Player Matchup

Achilles
Achilles
PAPUZAPS
Achilles
Level 44
God Stats
0W - 3L
1,219 SR
Queue Stats
110W - 200L
1,315 Elo+
Solo
Tiamat
Tiamat
kwibe
Tiamat
Level 62
God Stats
0W - 2L
1,320 SR
Queue Stats
190W - 188L
1,497 Elo+
Party 2
Atlas
Atlas
robberke
Atlas
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
316W - 342L
1,459 Elo+
Party 2
Team Averages
Level 57
1,346 SR
1,424 Elo+

VS

Team Averages
Level 82
1,502 SR
1,418 Elo+
Hades
Hades
 
Hades
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cubе
Fenrir
Level 108
God Stats
2W - 1L
1,526 SR
Queue Stats
22W - 22L
1,555 Elo+
Party 1
Vulcan
Vulcan
сабутыльник
Vulcan
Level 45
God Stats
2W - 1L
1,479 SR
Queue Stats
5W - 14L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PAPUZAPS
Achilles
10
1 / 5 / 1
6,382
638
4,977
9,910
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
kwibe
Tiamat
9
0 / 6 / 2
6,082
608
5,828
7,488
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
robberke
Atlas
11
2 / 3 / 0
7,109
711
6,051
8,161
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 1 / 10
7,591
759
5,574
8,693
3,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Cubе
Fenrir
12
8 / 1 / 6
8,181
818
7,992
10,250
3,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 9
7,179
718
7,852
4,224
1,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
10
9
W
Fenrir
Cubе
Fenrir
8
1
6
11
L
Achilles
PAPUZAPS
Achilles
1
5
1
0.3
L
Tiamat
kwibe
Tiamat
0
6
2
0.17
L
Atlas
robberke
Atlas
2
3
0
0.67
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
21,418
25,559
Taken
23,167
16,268
Mitigated
8,551
3,961
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,574
415
704
4,304
8,693
3,744
636
3,318
4,688
20,221
0
W
Fenrir
Cubе
Fenrir
7,992
1,184
0
3,163
10,250
3,507
126
4,885
4,442
0
14,423
L
Achilles
PAPUZAPS
Achilles
4,977
749
0
996
9,910
7,477
0
5,289
4,621
0
13,017
L
Tiamat
kwibe
Tiamat
5,828
876
0
575
7,488
3,356
0
3,711
3,777
16,594
0
L
Atlas
robberke
Atlas
6,051
1,774
0
2,390
8,161
5,435
0
4,756
3,405
22,621
0
W
7,852
4,390
290
403
4,224
1,300
516
2,318
1,442
24,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,573
Gold Earned
22,951
80
Minions Killed
105
4
Camps Cleared
3
531,702
Distance Traveled
575,250
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,591
759
44
4
0
188,913
2
W
Fenrir
8,181
818
18
2
3
199,067
2
L
Achilles
6,382
638
22
2
1
187,381
4
L
Tiamat
6,082
608
19
2
1
175,398
1
L
Atlas
7,109
711
39
4
2
168,923
0
W
Vulcan
7,179
718
43
4
0
187,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role