Player Matchup

Cthulhu
Cthulhu
AcE24687531
Cthulhu
Level 69
God Stats
0W - 4L
1,218 SR
Queue Stats
5W - 12L
1,337 Elo+
Party 2
Kali
Kali
CobraxxSauce5
Kali
Level 42
God Stats
1W - 1L
1,740 SR
Queue Stats
106W - 122L
1,329 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kerkdyk
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,293 Elo+
Party 2
Janus
Janus
The Inane God
Janus
Level 86
God Stats
6W - 10L
1,420 SR
Queue Stats
71W - 74L
1,312 Elo+
Party 3
Guan Yu
Guan Yu
Warb1994
Guan Yu
Level 141
God Stats
10W - 14L
1,794 SR
Queue Stats
75W - 97L
1,339 Elo+
Party 3
Team Averages
Level 84
1,534 SR
1,322 Elo+

VS

Team Averages
Level 111
1,554 SR
1,416 Elo+
Terra
Terra
KING TESCOBAR
Terra
Level 156
God Stats
19W - 14L
1,542 SR
Queue Stats
677W - 693L
1,478 Elo+
Party 1
Bellona
Bellona
MKA BURGER
Bellona
Level 105
God Stats
30W - 34L
1,411 SR
Queue Stats
617W - 666L
1,375 Elo+
Solo
Danzaburou
Danzaburou
NakidSnake111
Danzaburou
Level 139
God Stats
19W - 20L
1,493 SR
Queue Stats
670W - 671L
1,465 Elo+
Party 1
Sol
Sol
OCKWELL_usurper
Sol
Level 89
God Stats
62W - 67L
1,461 SR
Queue Stats
498W - 546L
1,430 Elo+
Party 1
Bastet
Bastet
xXJOEZOMBIEXx
Bastet
Level 64
God Stats
9W - 12L
1,859 SR
Queue Stats
219W - 272L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcE24687531
Cthulhu
15
2 / 8 / 5
10,365
451
9,603
24,779
27,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 8 / 4
10,293
448
7,990
19,760
8,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Kerkdyk
Ah Muzen Cab
15
4 / 7 / 0
9,603
418
7,398
19,471
6,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 2
10,177
442
12,215
15,134
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Warb1994
Guan Yu
18
10 / 7 / 6
12,687
552
20,502
27,611
31,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 17
11,051
480
5,164
20,529
29,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MKA BURGER
Bellona
19
4 / 6 / 12
11,555
502
9,469
19,564
18,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NakidSnake111
Danzaburou
20
17 / 1 / 8
15,276
664
34,248
20,907
10,263
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 1 / 14
12,870
560
27,460
16,929
14,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 10 / 7
10,858
472
7,163
19,528
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
21
Kills
36
36
Deaths
21
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcE24687531
Cthulhu
2
8
5
0.56
L
5
8
4
0.88
W
2
3
17
3.5
L
Ah Muzen Cab
Kerkdyk
Ah Muzen Cab
4
7
0
0.57
W
Bellona
MKA BURGER
Bellona
4
6
12
1.67
W
Danzaburou
NakidSnake111
Danzaburou
17
1
8
21
W
9
1
14
16
L
0
6
2
0.17
L
Guan Yu
Warb1994
Guan Yu
10
7
6
1.86
W
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,708
Damage
83,504
106,755
Taken
97,457
79,209
Mitigated
79,631
26,066
Healing
38,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcE24687531
Cthulhu
9,603
293
832
1,659
24,779
27,492
0
6,493
18,286
31,632
0
L
7,990
4,786
0
2,752
19,760
8,237
1,320
6,233
13,527
0
54,087
W
5,164
758
3,162
4,218
20,529
29,326
397
5,196
15,231
30,548
0
L
Ah Muzen Cab
Kerkdyk
Ah Muzen Cab
7,398
2,703
0
3,072
19,471
6,847
86
5,305
14,166
0
52,630
W
Bellona
MKA BURGER
Bellona
9,469
2,117
0
4,548
19,564
18,541
122
2,754
16,156
14,951
43,439
W
Danzaburou
NakidSnake111
Danzaburou
34,248
21,618
0
13,259
20,907
10,263
5,158
5,771
14,993
0
145,950
W
27,460
11,090
0
9,422
16,929
14,229
2,899
5,074
11,558
83,660
10,802
L
12,215
403
0
3,749
15,134
5,252
1,180
8,119
7,015
70,434
0
L
Guan Yu
Warb1994
Guan Yu
20,502
3,028
2,567
11,435
27,611
31,381
479
6,172
21,439
0
72,166
W
7,163
1,680
0
3,850
19,528
7,272
2,210
3,186
16,036
0
51,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
61,610
471
Minions Killed
585
0
Camps Cleared
0
2,001,400
Distance Traveled
2,099,336
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,365
451
32
1
0
386,674
5
L
Kali
10,293
448
80
3
0
382,563
1
W
Terra
11,051
480
43
2
0
436,529
1
L
Ah Muzen Cab
9,603
418
87
4
0
387,480
1
W
Bellona
11,555
502
100
4
0
433,153
2
W
Danzaburou
15,276
664
196
9
0
403,072
0
W
Sol
12,870
560
144
6
0
444,759
1
L
Janus
10,177
442
137
6
0
425,965
3
L
Guan Yu
12,687
552
135
6
0
418,718
1
W
Bastet
10,858
472
102
4
0
381,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role