Player Matchup

Vulcan
Vulcan
CALL6145572681
Vulcan
Level 109
God Stats
2W - 2L
1,238 SR
Queue Stats
191W - 179L
1,378 Elo+
Party 1
Ares
Ares
Sn34k0pz
Ares
Level 15
God Stats
2W - 0L
1,674 SR
Queue Stats
6W - 10L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
SpecialOpz_IIx
Danzaburou
Level 84
God Stats
14W - 8L
1,509 SR
Queue Stats
157W - 143L
1,421 Elo+
Party 1
Team Averages
Level 69
1,474 SR
1,347 Elo+

VS

Team Averages
Level 42
1,446 SR
1,187 Elo+
Charybdis
Charybdis
TakeHisBlunt_
Charybdis
Level 16
God Stats
2W - 3L
1,505 SR
Queue Stats
6W - 20L
1,184 Elo+
Party 2
Neith
Neith
juniorjuice
Neith
Level 48
God Stats
3W - 8L
1,475 SR
Queue Stats
90W - 140L
1,196 Elo+
Party 2
Zeus
Zeus
xFour_Twenty420x
Zeus
Level 61
God Stats
4W - 10L
1,357 SR
Queue Stats
201W - 343L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
9,702
746
13,149
12,232
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
0 / 3 / 10
9,164
705
3,175
15,621
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SpecialOpz_IIx
Danzaburou
14
9 / 5 / 3
10,656
820
9,848
13,105
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TakeHisBlunt_
Charybdis
12
2 / 2 / 7
8,348
642
7,356
10,292
3,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 5 / 6
8,077
621
9,954
12,827
3,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
10 / 6 / 3
9,987
768
16,964
9,357
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
13
Kills
13
13
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
W
Ares
0
3
10
1.67
W
Danzaburou
SpecialOpz_IIx
Danzaburou
9
5
3
2.1
L
Charybdis
TakeHisBlunt_
Charybdis
2
2
7
2.75
L
1
5
6
0.8
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
34,274
40,958
Taken
32,476
18,141
Mitigated
9,691
12,028
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,149
2,720
195
3,576
12,232
3,840
663
4,874
7,090
39,954
0
W
Ares
3,175
34
214
4,084
15,621
10,221
285
6,307
8,883
7,098
0
W
Danzaburou
SpecialOpz_IIx
Danzaburou
9,848
2,661
0
3,959
13,105
4,080
2,032
5,034
7,781
0
28,760
L
Charybdis
TakeHisBlunt_
Charybdis
7,356
4,823
201
488
10,292
3,089
0
5,063
5,229
0
21,119
L
9,954
2,938
187
2,412
12,827
3,846
221
6,838
5,989
0
32,101
L
16,964
1,993
339
1,333
9,357
2,756
160
4,699
4,658
38,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
26,412
103
Minions Killed
147
3
Camps Cleared
8
668,119
Distance Traveled
598,634
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,702
746
68
5
3
234,332
6
W
Ares
9,164
705
2
0
0
237,777
0
W
Danzaburou
10,656
820
33
3
0
196,010
0
L
Charybdis
8,348
642
36
3
3
207,328
2
L
Neith
8,077
621
64
5
2
194,895
0
L
Zeus
9,987
768
47
4
3
196,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role