Player Matchup

Hel
Hel
Fcon284
Hel
Level 123
God Stats
2W - 2L
1,512 SR
Queue Stats
198W - 240L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
Gustte
Kuzenbo
Level 69
God Stats
3W - 5L
1,687 SR
Queue Stats
162W - 175L
1,408 Elo+
Solo
Da Ji
Da Ji
JoERi_BoZ
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,404 Elo+
Solo
Hera
Hera
KOKAINKURT
Hera
Level 105
God Stats
2W - 3L
1,555 SR
Queue Stats
176W - 151L
1,439 Elo+
Solo
Hercules
Hercules
NowyAvenger
Hercules
Level 93
God Stats
0W - 3L
1,188 SR
Queue Stats
401W - 422L
1,521 Elo+
Solo
Team Averages
Level 102
1,488 SR
1,442 Elo+

VS

Team Averages
Level 90
1,580 SR
1,502 Elo+
Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ludaja
Gilgamesh
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
648W - 654L
1,442 Elo+
Solo
Aphrodite
Aphrodite
RafalGB
Aphrodite
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,698 Elo+
Solo
Vamana
Vamana
Sergois
Vamana
Level 61
God Stats
3W - 2L
1,510 SR
Queue Stats
99W - 110L
1,392 Elo+
Solo
Agni
Agni
olly8092
Agni
Level 102
God Stats
6W - 0L
1,889 SR
Queue Stats
104W - 112L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 6 / 7
10,608
707
16,825
21,610
11,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Gustte
Kuzenbo
17
0 / 3 / 14
10,842
723
12,455
25,408
43,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
JoERi_BoZ
Da Ji
16
4 / 5 / 9
10,069
671
8,915
15,143
8,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 3 / 7
12,355
824
26,005
16,139
8,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NowyAvenger
Hercules
15
1 / 5 / 7
9,501
633
9,232
31,423
25,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 4 / 15
10,588
706
11,553
15,376
16,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Ludaja
Gilgamesh
20
8 / 5 / 6
12,463
831
26,826
22,814
19,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
RafalGB
Aphrodite
18
4 / 4 / 11
11,163
744
14,350
15,395
9,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Sergois
Vamana
19
6 / 4 / 13
11,077
738
22,158
20,814
21,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
18
3 / 1 / 13
11,127
742
24,077
9,170
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
18
Kills
22
22
Deaths
18
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
15
2.13
L
Hel
5
6
7
1.42
L
Kuzenbo
Gustte
Kuzenbo
0
3
14
2.33
L
Da Ji
JoERi_BoZ
Da Ji
4
5
9
1.7
L
8
3
7
3.83
W
Gilgamesh
Ludaja
Gilgamesh
8
5
6
2.2
L
Hercules
NowyAvenger
Hercules
1
5
7
0.9
W
Aphrodite
RafalGB
Aphrodite
4
4
11
2.38
W
Vamana
Sergois
Vamana
6
4
13
3.13
W
Agni
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,432
Damage
98,964
109,723
Taken
83,569
96,966
Mitigated
69,911
59,091
Healing
39,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,553
199
2,000
1,502
15,376
16,147
64
10,205
5,171
23,861
0
L
Hel
16,825
1,048
17,392
9,930
21,610
11,199
0
11,849
9,761
27,736
0
L
Kuzenbo
Gustte
Kuzenbo
12,455
4,887
1,712
3,452
25,408
43,502
252
9,642
15,766
18,202
0
L
Da Ji
JoERi_BoZ
Da Ji
8,915
2,235
1,683
2,075
15,143
8,634
952
6,525
8,618
0
14,840
L
26,005
7,176
1,848
6,228
16,139
8,236
250
8,972
7,167
55,846
0
W
Gilgamesh
Ludaja
Gilgamesh
26,826
6,918
390
3,106
22,814
19,157
1,872
11,909
10,905
6,279
40,978
L
Hercules
NowyAvenger
Hercules
9,232
3,102
3,318
11,453
31,423
25,395
90
15,857
15,566
159
22,461
W
Aphrodite
RafalGB
Aphrodite
14,350
2,482
11,525
7,254
15,395
9,923
591
12,322
3,073
33,986
0
W
Vamana
Sergois
Vamana
22,158
12,082
2,600
6,154
20,814
21,221
663
15,533
5,281
0
37,096
W
Agni
24,077
1,390
2,279
2,740
9,170
3,463
1,644
5,475
3,695
56,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,375
Gold Earned
56,418
146
Minions Killed
200
0
Camps Cleared
0
1,395,516
Distance Traveled
1,484,458
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,588
706
22
1
0
261,574
3
L
Hel
10,608
707
23
2
0
280,545
0
L
Kuzenbo
10,842
723
10
1
0
299,715
1
L
Da Ji
10,069
671
16
1
0
282,610
0
L
Hera
12,355
824
61
4
0
252,340
0
W
Gilgamesh
12,463
831
40
3
0
311,238
3
L
Hercules
9,501
633
36
2
0
280,306
0
W
Aphrodite
11,163
744
50
3
0
265,960
0
W
Vamana
11,077
738
14
1
0
314,216
0
W
Agni
11,127
742
74
5
0
331,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role