Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Delta3705
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,376 Elo+
Party 3
Scylla
Scylla
Itz_MizzyM
Scylla
Level 88
God Stats
2W - 1L
1,480 SR
Queue Stats
264W - 247L
1,488 Elo+
Party 1
Izanami
Izanami
Qirr4
Izanami
Level 103
God Stats
3W - 2L
1,571 SR
Queue Stats
47W - 46L
1,435 Elo+
Party 3
Mulan
Mulan
SweatGodSquee
Mulan
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
584W - 576L
1,498 Elo+
Party 1
Team Averages
Level 97
1,510 SR
1,459 Elo+

VS

Team Averages
Level 112
1,354 SR
1,373 Elo+
Sobek
Sobek
Briceewwq
Sobek
Level 129
God Stats
0W - 4L
1,255 SR
Queue Stats
275W - 296L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
Goudzwaard
Zhong Kui
Level 87
God Stats
6W - 5L
1,531 SR
Queue Stats
40W - 40L
1,400 Elo+
Solo
Medusa
Medusa
Hgg45rew
Medusa
Level 115
God Stats
28W - 36L
1,447 SR
Queue Stats
501W - 644L
1,345 Elo+
Party 2
Atlas
Atlas
Jugador90007865
Atlas
Level 87
God Stats
0W - 4L
1,102 SR
Queue Stats
88W - 100L
1,364 Elo+
Solo
Achilles
Achilles
koallasaurus
Achilles
Level 142
God Stats
7W - 4L
1,433 SR
Queue Stats
444W - 528L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
3 / 1 / 6
5,710
571
3,594
6,755
2,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
9
1 / 0 / 4
5,694
569
2,238
3,861
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Itz_MizzyM
Scylla
11
1 / 1 / 2
6,317
632
3,772
4,491
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Qirr4
Izanami
10
7 / 3 / 2
6,758
676
6,254
6,272
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 3 / 2
7,141
714
9,228
8,482
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Briceewwq
Sobek
8
1 / 5 / 1
5,101
510
2,439
9,125
6,959
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Goudzwaard
Zhong Kui
10
0 / 2 / 1
5,506
551
3,565
7,265
4,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Hgg45rew
Medusa
8
2 / 5 / 0
5,113
511
3,175
6,367
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 5 / 3
5,187
519
4,257
8,225
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
koallasaurus
Achilles
10
2 / 2 / 0
5,902
590
2,378
5,921
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
6
8
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
6
6
L
Sobek
Briceewwq
Sobek
1
5
1
0.3
W
Pele
1
0
4
3
L
Zhong Kui
Goudzwaard
Zhong Kui
0
2
1
0.25
L
Medusa
Hgg45rew
Medusa
2
5
0
0.4
W
Scylla
Itz_MizzyM
Scylla
1
1
2
2
L
1
5
3
0.5
W
Izanami
Qirr4
Izanami
7
3
2
2.67
W
7
3
2
2.67
L
Achilles
koallasaurus
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
15,814
29,861
Taken
36,903
13,041
Mitigated
20,266
9,011
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,594
571
730
2,039
6,755
2,723
23
2,690
3,803
12,481
0
L
Sobek
Briceewwq
Sobek
2,439
545
0
2,327
9,125
6,959
0
436
8,079
17,306
0
W
Pele
2,238
472
0
1,882
3,861
1,039
672
821
3,040
0
24,672
L
Zhong Kui
Goudzwaard
Zhong Kui
3,565
470
0
1,865
7,265
4,524
0
3,646
3,355
30,025
0
L
Medusa
Hgg45rew
Medusa
3,175
1,297
0
58
6,367
1,406
538
701
5,666
0
24,036
W
Scylla
Itz_MizzyM
Scylla
3,772
461
0
1,321
4,491
1,385
433
2,362
2,093
34,523
0
L
4,257
1,069
240
2,757
8,225
4,719
324
2,869
5,306
15,658
0
W
Izanami
Qirr4
Izanami
6,254
4,859
0
480
6,272
1,834
619
1,249
4,744
0
36,866
W
9,228
1,778
0
2,559
8,482
6,060
0
2,525
5,920
2,860
29,823
L
Achilles
koallasaurus
Achilles
2,378
629
0
2,079
5,921
2,658
0
233
5,591
0
28,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
26,809
308
Minions Killed
234
0
Camps Cleared
0
996,335
Distance Traveled
925,974
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,710
571
34
3
0
200,554
5
L
Sobek
5,101
510
32
3
0
167,782
3
W
Pele
5,694
569
51
5
0
232,302
1
L
Zhong Kui
5,506
551
69
7
0
184,389
2
L
Medusa
5,113
511
49
5
0
174,630
0
W
Scylla
6,317
632
78
8
0
187,606
5
L
Atlas
5,187
519
17
2
0
182,009
1
W
Izanami
6,758
676
80
8
0
174,012
1
W
Mulan
7,141
714
65
7
0
201,861
0
L
Achilles
5,902
590
67
7
0
217,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role