Player Matchup

Sol
Sol
Galant22
Sol
Level 69
God Stats
2W - 4L
1,464 SR
Queue Stats
84W - 71L
1,564 Elo+
Party 2
Xbalanque
Xbalanque
InfectousShadow
Xbalanque
Level 125
God Stats
4W - 0L
1,590 SR
Queue Stats
68W - 38L
1,653 Elo+
Party 2
Hercules
Hercules
KingRichie1998
Hercules
Level 19
God Stats
3W - 2L
1,927 SR
Queue Stats
16W - 10L
1,536 Elo+
Party 2
Geb
Geb
dternest98
Geb
Level 138
God Stats
5W - 2L
1,819 SR
Queue Stats
51W - 26L
1,655 Elo+
Party 2
Team Averages
Level 88
1,700 SR
1,602 Elo+

VS

Team Averages
Level 112
1,500 SR
1,423 Elo+
Kukulkan
Kukulkan
Ba1ahad
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Ares
Ares
KaRageousWarior
Ares
Level 83
God Stats
0W - 4L
1,485 SR
Queue Stats
22W - 22L
1,460 Elo+
Party 1
Hercules
Hercules
WhirlinDEEBO
Hercules
Level 154
God Stats
1W - 2L
1,502 SR
Queue Stats
16W - 26L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
baldhokage
Danzaburou
Level 84
God Stats
1W - 1L
1,514 SR
Queue Stats
30W - 47L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
11,055
790
9,480
7,798
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
InfectousShadow
Xbalanque
18
6 / 1 / 3
11,902
850
21,567
6,628
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
0 / 0 / 6
9,879
706
8,057
9,173
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 1 / 7
10,746
768
8,389
15,849
20,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ba1ahad
Kukulkan
15
2 / 5 / 1
9,480
677
7,928
11,608
4,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 2
8,590
614
5,064
15,221
18,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
WhirlinDEEBO
Hercules
14
0 / 2 / 3
8,601
614
7,803
20,109
17,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
baldhokage
Danzaburou
14
0 / 3 / 1
8,803
629
4,676
8,258
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
3
3
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ba1ahad
Kukulkan
2
5
1
0.5
W
5
1
2
6
W
Xbalanque
InfectousShadow
Xbalanque
6
1
3
7.5
L
1
1
2
2
W
Hercules
0
0
6
3
L
Hercules
WhirlinDEEBO
Hercules
0
2
3
0.75
L
Danzaburou
baldhokage
Danzaburou
0
3
1
0.17
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
25,471
39,448
Taken
55,196
35,375
Mitigated
45,241
11,380
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ba1ahad
Kukulkan
7,928
427
0
1,266
11,608
4,625
352
3,334
8,180
38,608
0
W
9,480
2,708
0
3,307
7,798
3,879
3,018
2,421
5,377
60,135
0
W
Xbalanque
InfectousShadow
Xbalanque
21,567
10,222
0
2,355
6,628
3,089
4,926
2,630
3,998
0
56,419
L
5,064
165
169
418
15,221
18,930
0
5,591
9,129
7,826
0
W
Hercules
8,057
1,516
0
2,302
9,173
8,171
937
2,823
6,350
0
18,329
L
Hercules
WhirlinDEEBO
Hercules
7,803
2,314
798
7,652
20,109
17,750
0
6,693
13,294
0
25,114
L
Danzaburou
baldhokage
Danzaburou
4,676
1,669
0
529
8,258
3,936
0
2,681
5,485
0
35,301
W
8,389
837
465
2,951
15,849
20,236
160
5,465
10,384
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
35,474
219
Minions Killed
191
12
Camps Cleared
10
1,091,826
Distance Traveled
949,094
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,480
677
83
6
4
205,195
0
W
Sol
11,055
790
94
7
6
244,933
2
W
Xbalanque
11,902
850
91
7
6
251,086
1
L
Ares
8,590
614
5
0
0
287,743
0
W
Hercules
9,879
706
20
1
0
304,394
0
L
Hercules
8,601
614
44
3
2
244,191
0
L
Danzaburou
8,803
629
59
4
4
211,965
4
W
Geb
10,746
768
14
1
0
291,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role