Player Matchup

Ne Zha
Ne Zha
Gogumela
Ne Zha
Level 160
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 3L
1,682 Elo+
Party 1
Hel
Hel
lluterus
Hel
Level 149
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
xLuN
Danzaburou
Level 159
God Stats
2W - 0L
2,033 SR
Queue Stats
128W - 53L
1,714 Elo+
Party 1
Team Averages
Level 156
1,678 SR
1,652 Elo+

VS

Team Averages
Level 46
1,581 SR
1,447 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AlphaaaxD
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 2
Cerberus
Cerberus
Mathzhs
Cerberus
Level 7
God Stats
3W - 1L
1,742 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gogumela
Ne Zha
14
6 / 4 / 13
9,408
855
14,741
9,864
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 3 / 12
9,170
834
8,717
11,135
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xLuN
Danzaburou
14
8 / 1 / 11
10,210
928
16,644
7,862
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 7 / 2
8,963
815
7,857
11,401
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
AlphaaaxD
Tiamat
11
0 / 7 / 5
6,953
632
2,280
10,587
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Mathzhs
Cerberus
11
2 / 6 / 6
8,214
747
6,319
20,542
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
8
8
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
7
2
1
L
Tiamat
AlphaaaxD
Tiamat
0
7
5
0.36
W
Ne Zha
Gogumela
Ne Zha
6
4
13
3.13
L
Cerberus
Mathzhs
Cerberus
2
6
6
0.83
W
6
3
12
4
W
Danzaburou
xLuN
Danzaburou
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
16,456
28,861
Taken
42,530
8,832
Mitigated
29,114
14,218
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,857
2,016
0
2,358
11,401
7,983
0
3,606
7,795
0
18,065
L
Tiamat
AlphaaaxD
Tiamat
2,280
282
0
1,238
10,587
3,875
0
1,372
9,215
12,404
0
W
Ne Zha
Gogumela
Ne Zha
14,741
3,104
0
2,344
9,864
3,307
287
2,864
6,664
0
34,282
L
Cerberus
Mathzhs
Cerberus
6,319
705
0
5,097
20,542
17,256
0
3,816
16,726
15,362
0
W
8,717
162
4,405
5,696
11,135
2,938
498
3,594
7,177
22,949
0
W
Danzaburou
xLuN
Danzaburou
16,644
12,098
0
1,773
7,862
2,587
1,526
2,492
5,189
0
52,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
24,130
142
Minions Killed
92
5
Camps Cleared
4
654,815
Distance Traveled
488,255
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,963
815
38
3
2
159,712
4
L
Tiamat
6,953
632
30
3
1
159,603
2
W
Ne Zha
9,408
855
32
3
0
227,641
3
L
Cerberus
8,214
747
24
2
1
168,940
4
W
Hel
9,170
834
40
4
0
216,766
1
W
Danzaburou
10,210
928
70
6
5
210,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role