64,857
79,567
Taken
59,913
74,586
Mitigated
37,735
25,417
Healing
27,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,117
1,855
915
434
9,100
3,530
1,918
4,058
4,468
32,112
0
W
Tsukuyomi
Dreepatz
Tsukuyomi
18,476
3,703
2,801
3,955
12,107
5,985
1,534
6,806
4,806
0
35,511
L
Sobek
Glubi
Sobek
10,089
284
305
4,141
18,693
24,289
116
6,908
11,785
24,581
0
L
Tyr
6,940
151
776
1,947
13,681
7,311
66
7,602
6,079
0
12,505
W
Bellona
Nickrolld
Bellona
8,304
1,152
1,543
3,151
16,481
19,469
358
8,608
6,737
0
13,065
W
Chang'e
Peachwise
Chang'e
10,189
775
8,627
5,694
13,479
5,671
1,027
9,851
3,080
15,129
0
L
10,988
322
5,461
4,647
14,844
16,363
289
7,037
7,807
18,315
0
W
Zeus
14,771
2,063
0
0
8,746
3,080
511
5,746
2,513
34,746
0
L
Vamana
S7ealth
Vamana
7,598
2,242
1,097
4,212
18,792
15,034
1,653
7,814
10,978
0
18,250
L
Zhong Kui
machkah
Zhong Kui
16,576
644
224
2,607
13,557
11,589
684
8,716
4,841
31,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
52,670
120
Minions Killed
137
0
Camps Cleared
0
1,024,272
Distance Traveled
1,196,092
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,738
826
46
4
0
243,499
0
W
Tsukuyomi
11,213
863
40
3
0
248,668
3
L
Sobek
10,176
783
29
2
0
172,901
2
L
Tyr
9,007
693
15
1
0
234,868
0
W
Bellona
9,731
749
11
1
0
256,491
2
W
Chang'e
10,142
780
13
1
0
224,619
2
L
Terra
8,768
674
7
1
0
211,938
4
W
Zeus
10,846
834
27
2
0
222,815
0
L
Vamana
9,585
737
26
2
0
214,648
8
L
Zhong Kui
10,901
839
43
3
0
189,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role