Player Matchup

Atlas
Atlas
Poisonous3372
Atlas
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 163L
1,491 Elo+
Solo
Bastet
Bastet
SaINts Drip
Bastet
Level 41
God Stats
9W - 1L
1,631 SR
Queue Stats
159W - 127L
1,531 Elo+
Party 1
Ares
Ares
SaINts Germish
Ares
Level 107
God Stats
8W - 5L
1,884 SR
Queue Stats
349W - 324L
1,530 Elo+
Party 1
Sol
Sol
SaINtsGlizzy
Sol
Level 103
God Stats
22W - 10L
1,605 SR
Queue Stats
156W - 141L
1,528 Elo+
Party 1
Izanami
Izanami
saintstyphoeus
Izanami
Level 78
God Stats
2W - 0L
1,784 SR
Queue Stats
9W - 3L
1,603 Elo+
Party 1
Team Averages
Level 72
1,681 SR
1,536 Elo+

VS

Team Averages
Level 43
1,397 SR
1,452 Elo+
Set
Set
Mouse_1105
Set
Level 49
God Stats
1W - 2L
1,295 SR
Queue Stats
55W - 57L
1,476 Elo+
Party 2
Apollo
Apollo
ShyJoker27
Apollo
Level 68
God Stats
6W - 8L
1,490 SR
Queue Stats
69W - 91L
1,439 Elo+
Solo
Hel
Hel
Soulless_Glitch
Hel
Level 59
God Stats
8W - 8L
1,424 SR
Queue Stats
167W - 202L
1,350 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yerrr_Raf
Cu Chulainn
Level 36
God Stats
0W - 3L
1,233 SR
Queue Stats
61W - 53L
1,506 Elo+
Solo
Pele
Pele
faith-fierce348
Pele
Level 3
God Stats
6W - 4L
1,542 SR
Queue Stats
6W - 5L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
10,700
1,070
13,344
14,581
18,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
2 / 1 / 23
10,867
1,087
19,351
11,153
5,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 19
13,136
1,314
12,495
11,974
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
9 / 1 / 13
11,956
1,196
22,555
8,297
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 4 / 15
11,985
1,199
19,652
11,735
6,994
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

251

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,977
998
9,821
19,592
10,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
ShyJoker27
Apollo
16
1 / 7 / 2
9,489
949
9,348
17,184
7,255
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 1
9,583
958
9,730
18,524
7,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Yerrr_Raf
Cu Chulainn
16
3 / 6 / 4
10,345
1,035
14,529
20,747
14,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 8 / 2
9,617
962
8,535
15,790
6,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
31
Kills
8
8
Deaths
31
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
5
2
13
5.75
W
Bastet
2
1
23
13.5
W
7
0
19
16.5
W
9
1
13
15.5
L
Apollo
ShyJoker27
Apollo
1
7
2
0.29
L
2
5
1
0.5
L
Cu Chulainn
Yerrr_Raf
Cu Chulainn
3
6
4
0.83
L
1
8
2
0.25
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,397
Damage
51,963
57,740
Taken
91,837
51,019
Mitigated
46,613
12,415
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,821
3,565
0
1,226
19,592
10,565
0
10,798
8,794
0
32,897
W
13,344
4,859
0
0
14,581
18,119
0
5,650
8,931
21,217
0
W
Bastet
19,351
4,047
0
3,310
11,153
5,969
0
2,248
8,905
0
28,353
W
12,495
190
0
4,366
11,974
15,197
0
2,822
9,152
30,877
0
W
22,555
7,588
153
3,362
8,297
4,740
0
939
7,358
43,932
2,823
L
Apollo
ShyJoker27
Apollo
9,348
5,757
0
421
17,184
7,255
0
9,409
7,775
0
34,949
L
9,730
795
5,851
5,252
18,524
7,923
0
8,042
10,482
15,940
0
L
Cu Chulainn
Yerrr_Raf
Cu Chulainn
14,529
1,430
0
2,724
20,747
14,486
0
11,198
9,549
7,354
27,775
L
8,535
675
0
667
15,790
6,384
0
7,630
8,160
0
23,488
W
19,652
15,333
0
1,224
11,735
6,994
0
1,934
9,801
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,644
Gold Earned
49,011
212
Minions Killed
209
7
Camps Cleared
6
999,008
Distance Traveled
1,020,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,977
998
47
5
1
215,928
0
W
Atlas
10,700
1,070
15
2
0
199,054
0
W
Bastet
10,867
1,087
22
2
2
244,320
0
W
Ares
13,136
1,314
31
3
1
221,380
0
W
Sol
11,956
1,196
70
7
0
176,287
0
L
Apollo
9,489
949
63
6
1
183,032
0
L
Hel
9,583
958
13
1
0
214,835
0
L
Cu Chulainn
10,345
1,035
49
5
1
179,916
3
L
Pele
9,617
962
37
4
3
226,962
0
W
Izanami
11,985
1,199
74
7
4
157,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role