Player Matchup

Eset
Eset
 
Eset
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Buck249
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,140 Elo+
Party 1
Jing Wei
Jing Wei
darthdraku
Jing Wei
Level 21
God Stats
0W - 1L
1,452 SR
Queue Stats
4W - 12L
1,376 Elo+
Party 1
Team Averages
Level 26
1,484 SR
1,338 Elo+

VS

Team Averages
Level 86
1,467 SR
1,464 Elo+
Fenrir
Fenrir
KeyLoOr
Fenrir
Level 105
God Stats
4W - 5L
1,537 SR
Queue Stats
30W - 58L
1,356 Elo+
Solo
Hachiman
Hachiman
SAFEFIREFOREVER
Hachiman
Level 29
God Stats
1W - 0L
1,472 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 2
Sol
Sol
TheGreaseWalker
Sol
Level 123
God Stats
3W - 4L
1,392 SR
Queue Stats
93W - 69L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 9 / 2
9,086
649
7,885
12,811
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Buck249
Cerberus
12
1 / 8 / 4
8,426
602
5,153
16,724
12,660
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
darthdraku
Jing Wei
11
2 / 12 / 2
8,155
583
4,557
14,094
5,052
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KeyLoOr
Fenrir
12
0 / 4 / 14
9,036
645
1,831
8,966
5,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
17
14 / 0 / 15
12,209
872
14,998
6,755
2,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
15 / 2 / 11
12,144
867
21,696
13,046
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
29
29
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
9
2
0.44
L
Cerberus
Buck249
Cerberus
1
8
4
0.38
W
Fenrir
KeyLoOr
Fenrir
0
4
14
1.75
W
Hachiman
14
0
15
21.5
W
15
2
11
10.25
L
Jing Wei
darthdraku
Jing Wei
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
38,525
43,629
Taken
28,767
22,557
Mitigated
13,141
7,020
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,885
524
699
2,672
12,811
4,845
0
6,058
6,753
26,836
0
L
Cerberus
Buck249
Cerberus
5,153
85
0
3,041
16,724
12,660
0
9,697
7,027
15,420
0
W
Fenrir
KeyLoOr
Fenrir
1,831
263
0
1,544
8,966
5,281
0
5,469
3,497
0
20,746
W
Hachiman
14,998
11,006
0
3,410
6,755
2,699
1,543
2,242
4,513
0
42,955
W
21,696
8,832
0
5,858
13,046
5,161
1,729
7,421
5,625
56,040
4,810
L
Jing Wei
darthdraku
Jing Wei
4,557
3,740
303
305
14,094
5,052
0
5,155
8,939
0
17,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,667
Gold Earned
33,389
114
Minions Killed
170
3
Camps Cleared
9
601,263
Distance Traveled
700,446
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,086
649
45
3
2
192,151
3
L
Cerberus
8,426
602
30
2
0
225,289
1
W
Fenrir
9,036
645
25
2
4
211,499
0
W
Hachiman
12,209
872
68
5
1
258,078
3
W
Sol
12,144
867
77
6
4
230,869
1
L
Jing Wei
8,155
583
39
3
1
183,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role