Player Matchup

Hercules
Hercules
DuskAscension
Hercules
Level 121
God Stats
17W - 16L
1,549 SR
Queue Stats
428W - 336L
1,586 Elo+
Party 2
Loki
Loki
TURTLE_OF_NITE
Loki
Level 149
God Stats
10W - 8L
1,558 SR
Queue Stats
697W - 608L
1,450 Elo+
Party 2
Olorun
Olorun
X S X D R O
Olorun
Level 107
God Stats
30W - 35L
1,495 SR
Queue Stats
278W - 329L
1,360 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,465 Elo+

VS

Team Averages
Level 105
1,468 SR
1,403 Elo+
Ne Zha
Ne Zha
GoodOlMarty
Ne Zha
Level 126
God Stats
21W - 16L
1,541 SR
Queue Stats
68W - 72L
1,464 Elo+
Party 1
Janus
Janus
Sunny_Dave
Janus
Level 106
God Stats
1W - 1L
1,274 SR
Queue Stats
44W - 47L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
tershn
Gilgamesh
Level 84
God Stats
31W - 24L
1,588 SR
Queue Stats
125W - 123L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuskAscension
Hercules
14
6 / 4 / 6
9,962
664
10,860
20,890
15,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 7
9,287
619
6,069
11,848
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
14
4 / 5 / 7
10,041
669
5,282
11,863
4,417
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 5 / 10
10,124
675
15,662
11,338
7,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
14
4 / 5 / 6
10,395
693
10,393
8,070
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
tershn
Gilgamesh
14
6 / 3 / 8
10,761
717
12,968
8,786
4,338
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
13
Kills
14
14
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
DuskAscension
Hercules
6
4
6
2.25
W
Ne Zha
4
5
10
1.8
W
Janus
4
5
6
1.4
L
3
5
7
1.3
L
Olorun
4
5
7
1.5
W
Gilgamesh
tershn
Gilgamesh
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
39,023
44,601
Taken
28,194
25,059
Mitigated
14,007
15,147
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DuskAscension
Hercules
10,860
2,668
573
8,912
20,890
15,947
39
6,534
13,994
0
20,371
W
Ne Zha
15,662
4,981
0
4,245
11,338
7,352
859
2,179
8,596
0
34,822
W
Janus
10,393
1,377
0
1,240
8,070
2,317
191
673
7,058
48,158
0
L
6,069
1,152
0
2,047
11,848
4,695
612
2,404
9,280
0
25,007
L
Olorun
5,282
2,424
1,580
2,035
11,863
4,417
0
1,396
10,379
36,887
0
W
Gilgamesh
tershn
Gilgamesh
12,968
4,444
0
434
8,786
4,338
300
2,867
5,662
0
21,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
31,280
152
Minions Killed
159
6
Camps Cleared
7
801,982
Distance Traveled
869,571
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,962
664
31
2
0
264,357
1
W
Ne Zha
10,124
675
27
2
2
282,377
0
W
Janus
10,395
693
107
7
5
272,841
6
L
Loki
9,287
619
43
3
4
271,004
3
L
Olorun
10,041
669
78
5
2
266,621
4
W
Gilgamesh
10,761
717
25
2
0
314,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role