Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Gingerl3read_Man
Ares
Level 143
God Stats
20W - 19L
1,604 SR
Queue Stats
318W - 301L
1,514 Elo+
Party 3
Nox
Nox
PR_Slayer-_-
Nox
Level 103
God Stats
5W - 3L
1,734 SR
Queue Stats
171W - 188L
1,475 Elo+
Party 3
Ullr
Ullr
barto29t
Ullr
Level 123
God Stats
2W - 4L
1,486 SR
Queue Stats
123W - 125L
1,459 Elo+
Party 1
Achilles
Achilles
spottedFOX_
Achilles
Level 125
God Stats
6W - 12L
1,360 SR
Queue Stats
248W - 239L
1,551 Elo+
Party 3
Team Averages
Level 122
1,537 SR
1,500 Elo+

VS

Team Averages
Level 134
1,579 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LiLTruck9
Nox
Level 159
God Stats
4W - 2L
1,627 SR
Queue Stats
419W - 374L
1,531 Elo+
Party 2
Fenrir
Fenrir
Pi11MaN
Fenrir
Level 152
God Stats
3W - 2L
1,626 SR
Queue Stats
158W - 147L
1,552 Elo+
Party 2
Ratatoskr
Ratatoskr
alemanjjar
Ratatoskr
Level 156
God Stats
2W - 1L
1,527 SR
Queue Stats
65W - 63L
1,507 Elo+
Solo
Cthulhu
Cthulhu
jryanmazter7000
Cthulhu
Level 88
God Stats
1W - 3L
1,613 SR
Queue Stats
54W - 49L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 5 / 3
6,723
672
5,676
8,992
2,744
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 1
7,059
706
4,916
11,172
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 3
6,712
671
2,742
7,451
3,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
0 / 6 / 3
7,024
702
3,708
9,550
3,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
spottedFOX_
Achilles
14
4 / 3 / 2
8,425
843
8,776
12,449
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 0 / 11
9,969
997
9,386
9,244
7,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 3 / 7
9,091
909
8,380
7,436
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pi11MaN
Fenrir
15
7 / 0 / 8
9,609
961
10,012
9,139
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
alemanjjar
Ratatoskr
15
4 / 1 / 6
8,897
890
8,645
8,866
3,686
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 10
7,487
749
7,444
9,585
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
24
24
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
3
0.3
W
Sun Wukong
 
Sun Wukong
7
0
11
12.5
L
1
5
1
0.3
W
6
3
7
3.17
L
1
5
3
0.5
W
Fenrir
Pi11MaN
Fenrir
7
0
8
11
W
Ratatoskr
alemanjjar
Ratatoskr
4
1
6
7
L
Ullr
0
6
3
0.25
W
0
2
10
2.5
L
Achilles
spottedFOX_
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
43,867
49,614
Taken
44,270
27,765
Mitigated
29,438
7,839
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,676
2,218
0
1,841
8,992
2,744
0
2,262
6,323
27,086
0
W
Sun Wukong
 
Sun Wukong
9,386
2,572
0
2,245
9,244
7,751
31
2,892
6,140
0
33,609
L
4,916
62
0
963
11,172
9,340
0
4,633
5,871
14,927
0
W
8,380
790
0
1,517
7,436
3,225
102
2,783
4,399
24,185
0
L
2,742
351
0
250
7,451
3,004
0
2,678
4,517
10,935
0
W
Fenrir
Pi11MaN
Fenrir
10,012
2,357
0
3,476
9,139
7,022
35
3,707
5,265
537
20,594
W
Ratatoskr
alemanjjar
Ratatoskr
8,645
1,932
0
499
8,866
3,686
569
1,821
6,964
0
33,059
L
Ullr
3,708
1,539
0
950
9,550
3,755
714
2,080
7,155
0
19,339
W
7,444
0
1,114
2,401
9,585
7,754
31
3,299
6,256
23,062
0
L
Achilles
spottedFOX_
Achilles
8,776
1,637
0
3,835
12,449
8,922
150
3,830
8,281
660
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
45,053
177
Minions Killed
250
4
Camps Cleared
12
880,537
Distance Traveled
1,021,310
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,723
672
69
7
0
171,832
2
W
Sun Wukong
9,969
997
63
6
4
216,731
0
L
Ares
7,059
706
11
1
1
182,663
6
W
Nox
9,091
909
58
6
2
183,139
1
L
Nox
6,712
671
21
2
1
171,471
0
W
Fenrir
9,609
961
37
4
2
209,265
1
W
Ratatoskr
8,897
890
54
5
4
223,355
2
L
Ullr
7,024
702
46
5
1
158,622
4
W
Cthulhu
7,487
749
38
4
0
188,820
2
L
Achilles
8,425
843
30
3
1
195,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role