Player Matchup

Jing Wei
Jing Wei
Alkyun
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Bizzle3000
Jormungandr
Level 123
God Stats
3W - 2L
1,464 SR
Queue Stats
47W - 42L
1,504 Elo+
Party 1
Geb
Geb
LoboPaladin
Geb
Level 41
God Stats
2W - 2L
1,747 SR
Queue Stats
21W - 24L
1,509 Elo+
Party 1
Mercury
Mercury
SpaceBoyo
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
tsing420
Kukulkan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 1
Team Averages
Level 89
1,542 SR
1,533 Elo+

VS

Team Averages
Level 49
1,581 SR
1,465 Elo+
Anubis
Anubis
Drako62
Anubis
Level 53
God Stats
8W - 9L
1,534 SR
Queue Stats
160W - 132L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
Kutasiks
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,343 Elo+
Party 3
Hun Batz
Hun Batz
ToxicKaren
Hun Batz
Level 45
God Stats
4W - 2L
1,681 SR
Queue Stats
152W - 144L
1,453 Elo+
Party 2
Ganesha
Ganesha
Wonskai
Ganesha
Level 44
God Stats
1W - 2L
1,567 SR
Queue Stats
30W - 35L
1,458 Elo+
Party 3
Kumbhakarna
Kumbhakarna
raulcr50000
Kumbhakarna
Level 56
God Stats
1W - 2L
1,623 SR
Queue Stats
215W - 226L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alkyun
Jing Wei
20
8 / 1 / 4
12,493
568
17,398
16,622
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Bizzle3000
Jormungandr
16
2 / 6 / 6
10,819
492
12,426
20,744
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 9
10,242
466
5,417
12,153
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
SpaceBoyo
Mercury
19
9 / 6 / 8
12,646
575
15,361
17,391
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
tsing420
Kukulkan
17
2 / 6 / 8
10,789
490
5,594
12,301
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drako62
Anubis
19
10 / 4 / 2
12,372
562
17,653
16,748
9,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Kutasiks
Heimdallr
16
0 / 5 / 1
9,261
421
8,064
15,236
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
ToxicKaren
Hun Batz
20
6 / 5 / 6
12,538
570
17,727
19,171
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Wonskai
Ganesha
15
0 / 4 / 4
8,996
409
3,695
16,296
13,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
raulcr50000
Kumbhakarna
16
3 / 6 / 6
10,578
481
11,900
20,492
23,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
23
Kills
19
20
Deaths
24
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alkyun
Jing Wei
8
1
4
10
W
Jormungandr
Bizzle3000
Jormungandr
2
6
6
0.83
L
Anubis
Drako62
Anubis
10
4
2
2.75
L
Heimdallr
Kutasiks
Heimdallr
0
5
1
0.1
W
2
1
9
6.5
W
Mercury
SpaceBoyo
Mercury
9
6
8
2.17
L
Hun Batz
ToxicKaren
Hun Batz
6
5
6
1.8
L
Ganesha
Wonskai
Ganesha
0
4
4
0.5
L
Kumbhakarna
raulcr50000
Kumbhakarna
3
6
6
1
W
Kukulkan
tsing420
Kukulkan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
59,039
79,211
Taken
87,943
45,459
Mitigated
58,727
15,836
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alkyun
Jing Wei
17,398
14,493
0
7,193
16,622
5,922
114
4,748
11,772
0
109,368
W
Jormungandr
Bizzle3000
Jormungandr
12,426
2,211
0
2,084
20,744
17,796
5
9,504
10,029
62,370
0
L
Anubis
Drako62
Anubis
17,653
1,154
0
8,310
16,748
9,091
432
5,739
10,489
80,772
0
L
Heimdallr
Kutasiks
Heimdallr
8,064
4,388
0
3,711
15,236
4,530
1,216
1,753
13,481
0
74,278
W
5,417
481
0
1,504
12,153
12,913
27
6,075
5,986
18,059
0
W
Mercury
SpaceBoyo
Mercury
15,361
7,266
0
4,172
17,391
5,410
0
6,207
10,999
0
83,551
L
Hun Batz
ToxicKaren
Hun Batz
17,727
5,431
0
5,018
19,171
7,639
386
3,441
15,498
0
121,485
L
Ganesha
Wonskai
Ganesha
3,695
179
628
2,187
16,296
13,707
720
2,729
13,392
33,797
0
L
Kumbhakarna
raulcr50000
Kumbhakarna
11,900
1,138
0
1,852
20,492
23,760
54
7,963
11,065
51,973
0
W
Kukulkan
tsing420
Kukulkan
5,594
301
0
883
12,301
3,418
589
5,210
6,994
60,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
53,745
578
Minions Killed
591
0
Camps Cleared
0
2,111,497
Distance Traveled
1,985,921
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,493
568
185
8
0
433,567
7
W
Jormungandr
10,819
492
124
6
0
335,386
4
L
Anubis
12,372
562
156
7
0
370,232
4
L
Heimdallr
9,261
421
159
7
0
377,829
0
W
Geb
10,242
466
25
1
0
464,180
0
W
Mercury
12,646
575
132
6
0
480,740
6
L
Hun Batz
12,538
570
168
8
0
437,250
1
L
Ganesha
8,996
409
24
1
0
425,005
2
L
Kumbhakarna
10,578
481
84
4
0
375,605
1
W
Kukulkan
10,789
490
112
5
0
397,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role