Player Matchup

Kuzenbo
Kuzenbo
CRISSINGER
Kuzenbo
Level 146
God Stats
2W - 0L
1,703 SR
Queue Stats
31W - 25L
1,471 Elo+
Solo
Chaac
Chaac
CoSiOZz_YT
Chaac
Level 89
God Stats
1W - 0L
1,306 SR
Queue Stats
26W - 27L
1,422 Elo+
Party 2
Cerberus
Cerberus
KeirezX
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,403 Elo+
Party 4
Ganesha
Ganesha
alba_rm_06
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
kashimaki
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,416 Elo+
Party 4
Team Averages
Level 82
1,502 SR
1,437 Elo+

VS

Team Averages
Level 79
1,437 SR
1,359 Elo+
Awilix
Awilix
Santi129129
Awilix
Level 26
God Stats
0W - 2L
1,289 SR
Queue Stats
12W - 20L
1,349 Elo+
Solo
Artemis
Artemis
Xezilon
Artemis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 55L
1,357 Elo+
Party 1
Loki
Loki
deivirack
Loki
Level 103
God Stats
2W - 3L
1,448 SR
Queue Stats
112W - 143L
1,363 Elo+
Party 3
Scylla
Scylla
mugic
Scylla
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,357 Elo+
Party 1
Ymir
Ymir
thebalfond28
Ymir
Level 121
God Stats
1W - 5L
1,448 SR
Queue Stats
207W - 252L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CRISSINGER
Kuzenbo
20
11 / 1 / 24
16,295
815
21,494
24,195
38,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
20
11 / 8 / 15
15,870
794
27,203
30,362
21,889
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
KeirezX
Cerberus
20
5 / 4 / 27
13,680
684
16,842
27,142
35,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
alba_rm_06
Ganesha
20
1 / 5 / 27
13,431
672
11,139
19,575
22,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
kashimaki
Danzaburou
20
8 / 6 / 16
14,604
730
19,015
21,048
11,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
3 / 12 / 14
11,999
600
11,776
22,460
7,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Xezilon
Artemis
20
5 / 5 / 16
12,929
646
22,949
17,722
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
19
4 / 8 / 16
12,378
619
17,155
21,534
13,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
mugic
Scylla
20
8 / 4 / 14
13,678
684
34,050
15,447
5,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 8 / 19
12,226
611
17,504
26,261
30,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
103
36
Kills
24
24
Deaths
37
109
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CRISSINGER
Kuzenbo
11
1
24
23
W
Chaac
11
8
15
2.31
W
Cerberus
KeirezX
Cerberus
5
4
27
4.63
L
Awilix
3
12
14
0.83
L
Artemis
Xezilon
Artemis
5
5
16
2.6
W
Ganesha
alba_rm_06
Ganesha
1
5
27
2.9
L
Loki
4
8
16
1.5
W
Danzaburou
kashimaki
Danzaburou
8
6
16
2.67
L
Scylla
mugic
Scylla
8
4
14
3.75
L
4
8
19
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,693
Damage
103,434
122,322
Taken
103,424
129,582
Mitigated
63,421
44,958
Healing
33,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CRISSINGER
Kuzenbo
21,494
5,152
3,182
4,767
24,195
38,604
764
9,857
14,338
41,598
0
W
Chaac
27,203
3,226
2,928
10,991
30,362
21,889
766
11,875
18,487
0
52,713
W
Cerberus
KeirezX
Cerberus
16,842
504
3,855
5,538
27,142
35,137
576
12,611
14,531
28,136
0
L
Awilix
11,776
5,027
1,885
3,088
22,460
7,959
347
9,902
12,558
0
17,927
L
Artemis
Xezilon
Artemis
22,949
8,846
1,939
3,864
17,722
6,596
1,057
7,790
9,932
0
45,312
W
Ganesha
alba_rm_06
Ganesha
11,139
808
4,126
3,345
19,575
22,240
726
7,593
11,982
19,068
0
L
Loki
17,155
3,609
2,033
5,272
21,534
13,410
84
11,538
9,996
0
35,471
W
Danzaburou
kashimaki
Danzaburou
19,015
6,521
1,081
5,145
21,048
11,712
1,657
9,618
11,430
0
56,794
L
Scylla
mugic
Scylla
34,050
3,775
5,182
4,836
15,447
5,193
1,420
6,960
8,487
69,548
0
L
17,504
1,284
2,791
2,405
26,261
30,263
132
13,285
12,976
35,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,880
Gold Earned
63,210
209
Minions Killed
216
0
Camps Cleared
0
1,727,449
Distance Traveled
1,555,294
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,295
815
33
2
0
411,819
0
W
Chaac
15,870
794
47
2
0
351,146
0
W
Cerberus
13,680
684
44
2
0
329,508
1
L
Awilix
11,999
600
14
1
0
304,320
0
L
Artemis
12,929
646
49
2
0
308,933
0
W
Ganesha
13,431
672
0
0
0
320,086
0
L
Loki
12,378
619
36
2
0
351,882
0
W
Danzaburou
14,604
730
85
4
0
314,890
2
L
Scylla
13,678
684
84
4
0
300,477
0
L
Ymir
12,226
611
33
2
0
289,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role